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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef SKY_COMPOSITOR_TEXTURE_CACHE_H_ | |
6 #define SKY_COMPOSITOR_TEXTURE_CACHE_H_ | |
7 | |
8 #include "base/memory/scoped_ptr.h" | |
9 #include "base/memory/scoped_vector.h" | |
10 #include "ui/gfx/geometry/size.h" | |
11 | |
12 namespace mojo { | |
13 class GLTexture; | |
14 } | |
15 | |
16 namespace sky { | |
17 | |
18 class TextureCache { | |
19 public: | |
20 TextureCache(); | |
21 ~TextureCache(); | |
22 | |
23 scoped_ptr<mojo::GLTexture> GetTexture(const gfx::Size& size); | |
24 void PutTexture(scoped_ptr<mojo::GLTexture> texture); | |
25 | |
26 private: | |
27 gfx::Size size_; | |
28 ScopedVector<mojo::GLTexture> available_textures_; | |
29 | |
30 DISALLOW_COPY_AND_ASSIGN(TextureCache); | |
31 }; | |
32 | |
33 } // namespace sky | |
34 | |
35 #endif // SKY_COMPOSITOR_TEXTURE_CACHE_H_ | |
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