Index: Source/modules/webaudio/OfflineAudioDestinationNode.cpp |
diff --git a/Source/modules/webaudio/OfflineAudioDestinationNode.cpp b/Source/modules/webaudio/OfflineAudioDestinationNode.cpp |
index 87374edd52f409f7dedee7624efbcd28db28c724..dc3e752110b98e4fd2a3f986548af82da6767041 100644 |
--- a/Source/modules/webaudio/OfflineAudioDestinationNode.cpp |
+++ b/Source/modules/webaudio/OfflineAudioDestinationNode.cpp |
@@ -27,7 +27,7 @@ |
#include "modules/webaudio/OfflineAudioDestinationNode.h" |
#include "core/dom/CrossThreadTask.h" |
-#include "modules/webaudio/AudioContext.h" |
+#include "modules/webaudio/AbstractAudioContext.h" |
#include "platform/Task.h" |
#include "platform/audio/AudioBus.h" |
#include "platform/audio/HRTFDatabaseLoader.h" |
@@ -150,27 +150,27 @@ void OfflineAudioDestinationHandler::offlineRenderInternal() |
framesToProcess -= framesAvailableToCopy; |
} |
- // Our work is done. Let the AudioContext know. |
+ // Our work is done. Let the AbstractAudioContext know. |
if (context()->executionContext()) |
context()->executionContext()->postTask(FROM_HERE, createCrossThreadTask(&OfflineAudioDestinationHandler::notifyComplete, PassRefPtr<OfflineAudioDestinationHandler>(this))); |
} |
void OfflineAudioDestinationHandler::notifyComplete() |
{ |
- // The AudioContext might be gone. |
+ // The AbstractAudioContext might be gone. |
if (context()) |
context()->fireCompletionEvent(); |
} |
// ---------------------------------------------------------------- |
-OfflineAudioDestinationNode::OfflineAudioDestinationNode(AudioContext& context, AudioBuffer* renderTarget) |
+OfflineAudioDestinationNode::OfflineAudioDestinationNode(AbstractAudioContext& context, AudioBuffer* renderTarget) |
: AudioDestinationNode(context) |
{ |
setHandler(OfflineAudioDestinationHandler::create(*this, renderTarget)); |
} |
-OfflineAudioDestinationNode* OfflineAudioDestinationNode::create(AudioContext* context, AudioBuffer* renderTarget) |
+OfflineAudioDestinationNode* OfflineAudioDestinationNode::create(AbstractAudioContext* context, AudioBuffer* renderTarget) |
{ |
return new OfflineAudioDestinationNode(*context, renderTarget); |
} |