Index: include/gpu/gl/SkGLContext.h |
diff --git a/include/gpu/gl/SkGLContext.h b/include/gpu/gl/SkGLContext.h |
index f9b32276e4285d006d30bc6df3ce5fcf1329b4c9..3d232e558eebc6d2c8f7990db4e58e83fd4675f7 100644 |
--- a/include/gpu/gl/SkGLContext.h |
+++ b/include/gpu/gl/SkGLContext.h |
@@ -9,7 +9,7 @@ |
#define SkGLContext_DEFINED |
#include "GrGLInterface.h" |
-#include "../../private/SkGpuFenceSync.h" |
+#include "../../src/gpu/SkGpuFenceSync.h" |
/** |
* Create an offscreen opengl context with an RGBA8 / 8bit stencil FBO. |
@@ -18,7 +18,7 @@ |
class SK_API SkGLContext : public SkRefCnt { |
public: |
- |
+ |
~SkGLContext() override; |