Index: sky/sdk/lib/example/game/lib/sprite.dart |
diff --git a/sky/sdk/lib/example/game/lib/sprite.dart b/sky/sdk/lib/example/game/lib/sprite.dart |
index 6202e20e30b4abced89a1f19f36f9fe7311b3145..c2394cc87f79c9ef92490254aff6c38e8c76848b 100644 |
--- a/sky/sdk/lib/example/game/lib/sprite.dart |
+++ b/sky/sdk/lib/example/game/lib/sprite.dart |
@@ -106,7 +106,7 @@ class Sprite extends NodeWithSize { |
if (texture.rotated) { |
// Calculate the rotated frame and spriteSourceSize |
Size originalFrameSize = texture.frame.size; |
- Rect rotatedFrame = new Rect.fromPointAndSize(texture.frame.upperLeft, new Size(originalFrameSize.height, originalFrameSize.width)); |
+ Rect rotatedFrame = new Rect.fromPointAndSize(texture.frame.topLeft, new Size(originalFrameSize.height, originalFrameSize.width)); |
Point rotatedSpriteSourcePoint = new Point( |
-texture.spriteSourceSize.top - (texture.spriteSourceSize.bottom - texture.spriteSourceSize.top), |
texture.spriteSourceSize.left); |