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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
| 10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
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| 520 // and no displacement offset push any texture coordinates out of bounds OR
if the constant | 520 // and no displacement offset push any texture coordinates out of bounds OR
if the constant |
| 521 // alpha is 0. Since this isn't trivial to compute at this point, let's assu
me the output is | 521 // alpha is 0. Since this isn't trivial to compute at this point, let's assu
me the output is |
| 522 // not of constant color when a displacement effect is applied. | 522 // not of constant color when a displacement effect is applied. |
| 523 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); | 523 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); |
| 524 } | 524 } |
| 525 | 525 |
| 526 /////////////////////////////////////////////////////////////////////////////// | 526 /////////////////////////////////////////////////////////////////////////////// |
| 527 | 527 |
| 528 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); | 528 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); |
| 529 | 529 |
| 530 GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(SkRandom* random, | 530 GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(GrProcessorTestData* d)
{ |
| 531 GrContext*, | 531 int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : |
| 532 const GrCaps&, | 532 GrProcessorUnitTest::kAlphaTextur
eIdx; |
| 533 GrTexture* textures[]) { | 533 int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : |
| 534 int texIdxDispl = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureId
x : | 534 GrProcessorUnitTest::kAlphaTextur
eIdx; |
| 535 GrProcessorUnitTest::kAlphaTextureIdx
; | |
| 536 int texIdxColor = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureId
x : | |
| 537 GrProcessorUnitTest::kAlphaTextureIdx
; | |
| 538 static const int kMaxComponent = 4; | 535 static const int kMaxComponent = 4; |
| 539 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = | 536 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
| 540 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 537 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| 541 random->nextRangeU(1, kMaxComponent)); | 538 d->fRandom->nextRangeU(1, kMaxComponent)); |
| 542 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = | 539 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = |
| 543 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 540 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| 544 random->nextRangeU(1, kMaxComponent)); | 541 d->fRandom->nextRangeU(1, kMaxComponent)); |
| 545 SkVector scale = SkVector::Make(random->nextRangeScalar(0, 100.0f), | 542 SkVector scale = SkVector::Make(d->fRandom->nextRangeScalar(0, 100.0f), |
| 546 random->nextRangeScalar(0, 100.0f)); | 543 d->fRandom->nextRangeScalar(0, 100.0f)); |
| 547 SkISize colorDimensions; | 544 SkISize colorDimensions; |
| 548 colorDimensions.fWidth = random->nextRangeU(0, textures[texIdxColor]->width(
)); | 545 colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]
->width()); |
| 549 colorDimensions.fHeight = random->nextRangeU(0, textures[texIdxColor]->heigh
t()); | 546 colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor
]->height()); |
| 550 GrShaderDataManager shaderDataManager; | 547 return GrDisplacementMapEffect::Create(d->fShaderDataManager, |
| 551 return GrDisplacementMapEffect::Create(&shaderDataManager, | |
| 552 xChannelSelector, yChannelSelector, s
cale, | 548 xChannelSelector, yChannelSelector, s
cale, |
| 553 textures[texIdxDispl], SkMatrix::I(), | 549 d->fTextures[texIdxDispl], SkMatrix::
I(), |
| 554 textures[texIdxColor], colorDimension
s); | 550 d->fTextures[texIdxColor], colorDimen
sions); |
| 555 } | 551 } |
| 556 | 552 |
| 557 /////////////////////////////////////////////////////////////////////////////// | 553 /////////////////////////////////////////////////////////////////////////////// |
| 558 | 554 |
| 559 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrProcessor& proc) | 555 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrProcessor& proc) |
| 560 : fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector()) | 556 : fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector()) |
| 561 , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector())
{ | 557 , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector())
{ |
| 562 } | 558 } |
| 563 | 559 |
| 564 GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() { | 560 GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() { |
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| 651 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 647 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
| 652 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 648 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 653 | 649 |
| 654 uint32_t xKey = displacementMap.xChannelSelector(); | 650 uint32_t xKey = displacementMap.xChannelSelector(); |
| 655 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 651 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 656 | 652 |
| 657 b->add32(xKey | yKey); | 653 b->add32(xKey | yKey); |
| 658 } | 654 } |
| 659 #endif | 655 #endif |
| 660 | 656 |
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