Index: Source/modules/webaudio/AudioBasicProcessorHandlerTest.cpp |
diff --git a/Source/modules/webaudio/AudioBasicProcessorHandlerTest.cpp b/Source/modules/webaudio/AudioBasicProcessorHandlerTest.cpp |
index 2df65789e7b01c349c1890ed754944ad0e43fa82..d83832adf85ad90728b7d4afcc66770a0e0ccc9f 100644 |
--- a/Source/modules/webaudio/AudioBasicProcessorHandlerTest.cpp |
+++ b/Source/modules/webaudio/AudioBasicProcessorHandlerTest.cpp |
@@ -27,7 +27,7 @@ public: |
class MockProcessorNode final : public AudioNode { |
public: |
- MockProcessorNode(AudioContext& context) |
+ MockProcessorNode(AbstractAudioContext& context) |
: AudioNode(context) |
{ |
setHandler(AudioBasicProcessorHandler::create(AudioHandler::NodeTypeWaveShaper, *this, 48000, adoptPtr(new MockAudioProcessor()))); |
@@ -43,7 +43,7 @@ TEST(AudioBasicProcessorHandlerTest, ProcessorFinalization) |
AudioBasicProcessorHandler& handler = static_cast<AudioBasicProcessorHandler&>(node->handler()); |
EXPECT_TRUE(handler.processor()); |
EXPECT_TRUE(handler.processor()->isInitialized()); |
- AudioContext::AutoLocker locker(context); |
+ AbstractAudioContext::AutoLocker locker(context); |
handler.dispose(); |
// The AudioProcessor should live after dispose() and should not be |
// finalized because an audio thread is using it. |