| Index: third_party/web-animations-js/sources/src/web-animations-next-player.js
|
| diff --git a/third_party/web-animations-js/sources/src/web-animations-next-player.js b/third_party/web-animations-js/sources/src/web-animations-next-player.js
|
| deleted file mode 100644
|
| index 54d8f80574b7c25bc6825c8719f297d0c9367128..0000000000000000000000000000000000000000
|
| --- a/third_party/web-animations-js/sources/src/web-animations-next-player.js
|
| +++ /dev/null
|
| @@ -1,162 +0,0 @@
|
| -// Copyright 2014 Google Inc. All rights reserved.
|
| -//
|
| -// Licensed under the Apache License, Version 2.0 (the "License");
|
| -// you may not use this file except in compliance with the License.
|
| -// You may obtain a copy of the License at
|
| -//
|
| -// http://www.apache.org/licenses/LICENSE-2.0
|
| -//
|
| -// Unless required by applicable law or agreed to in writing, software
|
| -// distributed under the License is distributed on an "AS IS" BASIS,
|
| -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -// See the License for the specific language governing permissions and
|
| -// limitations under the License.
|
| -
|
| -(function(shared, scope, testing) {
|
| - scope.Player = function(source) {
|
| - this.source = source;
|
| - if (source) {
|
| - // FIXME: detach existing player.
|
| - source.player = this;
|
| - }
|
| - this._isGroup = false;
|
| - this._player = null;
|
| - this._childPlayers = [];
|
| - this._callback = null;
|
| - this._rebuildUnderlyingPlayer();
|
| - // Players are constructed in the idle state.
|
| - this._player.cancel();
|
| - };
|
| -
|
| - // TODO: add a source getter/setter
|
| - scope.Player.prototype = {
|
| - _rebuildUnderlyingPlayer: function() {
|
| - if (this._player) {
|
| - this._player.cancel();
|
| - this._player = null;
|
| - }
|
| -
|
| - if (!this.source || this.source instanceof window.Animation) {
|
| - this._player = scope.newUnderlyingPlayerForAnimation(this.source);
|
| - scope.bindPlayerForAnimation(this);
|
| - }
|
| - if (this.source instanceof window.AnimationSequence || this.source instanceof window.AnimationGroup) {
|
| - this._player = scope.newUnderlyingPlayerForGroup(this.source);
|
| - scope.bindPlayerForGroup(this);
|
| - }
|
| -
|
| - // FIXME: move existing currentTime/startTime/playState to new player
|
| - },
|
| - get paused() {
|
| - return this._player.paused;
|
| - },
|
| - get playState() {
|
| - return this._player.playState;
|
| - },
|
| - get onfinish() {
|
| - return this._onfinish;
|
| - },
|
| - set onfinish(v) {
|
| - if (typeof v == 'function') {
|
| - this._onfinish = v;
|
| - this._player.onfinish = (function(e) {
|
| - e.target = this;
|
| - v.call(this, e);
|
| - }).bind(this);
|
| - } else {
|
| - this._player.onfinish = v;
|
| - this.onfinish = this._player.onfinish;
|
| - }
|
| - },
|
| - get currentTime() {
|
| - return this._player.currentTime;
|
| - },
|
| - set currentTime(v) {
|
| - this._player.currentTime = v;
|
| - this._register();
|
| - this._forEachChild(function(child, offset) {
|
| - child.currentTime = v - offset;
|
| - });
|
| - },
|
| - get startTime() {
|
| - return this._player.startTime;
|
| - },
|
| - set startTime(v) {
|
| - this._player.startTime = v;
|
| - this._register();
|
| - this._forEachChild(function(child, offset) {
|
| - child.startTime = v + offset;
|
| - });
|
| - },
|
| - get playbackRate() {
|
| - return this._player.playbackRate;
|
| - },
|
| - get finished() {
|
| - return this._player.finished;
|
| - },
|
| - play: function() {
|
| - this._player.play();
|
| - this._register();
|
| - scope.awaitStartTime(this);
|
| - this._forEachChild(function(child) {
|
| - var time = child.currentTime;
|
| - child.play();
|
| - child.currentTime = time;
|
| - });
|
| - },
|
| - pause: function() {
|
| - this._player.pause();
|
| - this._register();
|
| - this._forEachChild(function(child) {
|
| - child.pause();
|
| - });
|
| - },
|
| - finish: function() {
|
| - this._player.finish();
|
| - this._register();
|
| - // TODO: child players??
|
| - },
|
| - cancel: function() {
|
| - this._player.cancel();
|
| - this._register();
|
| - this._removePlayers();
|
| - },
|
| - reverse: function() {
|
| - this._player.reverse();
|
| - scope.awaitStartTime(this);
|
| - this._register();
|
| - this._forEachChild(function(child, offset) {
|
| - child.reverse();
|
| - child.startTime = this.startTime + offset * this.playbackRate;
|
| - child.currentTime = this.currentTime + offset * this.playbackRate;
|
| - });
|
| - },
|
| - addEventListener: function(type, handler) {
|
| - var wrapped = handler;
|
| - if (typeof handler == 'function') {
|
| - wrapped = (function(e) {
|
| - e.target = this;
|
| - handler.call(this, e);
|
| - }).bind(this);
|
| - handler._wrapper = wrapped;
|
| - }
|
| - this._player.addEventListener(type, wrapped);
|
| - },
|
| - removeEventListener: function(type, handler) {
|
| - this._player.removeEventListener(type, (handler && handler._wrapper) || handler);
|
| - },
|
| - _removePlayers: function() {
|
| - while (this._childPlayers.length)
|
| - this._childPlayers.pop().cancel();
|
| - },
|
| - _forEachChild: function(f) {
|
| - var offset = 0;
|
| - this._childPlayers.forEach(function(child) {
|
| - f.call(this, child, offset);
|
| - if (this.source instanceof window.AnimationSequence)
|
| - offset += child.source.activeDuration;
|
| - }.bind(this));
|
| - },
|
| - };
|
| -
|
| -})(webAnimationsShared, webAnimationsNext, webAnimationsTesting);
|
|
|