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1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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26 #define OfflineAudioDestinationNode_h | 26 #define OfflineAudioDestinationNode_h |
27 | 27 |
28 #include "modules/webaudio/AudioBuffer.h" | 28 #include "modules/webaudio/AudioBuffer.h" |
29 #include "modules/webaudio/AudioDestinationNode.h" | 29 #include "modules/webaudio/AudioDestinationNode.h" |
30 #include "public/platform/WebThread.h" | 30 #include "public/platform/WebThread.h" |
31 #include "wtf/PassRefPtr.h" | 31 #include "wtf/PassRefPtr.h" |
32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
33 | 33 |
34 namespace blink { | 34 namespace blink { |
35 | 35 |
| 36 class AbstractAudioContext; |
36 class AudioBus; | 37 class AudioBus; |
37 class AudioContext; | |
38 | 38 |
39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { | 39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { |
40 public: | 40 public: |
41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu
ffer* renderTarget); | 41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu
ffer* renderTarget); |
42 ~OfflineAudioDestinationHandler() override; | 42 ~OfflineAudioDestinationHandler() override; |
43 | 43 |
44 // AudioHandler | 44 // AudioHandler |
45 void dispose() override; | 45 void dispose() override; |
46 void initialize() override; | 46 void initialize() override; |
47 void uninitialize() override; | 47 void uninitialize() override; |
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67 // Temporary AudioBus for each render quantum. | 67 // Temporary AudioBus for each render quantum. |
68 RefPtr<AudioBus> m_renderBus; | 68 RefPtr<AudioBus> m_renderBus; |
69 | 69 |
70 // Rendering thread. | 70 // Rendering thread. |
71 OwnPtr<WebThread> m_renderThread; | 71 OwnPtr<WebThread> m_renderThread; |
72 bool m_startedRendering; | 72 bool m_startedRendering; |
73 }; | 73 }; |
74 | 74 |
75 class OfflineAudioDestinationNode final : public AudioDestinationNode { | 75 class OfflineAudioDestinationNode final : public AudioDestinationNode { |
76 public: | 76 public: |
77 static OfflineAudioDestinationNode* create(AudioContext*, AudioBuffer* rende
rTarget); | 77 static OfflineAudioDestinationNode* create(AbstractAudioContext*, AudioBuffe
r* renderTarget); |
78 | 78 |
79 private: | 79 private: |
80 OfflineAudioDestinationNode(AudioContext&, AudioBuffer* renderTarget); | 80 OfflineAudioDestinationNode(AbstractAudioContext&, AudioBuffer* renderTarget
); |
81 }; | 81 }; |
82 | 82 |
83 } // namespace blink | 83 } // namespace blink |
84 | 84 |
85 #endif // OfflineAudioDestinationNode_h | 85 #endif // OfflineAudioDestinationNode_h |
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