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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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24 | 24 |
25 #ifndef AnalyserNode_h | 25 #ifndef AnalyserNode_h |
26 #define AnalyserNode_h | 26 #define AnalyserNode_h |
27 | 27 |
28 #include "core/dom/DOMTypedArray.h" | 28 #include "core/dom/DOMTypedArray.h" |
29 #include "modules/webaudio/AudioBasicInspectorNode.h" | 29 #include "modules/webaudio/AudioBasicInspectorNode.h" |
30 #include "modules/webaudio/RealtimeAnalyser.h" | 30 #include "modules/webaudio/RealtimeAnalyser.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
| 34 class AbstractAudioContext; |
34 class ExceptionState; | 35 class ExceptionState; |
35 | 36 |
36 class AnalyserHandler final : public AudioBasicInspectorHandler { | 37 class AnalyserHandler final : public AudioBasicInspectorHandler { |
37 public: | 38 public: |
38 static PassRefPtr<AnalyserHandler> create(AudioNode&, float sampleRate); | 39 static PassRefPtr<AnalyserHandler> create(AudioNode&, float sampleRate); |
39 ~AnalyserHandler() override; | 40 ~AnalyserHandler() override; |
40 | 41 |
41 // AudioHandler | 42 // AudioHandler |
42 void process(size_t framesToProcess) override; | 43 void process(size_t framesToProcess) override; |
43 | 44 |
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62 | 63 |
63 private: | 64 private: |
64 AnalyserHandler(AudioNode&, float sampleRate); | 65 AnalyserHandler(AudioNode&, float sampleRate); |
65 | 66 |
66 RealtimeAnalyser m_analyser; | 67 RealtimeAnalyser m_analyser; |
67 }; | 68 }; |
68 | 69 |
69 class AnalyserNode final : public AudioBasicInspectorNode { | 70 class AnalyserNode final : public AudioBasicInspectorNode { |
70 DEFINE_WRAPPERTYPEINFO(); | 71 DEFINE_WRAPPERTYPEINFO(); |
71 public: | 72 public: |
72 static AnalyserNode* create(AudioContext&, float sampleRate); | 73 static AnalyserNode* create(AbstractAudioContext&, float sampleRate); |
73 | 74 |
74 unsigned fftSize() const; | 75 unsigned fftSize() const; |
75 void setFftSize(unsigned size, ExceptionState&); | 76 void setFftSize(unsigned size, ExceptionState&); |
76 unsigned frequencyBinCount() const; | 77 unsigned frequencyBinCount() const; |
77 void setMinDecibels(double, ExceptionState&); | 78 void setMinDecibels(double, ExceptionState&); |
78 double minDecibels() const; | 79 double minDecibels() const; |
79 void setMaxDecibels(double, ExceptionState&); | 80 void setMaxDecibels(double, ExceptionState&); |
80 double maxDecibels() const; | 81 double maxDecibels() const; |
81 void setSmoothingTimeConstant(double, ExceptionState&); | 82 void setSmoothingTimeConstant(double, ExceptionState&); |
82 double smoothingTimeConstant() const; | 83 double smoothingTimeConstant() const; |
83 void getFloatFrequencyData(DOMFloat32Array*); | 84 void getFloatFrequencyData(DOMFloat32Array*); |
84 void getByteFrequencyData(DOMUint8Array*); | 85 void getByteFrequencyData(DOMUint8Array*); |
85 void getFloatTimeDomainData(DOMFloat32Array*); | 86 void getFloatTimeDomainData(DOMFloat32Array*); |
86 void getByteTimeDomainData(DOMUint8Array*); | 87 void getByteTimeDomainData(DOMUint8Array*); |
87 | 88 |
88 private: | 89 private: |
89 AnalyserNode(AudioContext&, float sampleRate); | 90 AnalyserNode(AbstractAudioContext&, float sampleRate); |
90 AnalyserHandler& analyserHandler() const; | 91 AnalyserHandler& analyserHandler() const; |
91 }; | 92 }; |
92 | 93 |
93 } // namespace blink | 94 } // namespace blink |
94 | 95 |
95 #endif // AnalyserNode_h | 96 #endif // AnalyserNode_h |
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