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Unified Diff: ui/gfx/vector_icons.h

Issue 1214693005: Introduce some util code for drawing vector assets. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix compile and rebase Created 5 years, 5 months ago
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Index: ui/gfx/vector_icons.h
diff --git a/ui/gfx/vector_icons.h b/ui/gfx/vector_icons.h
new file mode 100644
index 0000000000000000000000000000000000000000..cf0448b8959c748338bee5f36dc7a60d058a0a27
--- /dev/null
+++ b/ui/gfx/vector_icons.h
@@ -0,0 +1,33 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_VECTOR_ICONS_H_
+#define UI_GFX_VECTOR_ICONS_H_
+
+#include "base/basictypes.h"
+#include "third_party/skia/include/core/SkColor.h"
+#include "ui/gfx/gfx_export.h"
+
+namespace gfx {
+
+class Canvas;
+
+enum class VectorIconId {
+ VECTOR_ICON_NONE,
+
+ CHECK_CIRCLE,
+ PHOTO_CAMERA,
+};
+
+// Draws a vector icon identified by |id| onto |canvas| at (0, 0). |dp_size|
+// is the length of a single edge of the square icon, in device pixels. |color|
+// is used as the fill.
+GFX_EXPORT void PaintVectorIcon(Canvas* canvas,
+ VectorIconId id,
+ size_t dp_size,
sadrul 2015/07/07 04:18:11 We generally use 'dip_' prefix for device-independ
Evan Stade 2015/07/07 16:47:50 Done.
+ SkColor color);
+
+} // namespace gfx
+
+#endif // UI_GFX_VECTOR_ICONS_H_
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