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| 1 /* | 1 /* |
| 2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 58 const FloatPoint& value() const { return m_value; } | 58 const FloatPoint& value() const { return m_value; } |
| 59 void setValue(const FloatPoint& value) { m_value = value; } | 59 void setValue(const FloatPoint& value) { m_value = value; } |
| 60 | 60 |
| 61 float x() const { return m_value.x(); } | 61 float x() const { return m_value.x(); } |
| 62 float y() const { return m_value.y(); } | 62 float y() const { return m_value.y(); } |
| 63 void setX(float f) { m_value.setX(f); } | 63 void setX(float f) { m_value.setX(f); } |
| 64 void setY(float f) { m_value.setY(f); } | 64 void setY(float f) { m_value.setY(f); } |
| 65 | 65 |
| 66 FloatPoint matrixTransform(const AffineTransform&) const; | 66 FloatPoint matrixTransform(const AffineTransform&) const; |
| 67 | 67 |
| 68 virtual String valueAsString() const override; | 68 String valueAsString() const override; |
| 69 void setValueAsString(const String&, ExceptionState&); | 69 void setValueAsString(const String&, ExceptionState&); |
| 70 | 70 |
| 71 virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) overr
ide; | 71 void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override; |
| 72 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage,
unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWi
llBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndO
fDurationValue, SVGElement* contextElement) override; | 72 void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned
repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> from, PassRefPtrWillBeRawP
tr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDuratio
nValue, SVGElement* contextElement) override; |
| 73 virtual float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to,
SVGElement* contextElement) override; | 73 float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGEleme
nt* contextElement) override; |
| 74 | 74 |
| 75 static AnimatedPropertyType classType() { return AnimatedPoint; } | 75 static AnimatedPropertyType classType() { return AnimatedPoint; } |
| 76 | 76 |
| 77 private: | 77 private: |
| 78 SVGPoint(); | 78 SVGPoint(); |
| 79 explicit SVGPoint(const FloatPoint&); | 79 explicit SVGPoint(const FloatPoint&); |
| 80 | 80 |
| 81 template<typename CharType> | 81 template<typename CharType> |
| 82 void parse(const CharType*& ptr, const CharType* end, ExceptionState&); | 82 void parse(const CharType*& ptr, const CharType* end, ExceptionState&); |
| 83 | 83 |
| 84 FloatPoint m_value; | 84 FloatPoint m_value; |
| 85 }; | 85 }; |
| 86 | 86 |
| 87 inline PassRefPtrWillBeRawPtr<SVGPoint> toSVGPoint(PassRefPtrWillBeRawPtr<SVGPro
pertyBase> passBase) | 87 inline PassRefPtrWillBeRawPtr<SVGPoint> toSVGPoint(PassRefPtrWillBeRawPtr<SVGPro
pertyBase> passBase) |
| 88 { | 88 { |
| 89 RefPtrWillBeRawPtr<SVGPropertyBase> base = passBase; | 89 RefPtrWillBeRawPtr<SVGPropertyBase> base = passBase; |
| 90 ASSERT(base->type() == SVGPoint::classType()); | 90 ASSERT(base->type() == SVGPoint::classType()); |
| 91 return static_pointer_cast<SVGPoint>(base.release()); | 91 return static_pointer_cast<SVGPoint>(base.release()); |
| 92 } | 92 } |
| 93 | 93 |
| 94 } // namespace blink | 94 } // namespace blink |
| 95 | 95 |
| 96 #endif // SVGPoint_h | 96 #endif // SVGPoint_h |
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