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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkColorMatrixFilter.h" | 8 #include "SkColorMatrixFilter.h" |
| 9 #include "SkColorMatrix.h" | 9 #include "SkColorMatrix.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| (...skipping 524 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 535 GrContext*, | 535 GrContext*, |
| 536 const GrCaps&, | 536 const GrCaps&, |
| 537 GrTexture* dummyTextures[2])
{ | 537 GrTexture* dummyTextures[2])
{ |
| 538 SkColorMatrix colorMatrix; | 538 SkColorMatrix colorMatrix; |
| 539 for (size_t i = 0; i < SK_ARRAY_COUNT(colorMatrix.fMat); ++i) { | 539 for (size_t i = 0; i < SK_ARRAY_COUNT(colorMatrix.fMat); ++i) { |
| 540 colorMatrix.fMat[i] = random->nextSScalar1(); | 540 colorMatrix.fMat[i] = random->nextSScalar1(); |
| 541 } | 541 } |
| 542 return ColorMatrixEffect::Create(colorMatrix); | 542 return ColorMatrixEffect::Create(colorMatrix); |
| 543 } | 543 } |
| 544 | 544 |
| 545 bool SkColorMatrixFilter::asFragmentProcessors(GrContext*, | 545 bool SkColorMatrixFilter::asFragmentProcessors(GrContext*, GrShaderDataManager*, |
| 546 SkTDArray<GrFragmentProcessor*>*
array) const { | 546 SkTDArray<GrFragmentProcessor*>*
array) const { |
| 547 GrFragmentProcessor* frag = ColorMatrixEffect::Create(fMatrix); | 547 GrFragmentProcessor* frag = ColorMatrixEffect::Create(fMatrix); |
| 548 if (frag) { | 548 if (frag) { |
| 549 if (array) { | 549 if (array) { |
| 550 *array->append() = frag; | 550 *array->append() = frag; |
| 551 } else { | 551 } else { |
| 552 frag->unref(); | 552 frag->unref(); |
| 553 SkDEBUGCODE(frag = NULL;) | 553 SkDEBUGCODE(frag = NULL;) |
| 554 } | 554 } |
| 555 return true; | 555 return true; |
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| 566 str->append("matrix: ("); | 566 str->append("matrix: ("); |
| 567 for (int i = 0; i < 20; ++i) { | 567 for (int i = 0; i < 20; ++i) { |
| 568 str->appendScalar(fMatrix.fMat[i]); | 568 str->appendScalar(fMatrix.fMat[i]); |
| 569 if (i < 19) { | 569 if (i < 19) { |
| 570 str->append(", "); | 570 str->append(", "); |
| 571 } | 571 } |
| 572 } | 572 } |
| 573 str->append(")"); | 573 str->append(")"); |
| 574 } | 574 } |
| 575 #endif | 575 #endif |
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