| Index: Source/platform/graphics/GraphicsContextState.h
|
| diff --git a/Source/platform/graphics/GraphicsContextState.h b/Source/platform/graphics/GraphicsContextState.h
|
| index a5f7bea0f3c18d3dd73f145dc797a3bfe6ea0c1c..327cf981e93c3d8ae934ed143d92a227006d0d76 100644
|
| --- a/Source/platform/graphics/GraphicsContextState.h
|
| +++ b/Source/platform/graphics/GraphicsContextState.h
|
| @@ -33,7 +33,6 @@
|
| #include "platform/graphics/Gradient.h"
|
| #include "platform/graphics/GraphicsTypes.h"
|
| #include "platform/graphics/Path.h"
|
| -#include "platform/graphics/Pattern.h"
|
| #include "platform/graphics/StrokeData.h"
|
| #include "platform/graphics/skia/SkiaUtils.h"
|
| #include "third_party/skia/include/core/SkColorFilter.h"
|
| @@ -75,9 +74,6 @@ public:
|
| Gradient* strokeGradient() const { return m_strokeGradient.get(); }
|
| void setStrokeGradient(const PassRefPtr<Gradient>, float);
|
|
|
| - Pattern* strokePattern() const { return m_strokePattern.get(); }
|
| - void setStrokePattern(const PassRefPtr<Pattern>, float);
|
| -
|
| const StrokeData& strokeData() const { return m_strokeData; }
|
| void setStrokeStyle(StrokeStyle);
|
| void setStrokeThickness(float);
|
| @@ -93,9 +89,6 @@ public:
|
| Gradient* fillGradient() const { return m_fillGradient.get(); }
|
| void setFillGradient(const PassRefPtr<Gradient>, float);
|
|
|
| - Pattern* fillPattern() const { return m_fillPattern.get(); }
|
| - void setFillPattern(const PassRefPtr<Pattern>, float);
|
| -
|
| // Shadow. (This will need tweaking if we use draw loopers for other things.)
|
| SkDrawLooper* drawLooper() const { return m_looper.get(); }
|
| void setDrawLooper(PassRefPtr<SkDrawLooper>);
|
| @@ -128,11 +121,9 @@ private:
|
|
|
| Color m_strokeColor;
|
| RefPtr<Gradient> m_strokeGradient;
|
| - RefPtr<Pattern> m_strokePattern;
|
|
|
| Color m_fillColor;
|
| RefPtr<Gradient> m_fillGradient;
|
| - RefPtr<Pattern> m_fillPattern;
|
|
|
| RefPtr<SkDrawLooper> m_looper;
|
|
|
|
|