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Side by Side Diff: src/gpu/effects/GrBicubicEffect.cpp

Issue 1213623022: fix up test create functions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more cleanup Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBicubicEffect.h" 8 #include "GrBicubicEffect.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "gl/builders/GrGLProgramBuilder.h" 10 #include "gl/builders/GrGLProgramBuilder.h"
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173 fDomain == s.fDomain; 173 fDomain == s.fDomain;
174 } 174 }
175 175
176 void GrBicubicEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { 176 void GrBicubicEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
177 // FIXME: Perhaps we can do better. 177 // FIXME: Perhaps we can do better.
178 inout->mulByUnknownSingleComponent(); 178 inout->mulByUnknownSingleComponent();
179 } 179 }
180 180
181 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrBicubicEffect); 181 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrBicubicEffect);
182 182
183 GrFragmentProcessor* GrBicubicEffect::TestCreate(SkRandom* random, 183 GrFragmentProcessor* GrBicubicEffect::TestCreate(GrProcessorTestData* d) {
184 GrContext* context, 184 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
185 const GrCaps&, 185 GrProcessorUnitTest::kAlphaTextureIdx;
186 GrTexture* textures[]) {
187 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
188 GrProcessorUnitTest::kAlphaTextureIdx;
189 SkScalar coefficients[16]; 186 SkScalar coefficients[16];
190 for (int i = 0; i < 16; i++) { 187 for (int i = 0; i < 16; i++) {
191 coefficients[i] = random->nextSScalar1(); 188 coefficients[i] = d->fRandom->nextSScalar1();
192 } 189 }
193 return GrBicubicEffect::Create(textures[texIdx], coefficients); 190 return GrBicubicEffect::Create(d->fTextures[texIdx], coefficients);
194 } 191 }
195 192
196 ////////////////////////////////////////////////////////////////////////////// 193 //////////////////////////////////////////////////////////////////////////////
197 194
198 bool GrBicubicEffect::ShouldUseBicubic(const SkMatrix& matrix, 195 bool GrBicubicEffect::ShouldUseBicubic(const SkMatrix& matrix,
199 GrTextureParams::FilterMode* filterMode) { 196 GrTextureParams::FilterMode* filterMode) {
200 if (matrix.isIdentity()) { 197 if (matrix.isIdentity()) {
201 *filterMode = GrTextureParams::kNone_FilterMode; 198 *filterMode = GrTextureParams::kNone_FilterMode;
202 return false; 199 return false;
203 } 200 }
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218 // Use bilerp to handle rotation or fractional translation. 215 // Use bilerp to handle rotation or fractional translation.
219 *filterMode = GrTextureParams::kBilerp_FilterMode; 216 *filterMode = GrTextureParams::kBilerp_FilterMode;
220 } 217 }
221 return false; 218 return false;
222 } 219 }
223 // When we use the bicubic filtering effect each sample is read from the tex ture using 220 // When we use the bicubic filtering effect each sample is read from the tex ture using
224 // nearest neighbor sampling. 221 // nearest neighbor sampling.
225 *filterMode = GrTextureParams::kNone_FilterMode; 222 *filterMode = GrTextureParams::kNone_FilterMode;
226 return true; 223 return true;
227 } 224 }
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