| OLD | NEW |
| 1 part of game; | 1 part of game; |
| 2 | 2 |
| 3 const double _steeringThreshold = 0.0; | 3 const double _steeringThreshold = 0.0; |
| 4 const double _steeringMax = 150.0; | 4 const double _steeringMax = 150.0; |
| 5 | 5 |
| 6 // Random generator | 6 // Random generator |
| 7 Math.Random _rand = new Math.Random(); | 7 Math.Random _rand = new Math.Random(); |
| 8 | 8 |
| 9 const double _gameSizeWidth = 1024.0; | 9 const double _gameSizeWidth = 1024.0; |
| 10 const double _gameSizeHeight = 1024.0; | 10 const double _gameSizeHeight = 1024.0; |
| (...skipping 442 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 453 double dx = a.x - b.x; | 453 double dx = a.x - b.x; |
| 454 double dy = a.y - b.y; | 454 double dy = a.y - b.y; |
| 455 if (dx < 0.0) dx = -dx; | 455 if (dx < 0.0) dx = -dx; |
| 456 if (dy < 0.0) dy = -dy; | 456 if (dy < 0.0) dy = -dy; |
| 457 if (dx > dy) { | 457 if (dx > dy) { |
| 458 return dx + dy/2.0; | 458 return dx + dy/2.0; |
| 459 } | 459 } |
| 460 else { | 460 else { |
| 461 return dy + dx/2.0; | 461 return dy + dx/2.0; |
| 462 } | 462 } |
| 463 } | 463 } |
| OLD | NEW |