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Side by Side Diff: Source/core/svg/SVGPoint.h

Issue 1212253012: Fix virtual/override/final usage in Source/core/svg/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved. 2 * Copyright (C) 2014 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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58 const FloatPoint& value() const { return m_value; } 58 const FloatPoint& value() const { return m_value; }
59 void setValue(const FloatPoint& value) { m_value = value; } 59 void setValue(const FloatPoint& value) { m_value = value; }
60 60
61 float x() const { return m_value.x(); } 61 float x() const { return m_value.x(); }
62 float y() const { return m_value.y(); } 62 float y() const { return m_value.y(); }
63 void setX(float f) { m_value.setX(f); } 63 void setX(float f) { m_value.setX(f); }
64 void setY(float f) { m_value.setY(f); } 64 void setY(float f) { m_value.setY(f); }
65 65
66 FloatPoint matrixTransform(const AffineTransform&) const; 66 FloatPoint matrixTransform(const AffineTransform&) const;
67 67
68 virtual String valueAsString() const override; 68 String valueAsString() const override;
69 void setValueAsString(const String&, ExceptionState&); 69 void setValueAsString(const String&, ExceptionState&);
70 70
71 virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) overr ide; 71 void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
72 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWi llBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndO fDurationValue, SVGElement* contextElement) override; 72 void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWillBeRawP tr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDuratio nValue, SVGElement* contextElement) override;
73 virtual float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement* contextElement) override; 73 float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGEleme nt* contextElement) override;
74 74
75 static AnimatedPropertyType classType() { return AnimatedPoint; } 75 static AnimatedPropertyType classType() { return AnimatedPoint; }
76 76
77 private: 77 private:
78 SVGPoint(); 78 SVGPoint();
79 explicit SVGPoint(const FloatPoint&); 79 explicit SVGPoint(const FloatPoint&);
80 80
81 template<typename CharType> 81 template<typename CharType>
82 void parse(const CharType*& ptr, const CharType* end, ExceptionState&); 82 void parse(const CharType*& ptr, const CharType* end, ExceptionState&);
83 83
84 FloatPoint m_value; 84 FloatPoint m_value;
85 }; 85 };
86 86
87 inline PassRefPtrWillBeRawPtr<SVGPoint> toSVGPoint(PassRefPtrWillBeRawPtr<SVGPro pertyBase> passBase) 87 inline PassRefPtrWillBeRawPtr<SVGPoint> toSVGPoint(PassRefPtrWillBeRawPtr<SVGPro pertyBase> passBase)
88 { 88 {
89 RefPtrWillBeRawPtr<SVGPropertyBase> base = passBase; 89 RefPtrWillBeRawPtr<SVGPropertyBase> base = passBase;
90 ASSERT(base->type() == SVGPoint::classType()); 90 ASSERT(base->type() == SVGPoint::classType());
91 return static_pointer_cast<SVGPoint>(base.release()); 91 return static_pointer_cast<SVGPoint>(base.release());
92 } 92 }
93 93
94 } // namespace blink 94 } // namespace blink
95 95
96 #endif // SVGPoint_h 96 #endif // SVGPoint_h
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