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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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36 #include "core/inspector/ScriptBreakpoint.h" | 36 #include "core/inspector/ScriptBreakpoint.h" |
37 #include "platform/heap/Handle.h" | 37 #include "platform/heap/Handle.h" |
38 #include "wtf/Forward.h" | 38 #include "wtf/Forward.h" |
39 | 39 |
40 #include <v8-debug.h> | 40 #include <v8-debug.h> |
41 #include <v8.h> | 41 #include <v8.h> |
42 | 42 |
43 namespace blink { | 43 namespace blink { |
44 | 44 |
45 class ScriptState; | 45 class ScriptState; |
46 class ScriptDebugListener; | |
47 class ScriptValue; | 46 class ScriptValue; |
48 class JavaScriptCallFrame; | 47 class JavaScriptCallFrame; |
49 | 48 |
50 class CORE_EXPORT V8Debugger : public NoBaseWillBeGarbageCollectedFinalized<V8De
bugger> { | 49 class CORE_EXPORT V8Debugger : public NoBaseWillBeGarbageCollectedFinalized<V8De
bugger> { |
51 WTF_MAKE_NONCOPYABLE(V8Debugger); | 50 WTF_MAKE_NONCOPYABLE(V8Debugger); |
52 public: | 51 public: |
53 class Script { | 52 class Script { |
54 public: | 53 public: |
55 Script(); | 54 Script(); |
56 | 55 |
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112 struct ParsedScript { | 111 struct ParsedScript { |
113 String scriptId; | 112 String scriptId; |
114 Script script; | 113 Script script; |
115 CompileResult compileResult; | 114 CompileResult compileResult; |
116 }; | 115 }; |
117 | 116 |
118 class CORE_EXPORT Client : public WillBeGarbageCollectedMixin { | 117 class CORE_EXPORT Client : public WillBeGarbageCollectedMixin { |
119 public: | 118 public: |
120 virtual ~Client() { } | 119 virtual ~Client() { } |
121 virtual v8::Local<v8::Object> compileDebuggerScript() = 0; | 120 virtual v8::Local<v8::Object> compileDebuggerScript() = 0; |
122 virtual ScriptDebugListener* getDebugListenerForContext(v8::Local<v8::Co
ntext>) = 0; | |
123 virtual void runMessageLoopOnPause(v8::Local<v8::Context>) = 0; | 121 virtual void runMessageLoopOnPause(v8::Local<v8::Context>) = 0; |
124 virtual void quitMessageLoopOnPause() = 0; | 122 virtual void quitMessageLoopOnPause() = 0; |
| 123 virtual void didParseSource(v8::Local<v8::Context>, const ParsedScript&)
= 0; |
| 124 virtual SkipPauseRequest didPause(ScriptState*, const ScriptValue& callF
rames, const ScriptValue& exception, const Vector<String>& hitBreakpoints, bool
isPromiseRejection) = 0; |
| 125 virtual bool v8AsyncTaskEventsEnabled(ScriptState*) = 0; |
| 126 virtual void didReceiveV8AsyncTaskEvent(ScriptState*, const String& even
tType, const String& eventName, int id) = 0; |
| 127 virtual bool v8PromiseEventsEnabled(ScriptState*) = 0; |
| 128 virtual void didReceiveV8PromiseEvent(ScriptState*, v8::Local<v8::Object
> promise, v8::Local<v8::Value> parentPromise, int status) = 0; |
125 | 129 |
126 DEFINE_INLINE_VIRTUAL_TRACE() { } | 130 DEFINE_INLINE_VIRTUAL_TRACE() { } |
127 }; | 131 }; |
128 | 132 |
129 static PassOwnPtrWillBeRawPtr<V8Debugger> create(v8::Isolate* isolate, Clien
t* client) | 133 static PassOwnPtrWillBeRawPtr<V8Debugger> create(v8::Isolate* isolate, Clien
t* client) |
130 { | 134 { |
131 return adoptPtrWillBeNoop(new V8Debugger(isolate, client)); | 135 return adoptPtrWillBeNoop(new V8Debugger(isolate, client)); |
132 } | 136 } |
133 | 137 |
134 virtual ~V8Debugger(); | 138 virtual ~V8Debugger(); |
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202 | 206 |
203 v8::Local<v8::String> v8InternalizedString(const char*) const; | 207 v8::Local<v8::String> v8InternalizedString(const char*) const; |
204 | 208 |
205 enum ScopeInfoDetails { | 209 enum ScopeInfoDetails { |
206 AllScopes, | 210 AllScopes, |
207 FastAsyncScopes, | 211 FastAsyncScopes, |
208 NoScopes // Should be the last option. | 212 NoScopes // Should be the last option. |
209 }; | 213 }; |
210 ScriptValue currentCallFramesInner(ScopeInfoDetails); | 214 ScriptValue currentCallFramesInner(ScopeInfoDetails); |
211 PassRefPtr<JavaScriptCallFrame> wrapCallFrames(int maximumLimit, ScopeInfoDe
tails); | 215 PassRefPtr<JavaScriptCallFrame> wrapCallFrames(int maximumLimit, ScopeInfoDe
tails); |
212 void handleV8AsyncTaskEvent(ScriptDebugListener*, ScriptState* pausedScriptS
tate, v8::Local<v8::Object> executionState, v8::Local<v8::Object> eventData); | 216 void handleV8AsyncTaskEvent(ScriptState* pausedScriptState, v8::Local<v8::Ob
ject> executionState, v8::Local<v8::Object> eventData); |
213 void handleV8PromiseEvent(ScriptDebugListener*, ScriptState* pausedScriptSta
te, v8::Local<v8::Object> executionState, v8::Local<v8::Object> eventData); | 217 void handleV8PromiseEvent(ScriptState* pausedScriptState, v8::Local<v8::Obje
ct> executionState, v8::Local<v8::Object> eventData); |
214 | 218 |
215 v8::Isolate* m_isolate; | 219 v8::Isolate* m_isolate; |
216 Client* m_client; | 220 Client* m_client; |
217 bool m_breakpointsActivated; | 221 bool m_breakpointsActivated; |
218 v8::UniquePersistent<v8::FunctionTemplate> m_breakProgramCallbackTemplate; | 222 v8::UniquePersistent<v8::FunctionTemplate> m_breakProgramCallbackTemplate; |
219 v8::UniquePersistent<v8::Object> m_debuggerScript; | 223 v8::UniquePersistent<v8::Object> m_debuggerScript; |
220 v8::UniquePersistent<v8::Context> m_debuggerContext; | 224 v8::UniquePersistent<v8::Context> m_debuggerContext; |
221 v8::UniquePersistent<v8::FunctionTemplate> m_callFrameWrapperTemplate; | 225 v8::UniquePersistent<v8::FunctionTemplate> m_callFrameWrapperTemplate; |
222 v8::Local<v8::Object> m_executionState; | 226 v8::Local<v8::Object> m_executionState; |
223 RefPtr<ScriptState> m_pausedScriptState; | 227 RefPtr<ScriptState> m_pausedScriptState; |
224 bool m_runningNestedMessageLoop; | 228 bool m_runningNestedMessageLoop; |
225 }; | 229 }; |
226 | 230 |
227 } // namespace blink | 231 } // namespace blink |
228 | 232 |
229 | 233 |
230 #endif // V8Debugger_h | 234 #endif // V8Debugger_h |
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