| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef AudioScheduledSourceNode_h | 29 #ifndef AudioScheduledSourceNode_h |
| 30 #define AudioScheduledSourceNode_h | 30 #define AudioScheduledSourceNode_h |
| 31 | 31 |
| 32 #include "modules/webaudio/AudioSourceNode.h" | 32 #include "modules/webaudio/AudioSourceNode.h" |
| 33 | 33 |
| 34 namespace blink { | 34 namespace blink { |
| 35 | 35 |
| 36 class AbstractAudioContext; |
| 36 class AudioBus; | 37 class AudioBus; |
| 37 | 38 |
| 38 class AudioScheduledSourceHandler : public AudioHandler { | 39 class AudioScheduledSourceHandler : public AudioHandler { |
| 39 public: | 40 public: |
| 40 // These are the possible states an AudioScheduledSourceNode can be in: | 41 // These are the possible states an AudioScheduledSourceNode can be in: |
| 41 // | 42 // |
| 42 // UNSCHEDULED_STATE - Initial playback state. Created, but not yet schedule
d. | 43 // UNSCHEDULED_STATE - Initial playback state. Created, but not yet schedule
d. |
| 43 // SCHEDULED_STATE - Scheduled to play (via start()), but not yet playing. | 44 // SCHEDULED_STATE - Scheduled to play (via start()), but not yet playing. |
| 44 // PLAYING_STATE - Generating sound. | 45 // PLAYING_STATE - Generating sound. |
| 45 // FINISHED_STATE - Finished generating sound. | 46 // FINISHED_STATE - Finished generating sound. |
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| 104 public: | 105 public: |
| 105 void start(ExceptionState&); | 106 void start(ExceptionState&); |
| 106 void start(double when, ExceptionState&); | 107 void start(double when, ExceptionState&); |
| 107 void stop(ExceptionState&); | 108 void stop(ExceptionState&); |
| 108 void stop(double when, ExceptionState&); | 109 void stop(double when, ExceptionState&); |
| 109 | 110 |
| 110 EventListener* onended(); | 111 EventListener* onended(); |
| 111 void setOnended(PassRefPtr<EventListener>); | 112 void setOnended(PassRefPtr<EventListener>); |
| 112 | 113 |
| 113 protected: | 114 protected: |
| 114 explicit AudioScheduledSourceNode(AudioContext&); | 115 explicit AudioScheduledSourceNode(AbstractAudioContext&); |
| 115 AudioScheduledSourceHandler& audioScheduledSourceHandler() const; | 116 AudioScheduledSourceHandler& audioScheduledSourceHandler() const; |
| 116 }; | 117 }; |
| 117 | 118 |
| 118 } // namespace blink | 119 } // namespace blink |
| 119 | 120 |
| 120 #endif // AudioScheduledSourceNode_h | 121 #endif // AudioScheduledSourceNode_h |
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