| Index: Source/platform/graphics/filters/FEDropShadow.h
|
| diff --git a/Source/platform/graphics/filters/FEDropShadow.h b/Source/platform/graphics/filters/FEDropShadow.h
|
| index aeb5ec67584e4f980f226fb033e8881d98689c29..ce7504f969882aa4e993936f0154489b51315f80 100644
|
| --- a/Source/platform/graphics/filters/FEDropShadow.h
|
| +++ b/Source/platform/graphics/filters/FEDropShadow.h
|
| @@ -48,10 +48,10 @@ public:
|
| float shadowOpacity() const { return m_shadowOpacity; }
|
| void setShadowOpacity(float shadowOpacity) { m_shadowOpacity = shadowOpacity; }
|
|
|
| - virtual FloatRect mapRect(const FloatRect&, bool forward = true) override final;
|
| + FloatRect mapRect(const FloatRect&, bool forward = true) final;
|
|
|
| - virtual TextStream& externalRepresentation(TextStream&, int indention) const override;
|
| - virtual PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*) override;
|
| + TextStream& externalRepresentation(TextStream&, int indention) const override;
|
| + PassRefPtr<SkImageFilter> createImageFilter(SkiaImageFilterBuilder*) override;
|
|
|
| private:
|
| FEDropShadow(Filter*, float, float, float, float, const Color&, float);
|
|
|