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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 30 #include "wtf/HashSet.h" | 30 #include "wtf/HashSet.h" |
| 31 #include "wtf/PassRefPtr.h" | 31 #include "wtf/PassRefPtr.h" |
| 32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
| 33 #include "wtf/ThreadSafeRefCounted.h" | 33 #include "wtf/ThreadSafeRefCounted.h" |
| 34 #include "wtf/Threading.h" | 34 #include "wtf/Threading.h" |
| 35 #include "wtf/ThreadingPrimitives.h" | 35 #include "wtf/ThreadingPrimitives.h" |
| 36 #include "wtf/Vector.h" | 36 #include "wtf/Vector.h" |
| 37 | 37 |
| 38 namespace blink { | 38 namespace blink { |
| 39 | 39 |
| 40 class AudioContext; | 40 class AbstractAudioContext; |
| 41 class AudioHandler; | 41 class AudioHandler; |
| 42 class AudioNodeOutput; | 42 class AudioNodeOutput; |
| 43 class AudioSummingJunction; | 43 class AudioSummingJunction; |
| 44 | 44 |
| 45 // DeferredTaskHandler manages the major part of pre- and post- rendering tasks, | 45 // DeferredTaskHandler manages the major part of pre- and post- rendering tasks, |
| 46 // and provides a lock mechanism against the audio rendering graph. A | 46 // and provides a lock mechanism against the audio rendering graph. A |
| 47 // DeferredTaskHandler object is created when an AudioContext object is created. | 47 // DeferredTaskHandler object is created when an AbstractAudioContext object is
created. |
| 48 // | 48 // |
| 49 // DeferredTaskHandler outlives the AudioContext only if all of the following | 49 // DeferredTaskHandler outlives the AbstractAudioContext only if all of the foll
owing |
| 50 // conditions match: | 50 // conditions match: |
| 51 // - An audio rendering thread is running, | 51 // - An audio rendering thread is running, |
| 52 // - It is requested to stop, | 52 // - It is requested to stop, |
| 53 // - The audio rendering thread calls requestToDeleteHandlersOnMainThread(), | 53 // - The audio rendering thread calls requestToDeleteHandlersOnMainThread(), |
| 54 // - It posts a task of deleteHandlersOnMainThread(), and | 54 // - It posts a task of deleteHandlersOnMainThread(), and |
| 55 // - GC happens and it collects the AudioContext before the task execution. | 55 // - GC happens and it collects the AbstractAudioContext before the task executi
on. |
| 56 // | 56 // |
| 57 class MODULES_EXPORT DeferredTaskHandler final : public ThreadSafeRefCounted<Def
erredTaskHandler> { | 57 class MODULES_EXPORT DeferredTaskHandler final : public ThreadSafeRefCounted<Def
erredTaskHandler> { |
| 58 public: | 58 public: |
| 59 static PassRefPtr<DeferredTaskHandler> create(); | 59 static PassRefPtr<DeferredTaskHandler> create(); |
| 60 ~DeferredTaskHandler(); | 60 ~DeferredTaskHandler(); |
| 61 | 61 |
| 62 void handleDeferredTasks(); | 62 void handleDeferredTasks(); |
| 63 void contextWillBeDestroyed(); | 63 void contextWillBeDestroyed(); |
| 64 | 64 |
| 65 // AudioContext can pull node(s) at the end of each render quantum even when | 65 // AbstractAudioContext can pull node(s) at the end of each render quantum e
ven when |
| 66 // they are not connected to any downstream nodes. These two methods are | 66 // they are not connected to any downstream nodes. These two methods are |
| 67 // called by the nodes who want to add/remove themselves into/from the | 67 // called by the nodes who want to add/remove themselves into/from the |
| 68 // automatic pull lists. | 68 // automatic pull lists. |
| 69 void addAutomaticPullNode(AudioHandler*); | 69 void addAutomaticPullNode(AudioHandler*); |
| 70 void removeAutomaticPullNode(AudioHandler*); | 70 void removeAutomaticPullNode(AudioHandler*); |
| 71 // Called right before handlePostRenderTasks() to handle nodes which need to | 71 // Called right before handlePostRenderTasks() to handle nodes which need to |
| 72 // be pulled even when they are not connected to anything. | 72 // be pulled even when they are not connected to anything. |
| 73 void processAutomaticPullNodes(size_t framesToProcess); | 73 void processAutomaticPullNodes(size_t framesToProcess); |
| 74 | 74 |
| 75 // Keep track of AudioNode's that have their channel count mode changed. We | 75 // Keep track of AudioNode's that have their channel count mode changed. We |
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| 110 #endif | 110 #endif |
| 111 | 111 |
| 112 class MODULES_EXPORT AutoLocker { | 112 class MODULES_EXPORT AutoLocker { |
| 113 STACK_ALLOCATED(); | 113 STACK_ALLOCATED(); |
| 114 public: | 114 public: |
| 115 explicit AutoLocker(DeferredTaskHandler& handler) | 115 explicit AutoLocker(DeferredTaskHandler& handler) |
| 116 : m_handler(handler) | 116 : m_handler(handler) |
| 117 { | 117 { |
| 118 m_handler.lock(); | 118 m_handler.lock(); |
| 119 } | 119 } |
| 120 explicit AutoLocker(AudioContext*); | 120 explicit AutoLocker(AbstractAudioContext*); |
| 121 | 121 |
| 122 ~AutoLocker() { m_handler.unlock(); } | 122 ~AutoLocker() { m_handler.unlock(); } |
| 123 | 123 |
| 124 private: | 124 private: |
| 125 DeferredTaskHandler& m_handler; | 125 DeferredTaskHandler& m_handler; |
| 126 }; | 126 }; |
| 127 | 127 |
| 128 private: | 128 private: |
| 129 DeferredTaskHandler(); | 129 DeferredTaskHandler(); |
| 130 void updateAutomaticPullNodes(); | 130 void updateAutomaticPullNodes(); |
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| 159 Vector<RefPtr<AudioHandler>> m_deletableOrphanHandlers; | 159 Vector<RefPtr<AudioHandler>> m_deletableOrphanHandlers; |
| 160 | 160 |
| 161 // Graph locking. | 161 // Graph locking. |
| 162 RecursiveMutex m_contextGraphMutex; | 162 RecursiveMutex m_contextGraphMutex; |
| 163 volatile ThreadIdentifier m_audioThread; | 163 volatile ThreadIdentifier m_audioThread; |
| 164 }; | 164 }; |
| 165 | 165 |
| 166 } // namespace blink | 166 } // namespace blink |
| 167 | 167 |
| 168 #endif // DeferredTaskHandler_h | 168 #endif // DeferredTaskHandler_h |
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