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Side by Side Diff: base/threading/platform_thread_android.cc

Issue 1214503002: Increase priority of raster threads on Android. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/threading/platform_thread.h" 5 #include "base/threading/platform_thread.h"
6 6
7 #include <errno.h> 7 #include <errno.h>
8 #include <sys/prctl.h> 8 #include <sys/prctl.h>
9 #include <sys/resource.h> 9 #include <sys/resource.h>
10 #include <sys/types.h> 10 #include <sys/types.h>
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30 // Process.THREAD_PRIORITY_DEFAULT = 0; 30 // Process.THREAD_PRIORITY_DEFAULT = 0;
31 // Process.THREAD_PRIORITY_DISPLAY = -4; 31 // Process.THREAD_PRIORITY_DISPLAY = -4;
32 // Process.THREAD_PRIORITY_FOREGROUND = -2; 32 // Process.THREAD_PRIORITY_FOREGROUND = -2;
33 // Process.THREAD_PRIORITY_LESS_FAVORABLE = 1; 33 // Process.THREAD_PRIORITY_LESS_FAVORABLE = 1;
34 // Process.THREAD_PRIORITY_LOWEST = 19; 34 // Process.THREAD_PRIORITY_LOWEST = 19;
35 // Process.THREAD_PRIORITY_MORE_FAVORABLE = -1; 35 // Process.THREAD_PRIORITY_MORE_FAVORABLE = -1;
36 // Process.THREAD_PRIORITY_URGENT_AUDIO = -19; 36 // Process.THREAD_PRIORITY_URGENT_AUDIO = -19;
37 // Process.THREAD_PRIORITY_URGENT_DISPLAY = -8; 37 // Process.THREAD_PRIORITY_URGENT_DISPLAY = -8;
38 // We use -6 for display, but we may want to split this into urgent (-8) and 38 // We use -6 for display, but we may want to split this into urgent (-8) and
39 // non-urgent (-4). 39 // non-urgent (-4).
40 const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = { 40 const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[5] = {
41 {ThreadPriority::BACKGROUND, 10}, 41 {ThreadPriority::BACKGROUND, 10},
42 {ThreadPriority::UI_BACKGROUND, 9},
42 {ThreadPriority::NORMAL, 0}, 43 {ThreadPriority::NORMAL, 0},
43 {ThreadPriority::DISPLAY, -6}, 44 {ThreadPriority::DISPLAY, -6},
44 {ThreadPriority::REALTIME_AUDIO, -16}, 45 {ThreadPriority::REALTIME_AUDIO, -16},
45 }; 46 };
46 47
47 bool SetThreadPriorityForPlatform(PlatformThreadHandle handle, 48 bool SetThreadPriorityForPlatform(PlatformThreadHandle handle,
48 ThreadPriority priority) { 49 ThreadPriority priority) {
49 // On Android, we set the Audio priority through JNI as Audio priority 50 // On Android, we set the Audio priority through JNI as Audio priority
50 // will also allow the process to run while it is backgrounded. 51 // will also allow the process to run while it is backgrounded.
51 if (priority == ThreadPriority::REALTIME_AUDIO) { 52 if (priority == ThreadPriority::REALTIME_AUDIO) {
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104 // 1Mb is not enough for some tests (see http://crbug.com/263749 for example). 105 // 1Mb is not enough for some tests (see http://crbug.com/263749 for example).
105 return 2 * (1 << 20); // 2Mb 106 return 2 * (1 << 20); // 2Mb
106 #endif 107 #endif
107 } 108 }
108 109
109 bool RegisterThreadUtils(JNIEnv* env) { 110 bool RegisterThreadUtils(JNIEnv* env) {
110 return RegisterNativesImpl(env); 111 return RegisterNativesImpl(env);
111 } 112 }
112 113
113 } // namespace base 114 } // namespace base
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