Chromium Code Reviews| Index: content/browser/renderer_host/render_process_host_impl.h |
| diff --git a/content/browser/renderer_host/render_process_host_impl.h b/content/browser/renderer_host/render_process_host_impl.h |
| index e6c2f8252948449b90a0b1f7d43e5a91eae238f9..d5f8e63f100731da0aa2b7b73b4688e57228379d 100644 |
| --- a/content/browser/renderer_host/render_process_host_impl.h |
| +++ b/content/browser/renderer_host/render_process_host_impl.h |
| @@ -112,6 +112,7 @@ class CONTENT_EXPORT RenderProcessHostImpl |
| void WidgetRestored() override; |
| void WidgetHidden() override; |
| int VisibleWidgetCount() const override; |
| + void AudioStateChanged() override; |
| bool IsForGuestsOnly() const override; |
| StoragePartition* GetStoragePartition() const override; |
| bool Shutdown(int exit_code, bool wait) override; |
| @@ -323,8 +324,10 @@ class CONTENT_EXPORT RenderProcessHostImpl |
| const base::CommandLine& browser_cmd, |
| base::CommandLine* renderer_cmd) const; |
| - // Callers can reduce the RenderProcess' priority. |
| - void SetBackgrounded(bool backgrounded); |
| + // Inspects the current object state and sets/removes background priority if |
| + // appropriate. Should be called after any of the involved data members |
| + // change. |
| + void UpdateProcessPriority(); |
| // Handle termination of our process. |
| void ProcessDied(bool already_dead, RendererClosedDetails* known_details); |
| @@ -355,8 +358,9 @@ class CONTENT_EXPORT RenderProcessHostImpl |
| // backgrounded. |
| int32 visible_widgets_; |
| - // Does this process have backgrounded priority. |
| - bool backgrounded_; |
| + // Whether this process currently has backgrounded priority. Tracked so that |
|
gab
2015/08/07 19:55:06
s/has backgrounded priority/is backgrounded/
|
| + // UpdateProcessPriority() can avoid redundantly setting the priority. |
|
gab
2015/08/07 19:55:06
Don't document "why" it's tracked, just state what
|
| + bool is_process_backgrounded_; |
| // Used to allow a RenderWidgetHost to intercept various messages on the |
| // IO thread. |