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Side by Side Diff: Source/modules/webaudio/PannerNode.h

Issue 1214463003: Split "Online" and "Offline" AudioContext processing (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Bring to ToT Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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29 #include "modules/webaudio/AudioNode.h" 29 #include "modules/webaudio/AudioNode.h"
30 #include "platform/audio/AudioBus.h" 30 #include "platform/audio/AudioBus.h"
31 #include "platform/audio/Cone.h" 31 #include "platform/audio/Cone.h"
32 #include "platform/audio/Distance.h" 32 #include "platform/audio/Distance.h"
33 #include "platform/audio/Panner.h" 33 #include "platform/audio/Panner.h"
34 #include "platform/geometry/FloatPoint3D.h" 34 #include "platform/geometry/FloatPoint3D.h"
35 #include "wtf/HashMap.h" 35 #include "wtf/HashMap.h"
36 36
37 namespace blink { 37 namespace blink {
38 38
39 class AbstractAudioContext;
40
39 // PannerNode is an AudioNode with one input and one output. 41 // PannerNode is an AudioNode with one input and one output.
40 // It positions a sound in 3D space, with the exact effect dependent on the pann ing model. 42 // It positions a sound in 3D space, with the exact effect dependent on the pann ing model.
41 // It has a position and an orientation in 3D space which is relative to the pos ition and orientation of the context's AudioListener. 43 // It has a position and an orientation in 3D space which is relative to the pos ition and orientation of the context's AudioListener.
42 // A distance effect will attenuate the gain as the position moves away from the listener. 44 // A distance effect will attenuate the gain as the position moves away from the listener.
43 // A cone effect will attenuate the gain as the orientation moves away from the listener. 45 // A cone effect will attenuate the gain as the orientation moves away from the listener.
44 // All of these effects follow the OpenAL specification very closely. 46 // All of these effects follow the OpenAL specification very closely.
45 47
46 class PannerHandler final : public AudioHandler { 48 class PannerHandler final : public AudioHandler {
47 public: 49 public:
48 // These enums are used to distinguish what cached values of panner are dirt y. 50 // These enums are used to distinguish what cached values of panner are dirt y.
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98 double dopplerRate(); 100 double dopplerRate();
99 101
100 double tailTime() const override { return m_panner ? m_panner->tailTime() : 0; } 102 double tailTime() const override { return m_panner ? m_panner->tailTime() : 0; }
101 double latencyTime() const override { return m_panner ? m_panner->latencyTim e() : 0; } 103 double latencyTime() const override { return m_panner ? m_panner->latencyTim e() : 0; }
102 104
103 void setChannelCount(unsigned long, ExceptionState&) final; 105 void setChannelCount(unsigned long, ExceptionState&) final;
104 void setChannelCountMode(const String&, ExceptionState&) final; 106 void setChannelCountMode(const String&, ExceptionState&) final;
105 107
106 private: 108 private:
107 PannerHandler(AudioNode&, float sampleRate); 109 PannerHandler(AudioNode&, float sampleRate);
108 // AudioContext's listener 110 // AbstractAudioContext's listener
109 AudioListener* listener(); 111 AudioListener* listener();
110 112
111 bool setPanningModel(unsigned); // Returns true on success. 113 bool setPanningModel(unsigned); // Returns true on success.
112 bool setDistanceModel(unsigned); // Returns true on success. 114 bool setDistanceModel(unsigned); // Returns true on success.
113 115
114 void calculateAzimuthElevation(double* outAzimuth, double* outElevation); 116 void calculateAzimuthElevation(double* outAzimuth, double* outElevation);
115 float calculateDistanceConeGain(); // Returns the combined distance and cone gain attenuation. 117 float calculateDistanceConeGain(); // Returns the combined distance and cone gain attenuation.
116 double calculateDopplerRate(); 118 double calculateDopplerRate();
117 119
118 void azimuthElevation(double* outAzimuth, double* outElevation); 120 void azimuthElevation(double* outAzimuth, double* outElevation);
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149 float m_cachedDistanceConeGain; 151 float m_cachedDistanceConeGain;
150 double m_cachedDopplerRate; 152 double m_cachedDopplerRate;
151 153
152 // Synchronize process() with setting of the panning model, source's locatio n information, listener, distance parameters and sound cones. 154 // Synchronize process() with setting of the panning model, source's locatio n information, listener, distance parameters and sound cones.
153 mutable Mutex m_processLock; 155 mutable Mutex m_processLock;
154 }; 156 };
155 157
156 class PannerNode final : public AudioNode { 158 class PannerNode final : public AudioNode {
157 DEFINE_WRAPPERTYPEINFO(); 159 DEFINE_WRAPPERTYPEINFO();
158 public: 160 public:
159 static PannerNode* create(AudioContext&, float sampleRate); 161 static PannerNode* create(AbstractAudioContext&, float sampleRate);
160 PannerHandler& pannerHandler() const; 162 PannerHandler& pannerHandler() const;
161 163
162 String panningModel() const; 164 String panningModel() const;
163 void setPanningModel(const String&); 165 void setPanningModel(const String&);
164 void setPosition(float x, float y, float z); 166 void setPosition(float x, float y, float z);
165 void setOrientation(float x, float y, float z); 167 void setOrientation(float x, float y, float z);
166 void setVelocity(float x, float y, float z); 168 void setVelocity(float x, float y, float z);
167 String distanceModel() const; 169 String distanceModel() const;
168 void setDistanceModel(const String&); 170 void setDistanceModel(const String&);
169 double refDistance() const; 171 double refDistance() const;
170 void setRefDistance(double); 172 void setRefDistance(double);
171 double maxDistance() const; 173 double maxDistance() const;
172 void setMaxDistance(double); 174 void setMaxDistance(double);
173 double rolloffFactor() const; 175 double rolloffFactor() const;
174 void setRolloffFactor(double); 176 void setRolloffFactor(double);
175 double coneInnerAngle() const; 177 double coneInnerAngle() const;
176 void setConeInnerAngle(double); 178 void setConeInnerAngle(double);
177 double coneOuterAngle() const; 179 double coneOuterAngle() const;
178 void setConeOuterAngle(double); 180 void setConeOuterAngle(double);
179 double coneOuterGain() const; 181 double coneOuterGain() const;
180 void setConeOuterGain(double); 182 void setConeOuterGain(double);
181 183
182 private: 184 private:
183 PannerNode(AudioContext&, float sampleRate); 185 PannerNode(AbstractAudioContext&, float sampleRate);
184 }; 186 };
185 187
186 } // namespace blink 188 } // namespace blink
187 189
188 #endif // PannerNode_h 190 #endif // PannerNode_h
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