Index: Source/core/svg/SVGLength.h |
diff --git a/Source/core/svg/SVGLength.h b/Source/core/svg/SVGLength.h |
index b228627f63c79aa57386ce2a89cece9349166cda..bdfafd1156ee20a56a387ac7d2693aab6fcb7e0f 100644 |
--- a/Source/core/svg/SVGLength.h |
+++ b/Source/core/svg/SVGLength.h |
@@ -48,7 +48,7 @@ public: |
} |
PassRefPtrWillBeRawPtr<SVGLength> clone() const; |
- virtual PassRefPtrWillBeRawPtr<SVGPropertyBase> cloneForAnimation(const String&) const override; |
+ PassRefPtrWillBeRawPtr<SVGPropertyBase> cloneForAnimation(const String&) const override; |
SVGLengthType unitType() const { return static_cast<SVGLengthType>(m_unitType); } |
CSSPrimitiveValue::UnitType cssUnitTypeQuirk() const |
@@ -84,7 +84,7 @@ public: |
// Scale the input value by this SVGLength. Higher precision than input * valueAsPercentage(). |
float scaleByPercentage(float) const; |
- virtual String valueAsString() const override; |
+ String valueAsString() const override; |
void setValueAsString(const String&, ExceptionState&); |
void newValueSpecifiedUnits(SVGLengthType, float valueInSpecifiedUnits); |
@@ -112,9 +112,9 @@ public: |
PassRefPtrWillBeRawPtr<SVGLength> blend(PassRefPtrWillBeRawPtr<SVGLength> from, float progress) const; |
- virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override; |
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWillBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) override; |
- virtual float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement* contextElement) override; |
+ void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override; |
+ void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWillBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) override; |
+ float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement* contextElement) override; |
static AnimatedPropertyType classType() { return AnimatedLength; } |