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1 /* | 1 /* |
2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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28 #include "modules/webaudio/AudioParam.h" | 28 #include "modules/webaudio/AudioParam.h" |
29 #include "modules/webaudio/AudioScheduledSourceNode.h" | 29 #include "modules/webaudio/AudioScheduledSourceNode.h" |
30 #include "platform/audio/AudioBus.h" | 30 #include "platform/audio/AudioBus.h" |
31 #include "wtf/OwnPtr.h" | 31 #include "wtf/OwnPtr.h" |
32 #include "wtf/PassRefPtr.h" | 32 #include "wtf/PassRefPtr.h" |
33 #include "wtf/RefPtr.h" | 33 #include "wtf/RefPtr.h" |
34 #include "wtf/Threading.h" | 34 #include "wtf/Threading.h" |
35 | 35 |
36 namespace blink { | 36 namespace blink { |
37 | 37 |
38 class AudioContext; | 38 class AbstractAudioContext; |
39 class ExceptionState; | 39 class ExceptionState; |
40 class PeriodicWave; | 40 class PeriodicWave; |
41 | 41 |
42 // OscillatorNode is an audio generator of periodic waveforms. | 42 // OscillatorNode is an audio generator of periodic waveforms. |
43 | 43 |
44 class OscillatorHandler final : public AudioScheduledSourceHandler { | 44 class OscillatorHandler final : public AudioScheduledSourceHandler { |
45 public: | 45 public: |
46 // The waveform type. | 46 // The waveform type. |
47 // These must be defined as in the .idl file. | 47 // These must be defined as in the .idl file. |
48 enum { | 48 enum { |
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96 AudioFloatArray m_detuneValues; | 96 AudioFloatArray m_detuneValues; |
97 | 97 |
98 // This Persistent doesn't make a reference cycle including the owner | 98 // This Persistent doesn't make a reference cycle including the owner |
99 // OscillatorNode. | 99 // OscillatorNode. |
100 Persistent<PeriodicWave> m_periodicWave; | 100 Persistent<PeriodicWave> m_periodicWave; |
101 }; | 101 }; |
102 | 102 |
103 class OscillatorNode final : public AudioScheduledSourceNode { | 103 class OscillatorNode final : public AudioScheduledSourceNode { |
104 DEFINE_WRAPPERTYPEINFO(); | 104 DEFINE_WRAPPERTYPEINFO(); |
105 public: | 105 public: |
106 static OscillatorNode* create(AudioContext&, float sampleRate); | 106 static OscillatorNode* create(AbstractAudioContext&, float sampleRate); |
107 DECLARE_VIRTUAL_TRACE(); | 107 DECLARE_VIRTUAL_TRACE(); |
108 | 108 |
109 String type() const; | 109 String type() const; |
110 void setType(const String&, ExceptionState&); | 110 void setType(const String&, ExceptionState&); |
111 AudioParam* frequency(); | 111 AudioParam* frequency(); |
112 AudioParam* detune(); | 112 AudioParam* detune(); |
113 void setPeriodicWave(PeriodicWave*); | 113 void setPeriodicWave(PeriodicWave*); |
114 | 114 |
115 private: | 115 private: |
116 OscillatorNode(AudioContext&, float sampleRate); | 116 OscillatorNode(AbstractAudioContext&, float sampleRate); |
117 OscillatorHandler& oscillatorHandler() const; | 117 OscillatorHandler& oscillatorHandler() const; |
118 | 118 |
119 Member<AudioParam> m_frequency; | 119 Member<AudioParam> m_frequency; |
120 Member<AudioParam> m_detune; | 120 Member<AudioParam> m_detune; |
121 }; | 121 }; |
122 | 122 |
123 } // namespace blink | 123 } // namespace blink |
124 | 124 |
125 #endif // OscillatorNode_h | 125 #endif // OscillatorNode_h |
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