Index: cc/input/scroll_state.h |
diff --git a/cc/input/scroll_state.h b/cc/input/scroll_state.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..16202b13fd5774bd3c6a520e680e3c76f59a45af |
--- /dev/null |
+++ b/cc/input/scroll_state.h |
@@ -0,0 +1,93 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_INPUT_SCROLL_STATE_H_ |
+#define CC_INPUT_SCROLL_STATE_H_ |
+ |
+#include <list> |
+ |
+#include "cc/base/cc_export.h" |
+ |
+namespace cc { |
+ |
+class LayerImpl; |
+ |
+// ScrollState is based on the proposal for scroll customization in blink, found |
+// here: https://goo.gl/1ipTpP. |
+class CC_EXPORT ScrollState { |
+ public: |
+ ScrollState(double delta_x, |
+ double delta_y, |
+ int start_position_x, |
+ int start_position_y, |
+ bool in_inertial_phase, |
+ bool should_propagate, |
+ bool delta_consumed_for_scroll_sequence, |
+ bool is_direct_manipulation); |
+ ~ScrollState(); |
+ |
+ // Reduce deltas by x, y. |
+ void ConsumeDelta(double x, double y); |
+ // Pops the first layer off of |scroll_chain_| and calls |
+ // |DistributeScroll| on it. |
+ void DistributeToScrollChainDescendant(); |
+ // Positive when scrolling left. |
+ double delta_x() const { return delta_x_; } |
+ // Positive when scrolling up. |
+ double delta_y() const { return delta_y_; } |
+ // The location the scroll started at. For touch, the starting |
+ // position of the finger. For mouse, the location of the cursor. |
+ int start_position_x() const { return start_position_x_; } |
+ int start_position_y() const { return start_position_y_; } |
+ |
+ // True for events dispatched after the users's gesture has finished. |
+ bool in_inertial_phase() const { return in_inertial_phase_; } |
+ // True if this scroll is allowed to bubble upwards. |
+ bool should_propagate() const { return should_propagate_; } |
+ // True if the user interacts directly with the screen, e.g., via touch. |
+ bool is_direct_manipulation() const { return is_direct_manipulation_; } |
+ |
+ void set_scroll_chain(const std::list<LayerImpl*>& scroll_chain) { |
+ scroll_chain_ = scroll_chain; |
+ } |
+ |
+ void set_current_native_scrolling_layer(LayerImpl* layer) { |
+ current_native_scrolling_layer_ = layer; |
+ } |
+ |
+ LayerImpl* current_native_scrolling_layer() const { |
+ return current_native_scrolling_layer_; |
+ } |
+ |
+ bool delta_consumed_for_scroll_sequence() const { |
+ return delta_consumed_for_scroll_sequence_; |
+ } |
+ |
+ bool FullyConsumed() const { return !delta_x_ && !delta_y_; } |
+ |
+ private: |
+ ScrollState(); |
+ double delta_x_; |
+ double delta_y_; |
+ double start_position_x_; |
+ double start_position_y_; |
+ |
+ bool in_inertial_phase_; |
+ bool should_propagate_; |
+ |
+ // The last layer to respond to a scroll, or null if none exists. |
+ LayerImpl* current_native_scrolling_layer_; |
+ // Whether the scroll sequence has had any delta consumed, in the |
+ // current frame, or any child frames. |
+ bool delta_consumed_for_scroll_sequence_; |
+ // True if the user interacts directly with the display, e.g., via |
+ // touch. |
+ bool is_direct_manipulation_; |
+ |
+ std::list<LayerImpl*> scroll_chain_; |
Ian Vollick
2015/07/09 14:03:55
I'm a little nervous about the LayerImpl pointers
tdresser
2015/07/09 16:07:45
We'll absolutely want to introduce a layer of abst
Ian Vollick
2015/07/09 16:46:51
Please put a TODO here, then, and link to the scro
tdresser
2015/07/16 14:04:49
Done.
|
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_INPUT_SCROLL_STATE_H_ |