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Unified Diff: cc/layers/heads_up_display_layer_impl.cc

Issue 121223002: DevTools: Change paint rectangles' colors in compositor to shades of green. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Made colors closer in hue space. Created 6 years, 11 months ago
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Index: cc/layers/heads_up_display_layer_impl.cc
diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc
index be5af99c71edea84b8c11f2c2d4f5cddf675d94d..c1b53ec9d4b45885f1f47b38a35ab80a88fde173 100644
--- a/cc/layers/heads_up_display_layer_impl.cc
+++ b/cc/layers/heads_up_display_layer_impl.cc
@@ -71,7 +71,8 @@ HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl,
typeface_(skia::AdoptRef(
SkTypeface::CreateFromName("monospace", SkTypeface::kBold))),
fps_graph_(60.0, 80.0),
- paint_time_graph_(16.0, 48.0) {}
+ paint_time_graph_(16.0, 48.0),
+ current_paint_rect_color_(0) {}
HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {}
@@ -591,6 +592,8 @@ void HeadsUpDisplayLayerImpl::DrawDebugRects(
DebugRectHistory* debug_rect_history) const {
const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects();
SkPaint paint = CreatePaint();
+ // static int s_currentPaintRectColor = 0;
danakj 2014/02/10 16:11:12 remove this
+ current_paint_rect_color_++;
for (size_t i = 0; i < debug_rects.size(); ++i) {
SkColor stroke_color = 0;
@@ -600,8 +603,9 @@ void HeadsUpDisplayLayerImpl::DrawDebugRects(
switch (debug_rects[i].type) {
case PAINT_RECT_TYPE:
- stroke_color = DebugColors::PaintRectBorderColor();
- fill_color = DebugColors::PaintRectFillColor();
+ stroke_color =
+ DebugColors::PaintRectBorderColor(current_paint_rect_color_);
+ fill_color = DebugColors::PaintRectFillColor(current_paint_rect_color_);
stroke_width = DebugColors::PaintRectBorderWidth();
break;
case PROPERTY_CHANGED_RECT_TYPE:
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