| Index: Source/core/svg/SVGPathSegList.h
|
| diff --git a/Source/core/svg/SVGPathSegList.h b/Source/core/svg/SVGPathSegList.h
|
| index 7ebf7b435a127b390c4dd58e892338075d44562a..fc3dbf63eeb79bf3e225627a0f2593822010d32e 100644
|
| --- a/Source/core/svg/SVGPathSegList.h
|
| +++ b/Source/core/svg/SVGPathSegList.h
|
| @@ -58,7 +58,7 @@ public:
|
| return nullptr;
|
| }
|
|
|
| - virtual ~SVGPathSegList();
|
| + ~SVGPathSegList() override;
|
|
|
| const SVGPathByteStream* byteStream() const;
|
| void clearByteStream() { m_byteStream.clear(); }
|
| @@ -134,14 +134,14 @@ public:
|
| PassRefPtrWillBeRawPtr<ItemPropertyType> appendItem(PassRefPtrWillBeRawPtr<ItemPropertyType> passItem);
|
|
|
| // SVGPropertyBase:
|
| - virtual PassRefPtrWillBeRawPtr<SVGPropertyBase> cloneForAnimation(const String&) const override;
|
| - virtual PassRefPtrWillBeRawPtr<SVGPathSegList> clone() override;
|
| - virtual String valueAsString() const override;
|
| + PassRefPtrWillBeRawPtr<SVGPropertyBase> cloneForAnimation(const String&) const override;
|
| + PassRefPtrWillBeRawPtr<SVGPathSegList> clone() override;
|
| + String valueAsString() const override;
|
| void setValueAsString(const String&, ExceptionState&);
|
|
|
| - virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
|
| - virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> fromValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) override;
|
| - virtual float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement*) override;
|
| + void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
|
| + void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> fromValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) override;
|
| + float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement*) override;
|
|
|
| static AnimatedPropertyType classType() { return AnimatedPath; }
|
|
|
|
|