Index: Source/core/svg/SVGPathSegList.h |
diff --git a/Source/core/svg/SVGPathSegList.h b/Source/core/svg/SVGPathSegList.h |
index 7ebf7b435a127b390c4dd58e892338075d44562a..fc3dbf63eeb79bf3e225627a0f2593822010d32e 100644 |
--- a/Source/core/svg/SVGPathSegList.h |
+++ b/Source/core/svg/SVGPathSegList.h |
@@ -58,7 +58,7 @@ public: |
return nullptr; |
} |
- virtual ~SVGPathSegList(); |
+ ~SVGPathSegList() override; |
const SVGPathByteStream* byteStream() const; |
void clearByteStream() { m_byteStream.clear(); } |
@@ -134,14 +134,14 @@ public: |
PassRefPtrWillBeRawPtr<ItemPropertyType> appendItem(PassRefPtrWillBeRawPtr<ItemPropertyType> passItem); |
// SVGPropertyBase: |
- virtual PassRefPtrWillBeRawPtr<SVGPropertyBase> cloneForAnimation(const String&) const override; |
- virtual PassRefPtrWillBeRawPtr<SVGPathSegList> clone() override; |
- virtual String valueAsString() const override; |
+ PassRefPtrWillBeRawPtr<SVGPropertyBase> cloneForAnimation(const String&) const override; |
+ PassRefPtrWillBeRawPtr<SVGPathSegList> clone() override; |
+ String valueAsString() const override; |
void setValueAsString(const String&, ExceptionState&); |
- virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override; |
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> fromValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) override; |
- virtual float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement*) override; |
+ void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override; |
+ void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> fromValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) override; |
+ float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement*) override; |
static AnimatedPropertyType classType() { return AnimatedPath; } |