Index: Source/modules/webaudio/AudioBasicInspectorNode.h |
diff --git a/Source/modules/webaudio/AudioBasicInspectorNode.h b/Source/modules/webaudio/AudioBasicInspectorNode.h |
index bf738bd8a56da8b07f034be1d5b00f5fbdbbec37..6d882e495f3cbb59baa216e742f6ede0006bfc11 100644 |
--- a/Source/modules/webaudio/AudioBasicInspectorNode.h |
+++ b/Source/modules/webaudio/AudioBasicInspectorNode.h |
@@ -29,11 +29,12 @@ |
namespace blink { |
+class AbstractAudioContext; |
class ExceptionState; |
// AudioBasicInspectorNode is an AudioNode with one input and one output where the output might not necessarily connect to another node's input. |
// If the output is not connected to any other node, then the AudioBasicInspectorNode's processIfNecessary() function will be called automatically by |
-// AudioContext before the end of each render quantum so that it can inspect the audio stream. |
+// AbstractAudioContext before the end of each render quantum so that it can inspect the audio stream. |
class AudioBasicInspectorHandler : public AudioHandler { |
public: |
AudioBasicInspectorHandler(NodeType, AudioNode&, float sampleRate, unsigned outputChannelCount); |
@@ -45,12 +46,12 @@ public: |
void updatePullStatus(); |
private: |
- bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorHandler will be pulled automaticlly by AudioContext before the end of each render quantum. |
+ bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorHandler will be pulled automaticlly by AbstractAudioContext before the end of each render quantum. |
}; |
class AudioBasicInspectorNode : public AudioNode { |
protected: |
- explicit AudioBasicInspectorNode(AudioContext& context) : AudioNode(context) { } |
+ explicit AudioBasicInspectorNode(AbstractAudioContext& context) : AudioNode(context) { } |
private: |
// TODO(tkent): Should AudioBasicInspectorNode override other variants of |