Index: include/private/SkPathPriv.h |
diff --git a/include/private/SkPathPriv.h b/include/private/SkPathPriv.h |
deleted file mode 100644 |
index 934c730660427b6088a1f9681d2cee803c3dc096..0000000000000000000000000000000000000000 |
--- a/include/private/SkPathPriv.h |
+++ /dev/null |
@@ -1,64 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef SkPathPriv_DEFINED |
-#define SkPathPriv_DEFINED |
- |
-#include "SkPath.h" |
- |
-class SkPathPriv { |
-public: |
- enum FirstDirection { |
- kCW_FirstDirection, // == SkPath::kCW_Direction |
- kCCW_FirstDirection, // == SkPath::kCCW_Direction |
- kUnknown_FirstDirection, |
- }; |
- |
- static FirstDirection AsFirstDirection(SkPath::Direction dir) { |
- // since we agree numerically for the values in Direction, we can just cast. |
- return (FirstDirection)dir; |
- } |
- |
- /** |
- * Return the opposite of the specified direction. kUnknown is its own |
- * opposite. |
- */ |
- static FirstDirection OppositeFirstDirection(FirstDirection dir) { |
- static const FirstDirection gOppositeDir[] = { |
- kCCW_FirstDirection, kCW_FirstDirection, kUnknown_FirstDirection, |
- }; |
- return gOppositeDir[dir]; |
- } |
- |
- /** |
- * Tries to quickly compute the direction of the first non-degenerate |
- * contour. If it can be computed, return true and set dir to that |
- * direction. If it cannot be (quickly) determined, return false and ignore |
- * the dir parameter. If the direction was determined, it is cached to make |
- * subsequent calls return quickly. |
- */ |
- static bool CheapComputeFirstDirection(const SkPath&, FirstDirection* dir); |
- |
- /** |
- * Returns true if the path's direction can be computed via |
- * cheapComputDirection() and if that computed direction matches the |
- * specified direction. If dir is kUnknown, returns true if the direction |
- * cannot be computed. |
- */ |
- static bool CheapIsFirstDirection(const SkPath& path, FirstDirection dir) { |
- FirstDirection computedDir = kUnknown_FirstDirection; |
- (void)CheapComputeFirstDirection(path, &computedDir); |
- return computedDir == dir; |
- } |
- |
- static bool LastVerbIsClose(const SkPath& path) { |
- int count = path.countVerbs(); |
- return count >= 1 && path.fPathRef->verbs()[~(count - 1)] == SkPath::Verb::kClose_Verb; |
- } |
-}; |
- |
-#endif |