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Side by Side Diff: Source/platform/graphics/GraphicsContextState.h

Issue 1213723006: Drop pattern-related state from GraphicsContext(State) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 5 months ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
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26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 28
29 #ifndef GraphicsContextState_h 29 #ifndef GraphicsContextState_h
30 #define GraphicsContextState_h 30 #define GraphicsContextState_h
31 31
32 #include "platform/graphics/DrawLooperBuilder.h" 32 #include "platform/graphics/DrawLooperBuilder.h"
33 #include "platform/graphics/Gradient.h" 33 #include "platform/graphics/Gradient.h"
34 #include "platform/graphics/GraphicsTypes.h" 34 #include "platform/graphics/GraphicsTypes.h"
35 #include "platform/graphics/Path.h" 35 #include "platform/graphics/Path.h"
36 #include "platform/graphics/Pattern.h"
37 #include "platform/graphics/StrokeData.h" 36 #include "platform/graphics/StrokeData.h"
38 #include "platform/graphics/skia/SkiaUtils.h" 37 #include "platform/graphics/skia/SkiaUtils.h"
39 #include "third_party/skia/include/core/SkColorFilter.h" 38 #include "third_party/skia/include/core/SkColorFilter.h"
40 #include "third_party/skia/include/core/SkPaint.h" 39 #include "third_party/skia/include/core/SkPaint.h"
41 #include "wtf/PassOwnPtr.h" 40 #include "wtf/PassOwnPtr.h"
42 #include "wtf/RefPtr.h" 41 #include "wtf/RefPtr.h"
43 42
44 namespace blink { 43 namespace blink {
45 44
46 // Encapsulates the state information we store for each pushed graphics state. 45 // Encapsulates the state information we store for each pushed graphics state.
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68 void incrementSaveCount() { ++m_saveCount; } 67 void incrementSaveCount() { ++m_saveCount; }
69 void decrementSaveCount() { --m_saveCount; } 68 void decrementSaveCount() { --m_saveCount; }
70 69
71 // Stroke data 70 // Stroke data
72 Color strokeColor() const { return m_strokeColor; } 71 Color strokeColor() const { return m_strokeColor; }
73 void setStrokeColor(const Color&); 72 void setStrokeColor(const Color&);
74 73
75 Gradient* strokeGradient() const { return m_strokeGradient.get(); } 74 Gradient* strokeGradient() const { return m_strokeGradient.get(); }
76 void setStrokeGradient(const PassRefPtr<Gradient>, float); 75 void setStrokeGradient(const PassRefPtr<Gradient>, float);
77 76
78 Pattern* strokePattern() const { return m_strokePattern.get(); }
79 void setStrokePattern(const PassRefPtr<Pattern>, float);
80
81 const StrokeData& strokeData() const { return m_strokeData; } 77 const StrokeData& strokeData() const { return m_strokeData; }
82 void setStrokeStyle(StrokeStyle); 78 void setStrokeStyle(StrokeStyle);
83 void setStrokeThickness(float); 79 void setStrokeThickness(float);
84 void setLineCap(LineCap); 80 void setLineCap(LineCap);
85 void setLineJoin(LineJoin); 81 void setLineJoin(LineJoin);
86 void setMiterLimit(float); 82 void setMiterLimit(float);
87 void setLineDash(const DashArray&, float); 83 void setLineDash(const DashArray&, float);
88 84
89 // Fill data 85 // Fill data
90 Color fillColor() const { return m_fillColor; } 86 Color fillColor() const { return m_fillColor; }
91 void setFillColor(const Color&); 87 void setFillColor(const Color&);
92 88
93 Gradient* fillGradient() const { return m_fillGradient.get(); } 89 Gradient* fillGradient() const { return m_fillGradient.get(); }
94 void setFillGradient(const PassRefPtr<Gradient>, float); 90 void setFillGradient(const PassRefPtr<Gradient>, float);
95 91
96 Pattern* fillPattern() const { return m_fillPattern.get(); }
97 void setFillPattern(const PassRefPtr<Pattern>, float);
98
99 // Shadow. (This will need tweaking if we use draw loopers for other things. ) 92 // Shadow. (This will need tweaking if we use draw loopers for other things. )
100 SkDrawLooper* drawLooper() const { return m_looper.get(); } 93 SkDrawLooper* drawLooper() const { return m_looper.get(); }
101 void setDrawLooper(PassRefPtr<SkDrawLooper>); 94 void setDrawLooper(PassRefPtr<SkDrawLooper>);
102 void clearDrawLooper(); 95 void clearDrawLooper();
103 96
104 // Text. (See TextModeFill & friends.) 97 // Text. (See TextModeFill & friends.)
105 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; } 98 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; }
106 void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mod e; } 99 void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mod e; }
107 100
108 SkColorFilter* colorFilter() const { return m_colorFilter.get(); } 101 SkColorFilter* colorFilter() const { return m_colorFilter.get(); }
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121 GraphicsContextState& operator=(const GraphicsContextState&); 114 GraphicsContextState& operator=(const GraphicsContextState&);
122 115
123 // These are mutbale to enable gradient updates when the paints are fetched for use. 116 // These are mutbale to enable gradient updates when the paints are fetched for use.
124 mutable SkPaint m_strokePaint; 117 mutable SkPaint m_strokePaint;
125 mutable SkPaint m_fillPaint; 118 mutable SkPaint m_fillPaint;
126 119
127 StrokeData m_strokeData; 120 StrokeData m_strokeData;
128 121
129 Color m_strokeColor; 122 Color m_strokeColor;
130 RefPtr<Gradient> m_strokeGradient; 123 RefPtr<Gradient> m_strokeGradient;
131 RefPtr<Pattern> m_strokePattern;
132 124
133 Color m_fillColor; 125 Color m_fillColor;
134 RefPtr<Gradient> m_fillGradient; 126 RefPtr<Gradient> m_fillGradient;
135 RefPtr<Pattern> m_fillPattern;
136 127
137 RefPtr<SkDrawLooper> m_looper; 128 RefPtr<SkDrawLooper> m_looper;
138 129
139 TextDrawingModeFlags m_textDrawingMode; 130 TextDrawingModeFlags m_textDrawingMode;
140 131
141 RefPtr<SkColorFilter> m_colorFilter; 132 RefPtr<SkColorFilter> m_colorFilter;
142 133
143 InterpolationQuality m_interpolationQuality; 134 InterpolationQuality m_interpolationQuality;
144 135
145 uint16_t m_saveCount; 136 uint16_t m_saveCount;
146 137
147 bool m_shouldAntialias : 1; 138 bool m_shouldAntialias : 1;
148 }; 139 };
149 140
150 } // namespace blink 141 } // namespace blink
151 142
152 #endif // GraphicsContextState_h 143 #endif // GraphicsContextState_h
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