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Side by Side Diff: sky/engine/core/painting/Canvas.h

Issue 1214833004: Split Size into Size and Offset. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_ 5 #ifndef SKY_ENGINE_CORE_PAINTING_CANVAS_H_
6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_ 6 #define SKY_ENGINE_CORE_PAINTING_CANVAS_H_
7 7
8 #include "sky/engine/bindings/exception_state.h" 8 #include "sky/engine/bindings/exception_state.h"
9 #include "sky/engine/core/painting/CanvasPath.h" 9 #include "sky/engine/core/painting/CanvasPath.h"
10 #include "sky/engine/core/painting/Offset.h"
10 #include "sky/engine/core/painting/Paint.h" 11 #include "sky/engine/core/painting/Paint.h"
11 #include "sky/engine/core/painting/Picture.h" 12 #include "sky/engine/core/painting/Picture.h"
12 #include "sky/engine/core/painting/PictureRecorder.h" 13 #include "sky/engine/core/painting/PictureRecorder.h"
14 #include "sky/engine/core/painting/Point.h"
13 #include "sky/engine/core/painting/RRect.h" 15 #include "sky/engine/core/painting/RRect.h"
14 #include "sky/engine/core/painting/Rect.h" 16 #include "sky/engine/core/painting/Rect.h"
17 #include "sky/engine/core/painting/Size.h"
15 #include "sky/engine/platform/graphics/DisplayList.h" 18 #include "sky/engine/platform/graphics/DisplayList.h"
16 #include "sky/engine/tonic/dart_wrappable.h" 19 #include "sky/engine/tonic/dart_wrappable.h"
17 #include "sky/engine/tonic/float32_list.h" 20 #include "sky/engine/tonic/float32_list.h"
18 #include "sky/engine/wtf/PassRefPtr.h" 21 #include "sky/engine/wtf/PassRefPtr.h"
19 #include "sky/engine/wtf/RefCounted.h" 22 #include "sky/engine/wtf/RefCounted.h"
20 #include "third_party/skia/include/core/SkCanvas.h" 23 #include "third_party/skia/include/core/SkCanvas.h"
21 24
22 namespace blink { 25 namespace blink {
23 class CanvasImage; 26 class CanvasImage;
24 27
25 class Canvas : public RefCounted<Canvas>, public DartWrappable { 28 class Canvas : public RefCounted<Canvas>, public DartWrappable {
26 DEFINE_WRAPPERTYPEINFO(); 29 DEFINE_WRAPPERTYPEINFO();
27 public: 30 public:
28 static PassRefPtr<Canvas> create(SkCanvas* skCanvas) { 31 static PassRefPtr<Canvas> create(SkCanvas* skCanvas) {
29 ASSERT(skCanvas); 32 ASSERT(skCanvas);
30 return adoptRef(new Canvas(skCanvas)); 33 return adoptRef(new Canvas(skCanvas));
31 } 34 }
32 35
33 static PassRefPtr<Canvas> create(PictureRecorder* recorder, 36 static PassRefPtr<Canvas> create(PictureRecorder* recorder,
34 double width, 37 Size& bounds,
35 double height,
36 ExceptionState& es) { 38 ExceptionState& es) {
37 ASSERT(recorder); 39 ASSERT(recorder);
38 if (recorder->isRecording()) { 40 if (recorder->isRecording()) {
39 es.ThrowTypeError( 41 es.ThrowTypeError(
40 "You must call PictureRecorder.endRecording() before reusing a" 42 "You must call PictureRecorder.endRecording() before reusing a"
41 " PictureRecorder to create a new Canvas object."); 43 " PictureRecorder to create a new Canvas object.");
42 // TODO(iansf): We should return a nullptr here, I think, but doing 44 // TODO(iansf): We should return a nullptr here, I think, but doing
43 // so will require modifying the dart template code to 45 // so will require modifying the dart template code to
44 // to correctly handle constructors that throw 46 // to correctly handle constructors that throw
45 // exceptions. For now, just let it return a dart 47 // exceptions. For now, just let it return a dart
46 // object that may cause a crash later on -- if the 48 // object that may cause a crash later on -- if the
47 // dart code catches the error, it will leak a canvas 49 // dart code catches the error, it will leak a canvas
48 // but it won't crash. 50 // but it won't crash.
49 } 51 }
50 PassRefPtr<Canvas> canvas = create( 52 PassRefPtr<Canvas> canvas = create(
51 recorder->beginRecording(width, height)); 53 recorder->beginRecording(bounds.sk_size.width(), bounds.sk_size.height ()));
52 recorder->set_canvas(canvas.get()); 54 recorder->set_canvas(canvas.get());
53 return canvas; 55 return canvas;
54 } 56 }
55 57
56 ~Canvas() override; 58 ~Canvas() override;
57 59
58 void save(); 60 void save();
59 void saveLayer(const Rect& bounds, const Paint* paint = nullptr); 61 void saveLayer(const Rect& bounds, const Paint* paint = nullptr);
60 void restore(); 62 void restore();
61 63
62 void translate(float dx, float dy); 64 void translate(float dx, float dy);
63 void scale(float sx, float sy); 65 void scale(float sx, float sy);
64 void rotate(float radians); 66 void rotate(float radians);
65 void skew(float sx, float sy); 67 void skew(float sx, float sy);
66 void concat(const Float32List& matrix4); 68 void concat(const Float32List& matrix4);
67 69
68 void clipRect(const Rect& rect); 70 void clipRect(const Rect& rect);
69 void clipRRect(const RRect* rrect); 71 void clipRRect(const RRect* rrect);
70 void clipPath(const CanvasPath* path); 72 void clipPath(const CanvasPath* path);
71 73
72 void drawLine(float x0, float y0, float x1, float y1, const Paint* paint); 74 void drawLine(const Point& p1, const Point& p2, const Paint* paint);
73 void drawPicture(Picture* picture); 75 void drawPicture(Picture* picture);
74 void drawPaint(const Paint* paint); 76 void drawPaint(const Paint* paint);
75 void drawRect(const Rect& rect, const Paint* paint); 77 void drawRect(const Rect& rect, const Paint* paint);
76 void drawRRect(const RRect* rrect, const Paint* paint); 78 void drawRRect(const RRect* rrect, const Paint* paint);
77 void drawOval(const Rect& rect, const Paint* paint); 79 void drawOval(const Rect& rect, const Paint* paint);
78 void drawCircle(float x, float y, float radius, const Paint* paint); 80 void drawCircle(const Point& c, float radius, const Paint* paint);
79 void drawPath(const CanvasPath* path, const Paint* paint); 81 void drawPath(const CanvasPath* path, const Paint* paint);
80 void drawImage(const CanvasImage* image, 82 void drawImage(const CanvasImage* image, const Point& p, const Paint* paint) ;
81 float x,
82 float y,
83 const Paint* paint);
84 void drawImageRect(const CanvasImage* image, Rect& src, Rect& dst, Paint* pa int); 83 void drawImageRect(const CanvasImage* image, Rect& src, Rect& dst, Paint* pa int);
85 84
86 SkCanvas* skCanvas() { return m_canvas; } 85 SkCanvas* skCanvas() { return m_canvas; }
87 void clearSkCanvas() { m_canvas = nullptr; } 86 void clearSkCanvas() { m_canvas = nullptr; }
88 bool isRecording() const { return !!m_canvas; } 87 bool isRecording() const { return !!m_canvas; }
89 88
90 protected: 89 protected:
91 explicit Canvas(SkCanvas* skCanvas); 90 explicit Canvas(SkCanvas* skCanvas);
92 91
93 private: 92 private:
94 // The SkCanvas is supplied by a call to SkPictureRecorder::beginRecording, 93 // The SkCanvas is supplied by a call to SkPictureRecorder::beginRecording,
95 // which does not transfer ownership. For this reason, we hold a raw 94 // which does not transfer ownership. For this reason, we hold a raw
96 // pointer and manually set the SkCanvas to null in clearSkCanvas. 95 // pointer and manually set the SkCanvas to null in clearSkCanvas.
97 SkCanvas* m_canvas; 96 SkCanvas* m_canvas;
98 }; 97 };
99 98
100 } // namespace blink 99 } // namespace blink
101 100
102 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_ 101 #endif // SKY_ENGINE_CORE_PAINTING_CANVAS_H_
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