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Unified Diff: LayoutTests/fast/canvas/webgl/bad-arguments-test-expected.txt

Issue 121113004: Improve handling of failed integer type conversions. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 6 years, 11 months ago
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Index: LayoutTests/fast/canvas/webgl/bad-arguments-test-expected.txt
diff --git a/LayoutTests/fast/canvas/webgl/bad-arguments-test-expected.txt b/LayoutTests/fast/canvas/webgl/bad-arguments-test-expected.txt
index cabde14ad88f013cf2c98ae9bd912c3d52d77a22..0ec7bec7e53d0ea7c3d8343e8acfdec5ee198853 100644
--- a/LayoutTests/fast/canvas/webgl/bad-arguments-test-expected.txt
+++ b/LayoutTests/fast/canvas/webgl/bad-arguments-test-expected.txt
@@ -20,13 +20,13 @@ PASS context.bindRenderbuffer(context.RENDERBUFFER, argument) threw exception Ty
PASS context.bindTexture(context.TEXTURE_2D, argument) threw exception TypeError: Failed to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not of type 'WebGLTexture'..
PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, argument) threw exception TypeError: Failed to execute 'framebufferRenderbuffer' on 'WebGLRenderingContext': parameter 4 is not of type 'WebGLRenderbuffer'..
PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, argument, 0) threw exception TypeError: Failed to execute 'framebufferTexture2D' on 'WebGLRenderingContext': parameter 4 is not of type 'WebGLTexture'..
-PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception TypeError: Type error.
-PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeError: Type error.
-PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0, 0.0])) threw exception TypeError: Type error.
-PASS context.getProgramParameter(argument, 0) threw exception TypeError: Type error.
-PASS context.getShaderParameter(argument, 0) threw exception TypeError: Type error.
-PASS context.getUniform(argument, loc) threw exception TypeError: Type error.
-PASS context.getUniform(program, argument) threw exception TypeError: Type error.
+PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception TypeError: Failed to execute 'uniform2fv' on 'WebGLRenderingContext': The 1st argument is not a WebGLUniformLocation object..
+PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeError: Failed to execute 'uniform2iv' on 'WebGLRenderingContext': The 1st argument is not a WebGLUniformLocation object..
+PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0, 0.0])) threw exception TypeError: Failed to execute 'uniformMatrix2fv' on 'WebGLRenderingContext': The 1st argument is not a WebGLUniformLocation object..
+PASS context.getProgramParameter(argument, 0) threw exception TypeError: Failed to execute 'getProgramParameter' on 'WebGLRenderingContext': The 1st argument is not a WebGLProgram object..
+PASS context.getShaderParameter(argument, 0) threw exception TypeError: Failed to execute 'getShaderParameter' on 'WebGLRenderingContext': The 1st argument is not a WebGLShader object..
+PASS context.getUniform(argument, loc) threw exception TypeError: Failed to execute 'getUniform' on 'WebGLRenderingContext': The 1st argument is not a WebGLProgram object..
+PASS context.getUniform(program, argument) threw exception TypeError: Failed to execute 'getUniform' on 'WebGLRenderingContext': The 2nd argument is not a WebGLUniformLocation object..
PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') threw exception TypeError: Failed to execute 'getUniformLocation' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram'..
PASS context.getProgramInfoLog(argument) threw exception TypeError: Failed to execute 'getProgramInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram'..
PASS context.getShaderInfoLog(argument) threw exception TypeError: Failed to execute 'getShaderInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLShader'..
@@ -46,13 +46,13 @@ PASS context.bindRenderbuffer(context.RENDERBUFFER, argument) threw exception Ty
PASS context.bindTexture(context.TEXTURE_2D, argument) threw exception TypeError: Failed to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not of type 'WebGLTexture'..
PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, argument) threw exception TypeError: Failed to execute 'framebufferRenderbuffer' on 'WebGLRenderingContext': parameter 4 is not of type 'WebGLRenderbuffer'..
PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, argument, 0) threw exception TypeError: Failed to execute 'framebufferTexture2D' on 'WebGLRenderingContext': parameter 4 is not of type 'WebGLTexture'..
-PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception TypeError: Type error.
-PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeError: Type error.
-PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0, 0.0])) threw exception TypeError: Type error.
-PASS context.getProgramParameter(argument, 0) threw exception TypeError: Type error.
-PASS context.getShaderParameter(argument, 0) threw exception TypeError: Type error.
-PASS context.getUniform(argument, loc) threw exception TypeError: Type error.
-PASS context.getUniform(program, argument) threw exception TypeError: Type error.
+PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception TypeError: Failed to execute 'uniform2fv' on 'WebGLRenderingContext': The 1st argument is not a WebGLUniformLocation object..
+PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeError: Failed to execute 'uniform2iv' on 'WebGLRenderingContext': The 1st argument is not a WebGLUniformLocation object..
+PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0, 0.0])) threw exception TypeError: Failed to execute 'uniformMatrix2fv' on 'WebGLRenderingContext': The 1st argument is not a WebGLUniformLocation object..
+PASS context.getProgramParameter(argument, 0) threw exception TypeError: Failed to execute 'getProgramParameter' on 'WebGLRenderingContext': The 1st argument is not a WebGLProgram object..
+PASS context.getShaderParameter(argument, 0) threw exception TypeError: Failed to execute 'getShaderParameter' on 'WebGLRenderingContext': The 1st argument is not a WebGLShader object..
+PASS context.getUniform(argument, loc) threw exception TypeError: Failed to execute 'getUniform' on 'WebGLRenderingContext': The 1st argument is not a WebGLProgram object..
+PASS context.getUniform(program, argument) threw exception TypeError: Failed to execute 'getUniform' on 'WebGLRenderingContext': The 2nd argument is not a WebGLUniformLocation object..
PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') threw exception TypeError: Failed to execute 'getUniformLocation' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram'..
PASS context.getProgramInfoLog(argument) threw exception TypeError: Failed to execute 'getProgramInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram'..
PASS context.getShaderInfoLog(argument) threw exception TypeError: Failed to execute 'getShaderInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLShader'..
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