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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkColorMatrixFilter.h" | 8 #include "SkColorMatrixFilter.h" |
| 9 #include "SkColorMatrix.h" | 9 #include "SkColorMatrix.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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| 524 GrInvariantOutput::kWill_ReadInput); | 524 GrInvariantOutput::kWill_ReadInput); |
| 525 } | 525 } |
| 526 | 526 |
| 527 SkColorMatrix fMatrix; | 527 SkColorMatrix fMatrix; |
| 528 | 528 |
| 529 typedef GrFragmentProcessor INHERITED; | 529 typedef GrFragmentProcessor INHERITED; |
| 530 }; | 530 }; |
| 531 | 531 |
| 532 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorMatrixEffect); | 532 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorMatrixEffect); |
| 533 | 533 |
| 534 GrFragmentProcessor* ColorMatrixEffect::TestCreate(SkRandom* random, | 534 GrFragmentProcessor* ColorMatrixEffect::TestCreate(GrProcessorTestData* d) { |
| 535 GrContext*, | |
| 536 const GrCaps&, | |
| 537 GrTexture* dummyTextures[2])
{ | |
| 538 SkColorMatrix colorMatrix; | 535 SkColorMatrix colorMatrix; |
| 539 for (size_t i = 0; i < SK_ARRAY_COUNT(colorMatrix.fMat); ++i) { | 536 for (size_t i = 0; i < SK_ARRAY_COUNT(colorMatrix.fMat); ++i) { |
| 540 colorMatrix.fMat[i] = random->nextSScalar1(); | 537 colorMatrix.fMat[i] = d->fRandom->nextSScalar1(); |
| 541 } | 538 } |
| 542 return ColorMatrixEffect::Create(colorMatrix); | 539 return ColorMatrixEffect::Create(colorMatrix); |
| 543 } | 540 } |
| 544 | 541 |
| 545 bool SkColorMatrixFilter::asFragmentProcessors(GrContext*, GrShaderDataManager*, | 542 bool SkColorMatrixFilter::asFragmentProcessors(GrContext*, GrShaderDataManager*, |
| 546 SkTDArray<GrFragmentProcessor*>*
array) const { | 543 SkTDArray<GrFragmentProcessor*>*
array) const { |
| 547 GrFragmentProcessor* frag = ColorMatrixEffect::Create(fMatrix); | 544 GrFragmentProcessor* frag = ColorMatrixEffect::Create(fMatrix); |
| 548 if (frag) { | 545 if (frag) { |
| 549 if (array) { | 546 if (array) { |
| 550 *array->append() = frag; | 547 *array->append() = frag; |
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| 566 str->append("matrix: ("); | 563 str->append("matrix: ("); |
| 567 for (int i = 0; i < 20; ++i) { | 564 for (int i = 0; i < 20; ++i) { |
| 568 str->appendScalar(fMatrix.fMat[i]); | 565 str->appendScalar(fMatrix.fMat[i]); |
| 569 if (i < 19) { | 566 if (i < 19) { |
| 570 str->append(", "); | 567 str->append(", "); |
| 571 } | 568 } |
| 572 } | 569 } |
| 573 str->append(")"); | 570 str->append(")"); |
| 574 } | 571 } |
| 575 #endif | 572 #endif |
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