Index: Source/core/layout/LayoutBlock.cpp |
diff --git a/Source/core/layout/LayoutBlock.cpp b/Source/core/layout/LayoutBlock.cpp |
index 5cee8786dba8a9c20f46c54ec7b6042949bd0eff..66a4e5f748408c29c30d30d0b9728d7e61f697a6 100644 |
--- a/Source/core/layout/LayoutBlock.cpp |
+++ b/Source/core/layout/LayoutBlock.cpp |
@@ -375,7 +375,7 @@ void LayoutBlock::invalidatePaintOfSubtreesIfNeeded(PaintInvalidationState& chil |
// the inline elements position in PaintInvalidationState. |
if (box->style()->position() == AbsolutePosition) { |
LayoutObject* container = box->container(&paintInvalidationContainerForChild, 0); |
- if (container->isRelPositioned() && container->isLayoutInline()) { |
+ if (container->isInFlowPositioned() && container->isLayoutInline()) { |
// FIXME: We should be able to use PaintInvalidationState for this. |
// Currently, we will place absolutely positioned elements inside |
// relatively positioned inline blocks in the wrong location. crbug.com/371485 |
@@ -1804,7 +1804,7 @@ static inline bool isEditingBoundary(LayoutObject* ancestor, LayoutObject* child |
static PositionWithAffinity positionForPointRespectingEditingBoundaries(LayoutBlock* parent, LayoutBox* child, const LayoutPoint& pointInParentCoordinates) |
{ |
LayoutPoint childLocation = child->location(); |
- if (child->isRelPositioned()) |
+ if (child->isInFlowPositioned()) |
childLocation += child->offsetForInFlowPosition(); |
// FIXME: This is wrong if the child's writing-mode is different from the parent's. |