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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
7 | 7 |
8 #include "sky/engine/bindings/exception_state.h" | 8 #include "sky/engine/bindings/exception_state.h" |
9 #include "sky/engine/core/painting/CanvasPath.h" | 9 #include "sky/engine/core/painting/CanvasPath.h" |
| 10 #include "sky/engine/core/painting/Offset.h" |
10 #include "sky/engine/core/painting/Paint.h" | 11 #include "sky/engine/core/painting/Paint.h" |
11 #include "sky/engine/core/painting/Picture.h" | 12 #include "sky/engine/core/painting/Picture.h" |
12 #include "sky/engine/core/painting/PictureRecorder.h" | 13 #include "sky/engine/core/painting/PictureRecorder.h" |
| 14 #include "sky/engine/core/painting/Point.h" |
13 #include "sky/engine/core/painting/RRect.h" | 15 #include "sky/engine/core/painting/RRect.h" |
14 #include "sky/engine/core/painting/Rect.h" | 16 #include "sky/engine/core/painting/Rect.h" |
| 17 #include "sky/engine/core/painting/Size.h" |
15 #include "sky/engine/platform/graphics/DisplayList.h" | 18 #include "sky/engine/platform/graphics/DisplayList.h" |
16 #include "sky/engine/tonic/dart_wrappable.h" | 19 #include "sky/engine/tonic/dart_wrappable.h" |
17 #include "sky/engine/tonic/float32_list.h" | 20 #include "sky/engine/tonic/float32_list.h" |
18 #include "sky/engine/wtf/PassRefPtr.h" | 21 #include "sky/engine/wtf/PassRefPtr.h" |
19 #include "sky/engine/wtf/RefCounted.h" | 22 #include "sky/engine/wtf/RefCounted.h" |
20 #include "third_party/skia/include/core/SkCanvas.h" | 23 #include "third_party/skia/include/core/SkCanvas.h" |
21 | 24 |
22 namespace blink { | 25 namespace blink { |
23 class CanvasImage; | 26 class CanvasImage; |
24 | 27 |
25 class Canvas : public RefCounted<Canvas>, public DartWrappable { | 28 class Canvas : public RefCounted<Canvas>, public DartWrappable { |
26 DEFINE_WRAPPERTYPEINFO(); | 29 DEFINE_WRAPPERTYPEINFO(); |
27 public: | 30 public: |
28 static PassRefPtr<Canvas> create(SkCanvas* skCanvas) { | 31 static PassRefPtr<Canvas> create(SkCanvas* skCanvas) { |
29 ASSERT(skCanvas); | 32 ASSERT(skCanvas); |
30 return adoptRef(new Canvas(skCanvas)); | 33 return adoptRef(new Canvas(skCanvas)); |
31 } | 34 } |
32 | 35 |
33 static PassRefPtr<Canvas> create(PictureRecorder* recorder, | 36 static PassRefPtr<Canvas> create(PictureRecorder* recorder, |
34 double width, | 37 Size& bounds, |
35 double height, | |
36 ExceptionState& es) { | 38 ExceptionState& es) { |
37 ASSERT(recorder); | 39 ASSERT(recorder); |
38 if (recorder->isRecording()) { | 40 if (recorder->isRecording()) { |
39 es.ThrowTypeError( | 41 es.ThrowTypeError( |
40 "You must call PictureRecorder.endRecording() before reusing a" | 42 "You must call PictureRecorder.endRecording() before reusing a" |
41 " PictureRecorder to create a new Canvas object."); | 43 " PictureRecorder to create a new Canvas object."); |
42 // TODO(iansf): We should return a nullptr here, I think, but doing | 44 // TODO(iansf): We should return a nullptr here, I think, but doing |
43 // so will require modifying the dart template code to | 45 // so will require modifying the dart template code to |
44 // to correctly handle constructors that throw | 46 // to correctly handle constructors that throw |
45 // exceptions. For now, just let it return a dart | 47 // exceptions. For now, just let it return a dart |
46 // object that may cause a crash later on -- if the | 48 // object that may cause a crash later on -- if the |
47 // dart code catches the error, it will leak a canvas | 49 // dart code catches the error, it will leak a canvas |
48 // but it won't crash. | 50 // but it won't crash. |
49 } | 51 } |
50 PassRefPtr<Canvas> canvas = create( | 52 PassRefPtr<Canvas> canvas = create( |
51 recorder->beginRecording(width, height)); | 53 recorder->beginRecording(bounds.sk_size.width(), bounds.sk_size.height
())); |
52 recorder->set_canvas(canvas.get()); | 54 recorder->set_canvas(canvas.get()); |
53 return canvas; | 55 return canvas; |
54 } | 56 } |
55 | 57 |
56 ~Canvas() override; | 58 ~Canvas() override; |
57 | 59 |
58 void save(); | 60 void save(); |
59 void saveLayer(const Rect& bounds, const Paint* paint = nullptr); | 61 void saveLayer(const Rect& bounds, const Paint* paint = nullptr); |
60 void restore(); | 62 void restore(); |
61 | 63 |
62 void translate(float dx, float dy); | 64 void translate(float dx, float dy); |
63 void scale(float sx, float sy); | 65 void scale(float sx, float sy); |
64 void rotate(float radians); | 66 void rotate(float radians); |
65 void skew(float sx, float sy); | 67 void skew(float sx, float sy); |
66 void concat(const Float32List& matrix4); | 68 void concat(const Float32List& matrix4); |
67 | 69 |
68 void clipRect(const Rect& rect); | 70 void clipRect(const Rect& rect); |
69 void clipRRect(const RRect* rrect); | 71 void clipRRect(const RRect* rrect); |
70 void clipPath(const CanvasPath* path); | 72 void clipPath(const CanvasPath* path); |
71 | 73 |
72 void drawLine(float x0, float y0, float x1, float y1, const Paint* paint); | 74 void drawLine(const Point& p1, const Point& p2, const Paint* paint); |
73 void drawPicture(Picture* picture); | 75 void drawPicture(Picture* picture); |
74 void drawPaint(const Paint* paint); | 76 void drawPaint(const Paint* paint); |
75 void drawRect(const Rect& rect, const Paint* paint); | 77 void drawRect(const Rect& rect, const Paint* paint); |
76 void drawRRect(const RRect* rrect, const Paint* paint); | 78 void drawRRect(const RRect* rrect, const Paint* paint); |
77 void drawOval(const Rect& rect, const Paint* paint); | 79 void drawOval(const Rect& rect, const Paint* paint); |
78 void drawCircle(float x, float y, float radius, const Paint* paint); | 80 void drawCircle(const Point& c, float radius, const Paint* paint); |
79 void drawPath(const CanvasPath* path, const Paint* paint); | 81 void drawPath(const CanvasPath* path, const Paint* paint); |
80 void drawImage(const CanvasImage* image, | 82 void drawImage(const CanvasImage* image, const Point& p, const Paint* paint)
; |
81 float x, | |
82 float y, | |
83 const Paint* paint); | |
84 void drawImageRect(const CanvasImage* image, Rect& src, Rect& dst, Paint* pa
int); | 83 void drawImageRect(const CanvasImage* image, Rect& src, Rect& dst, Paint* pa
int); |
85 | 84 |
86 SkCanvas* skCanvas() { return m_canvas; } | 85 SkCanvas* skCanvas() { return m_canvas; } |
87 void clearSkCanvas() { m_canvas = nullptr; } | 86 void clearSkCanvas() { m_canvas = nullptr; } |
88 bool isRecording() const { return !!m_canvas; } | 87 bool isRecording() const { return !!m_canvas; } |
89 | 88 |
90 protected: | 89 protected: |
91 explicit Canvas(SkCanvas* skCanvas); | 90 explicit Canvas(SkCanvas* skCanvas); |
92 | 91 |
93 private: | 92 private: |
94 // The SkCanvas is supplied by a call to SkPictureRecorder::beginRecording, | 93 // The SkCanvas is supplied by a call to SkPictureRecorder::beginRecording, |
95 // which does not transfer ownership. For this reason, we hold a raw | 94 // which does not transfer ownership. For this reason, we hold a raw |
96 // pointer and manually set the SkCanvas to null in clearSkCanvas. | 95 // pointer and manually set the SkCanvas to null in clearSkCanvas. |
97 SkCanvas* m_canvas; | 96 SkCanvas* m_canvas; |
98 }; | 97 }; |
99 | 98 |
100 } // namespace blink | 99 } // namespace blink |
101 | 100 |
102 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ | 101 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ |
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