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| 1 # Life of a URLRequest | |
| 2 | |
| 3 This document is intended as an overview of the core layers of the network | |
| 4 stack, their basic responsibilities, how they fit together, and where some of | |
| 5 the pain points are, without going into too much detail. Though it touches a | |
| 6 bit on child processes and the content/loader stack, the focus is on net/ | |
| 7 itself. | |
| 8 | |
| 9 It's particularly targeted at people new to the Chrome network stack, but | |
| 10 should also be useful for team members who may be experts at some parts of the | |
| 11 stack, but are largely unfamiliar with other components. It starts by walking | |
| 12 through how a basic request issued by another process works its way through the | |
| 13 network stack, and then moves on to discuss how various components plug in. | |
| 14 | |
| 15 If you notice any inaccuracies in this document, or feel that things could be | |
| 16 better explained, please do not hesitate to submit patches. | |
| 17 | |
| 18 # Anatomy of the Network Stack | |
| 19 | |
| 20 The main top-level network stack object is the URLRequextContext. The context | |
| 21 has non-owning pointers to everything needed to create and issue a URLRequest. | |
| 22 The context must outlive all requests that use it. Creating a context is a | |
| 23 rather complicated process, and it's recommended that most consumers use | |
| 24 URLRequestContextBuilder to do this. | |
| 25 | |
| 26 Chrome has a number of different URLRequestContexts, as there is often a need to | |
| 27 keep cookies, caches, and socket pools separate for different types of requests. | |
| 28 Here are the ones that the network team owns: | |
| 29 | |
| 30 * The proxy URLRequestContext, owned by the IOThread and used to get PAC | |
| 31 scripts while avoiding re-entrancy. | |
| 32 * The system URLRequestContext, also owned by the IOThread, used for requests | |
| 33 that aren't associated with a profile. | |
| 34 * Each profile, including incognito profiles, has a number of URLRequestContexts | |
| 35 that are created as needed: | |
| 36 * The main URLRequestContext is mostly created in ProfileIOData, though it | |
| 37 has a couple components that are passed in from content's StoragePartition | |
| 38 code. Several other components are shared with the system URLRequestContext, | |
| 39 like the HostResolver. | |
| 40 * Each non-incognito profile also has a media request context, which uses a | |
| 41 different on-disk cache than the main request context. This prevents a | |
| 42 single huge media file from evicting everything else in the cache. | |
| 43 * On desktop platforms, each profile has a request context for extensions. | |
| 44 * Each profile has two contexts for each isolated app (One for media, one | |
| 45 for everything else). | |
| 46 | |
| 47 The primary use of the URLRequestContext is to create URLRequest objects using | |
| 48 URLRequestContext::CreateRequest(). URLRequests can then be use to make the | |
| 49 actual request to a server. Each URLRequest tracks a single request across all | |
| 50 redirects until an error occurs, its canceled, or a final response is received, | |
| 51 with a (possibly empty) body. | |
| 52 | |
| 53 The HttpNetworkSession is another major network stack object. It owns the | |
| 54 HttpStreamFactory, the socket pools, and the HTTP/2 and QUIC session pools. It | |
| 55 also has non-owning pointers to the network stack objects that more directly | |
| 56 deal with sockets. | |
| 57 | |
| 58 This document does not mention either of these objects much, but at layers | |
| 59 above the HttpStreamFactory, objects often grab their dependencies from the | |
| 60 URLRequestContext, while the HttpStreamFactory and layers below it generally | |
| 61 get their dependencies from the HttpNetworkSession. | |
| 62 | |
| 63 | |
| 64 # How many "Delegates"? | |
| 65 | |
| 66 The network stack informs the embedder of important events for a request using | |
| 67 two main interfaces: the URLRequest::Delegate interface and the NetworkDelegate | |
| 68 interface. | |
| 69 | |
| 70 The URLRequest::Delegate interface consists of a small set of callbacks needed | |
| 71 to let the embedder drive a request forward. URLRequest::Delegates generally own | |
| 72 the URLRequest. | |
| 73 | |
| 74 The NetworkDelegate is an object pointed to by the URLRequestContext and shared | |
| 75 by all requests, and includes callbacks corresponding to most of the | |
| 76 URLRequest::Delegate's callbacks, as well as an assortment of other methods. The | |
| 77 NetworkDelegate is optional, while the URLRequest::Delegate is not. | |
| 78 | |
| 79 | |
| 80 # Life of a Simple URLRequest | |
| 81 | |
| 82 A request for data is normally dispatched from a child to the browser process. | |
| 83 There a URLRequest is created to drive the request. A protocol-specific job | |
| 84 (e.g. HTTP, data, file) is attached to the request. That job first checks the | |
| 85 cache, and then creates a network connection object, if necessary, to actually | |
| 86 fetch the data. That connection object interacts with network socket pools to | |
| 87 potentially re-use sockets; the socket pools create and connect a socket if | |
| 88 there is no appropriate existing socket. Once that socket exists, the HTTP | |
| 89 request is dispatched, the response read and parsed, and the result returned | |
| 90 back up the stack and sent over to the child process. | |
| 91 | |
| 92 Of course, it's not quite that simple :-}. | |
| 93 | |
| 94 Consider a simple request issued by a child process. Suppose it's an HTTP | |
| 95 request, the response is uncompressed, no matching entry in the cache, and there | |
| 96 are no idle sockets connected to the server in the socket pool. | |
| 97 | |
| 98 Continuing with a "simple" URLRequest, here's a bit more detail on how things | |
| 99 work. | |
| 100 | |
| 101 ### Request starts in a child process | |
| 102 | |
| 103 Summary: | |
| 104 | |
| 105 * ResourceDispatcher creates an IPCResourceLoaderBridge. | |
| 106 * The IPCResourceLoaderBridge asks ResourceDispatcher to start the request. | |
| 107 * ResourceDispatcher sends an IPC to the ResourceDispatcherHost in the | |
| 108 browser process. | |
| 109 | |
| 110 Chrome has a single browser process, which handles network requests and tab | |
| 111 management, among other things, and multiple child processes, which are | |
| 112 generally sandboxed so can't send out network requests directly. There are | |
| 113 multiple types of child processes (renderer, GPU, plugin, etc). The renderer | |
| 114 processes are the ones that layout webpages and run HTML. | |
| 115 | |
| 116 Each child process has at most one ResourceDispatcher, which is responsible for | |
| 117 all URL request-related communication with the browser process. When something | |
| 118 in another process needs to issue a resource request, it calls into the | |
| 119 ResourceDispatcher, which returns an IPCResourceLoaderBridge to the caller. | |
| 120 The caller uses the bridge to start a request. When started, the | |
| 121 ResourceDispatcher assigns the request a per-renderer ID, and then sends the | |
| 122 ID, along with all information needed to issue the request, to the | |
| 123 ResourceDispatcherHost in the browser process. | |
| 124 | |
| 125 ### ResourceDispatcherHost sets up the request in the browser process | |
| 126 | |
| 127 Summary: | |
| 128 | |
| 129 * ResourceDispatcherHost uses the URLRequestContext to create the URLRequest. | |
| 130 * ResourceDispatcherHost creates a ResourceLoader and a chain of | |
| 131 ResourceHandlers to manage the URLRequest. | |
| 132 * ResourceLoader starts the URLRequest. | |
| 133 | |
| 134 The ResourceDispatcherHost (RDH), along with most of the network stack, lives | |
| 135 on the browser process's IO thread. The browser process only has one RDH, | |
| 136 which is responsible for handling all network requests initiated by | |
| 137 ResourceDispatchers in all child processes, not just renderer process. | |
|
Randy Smith (Not in Mondays)
2015/07/14 16:35:50
nit: "renderer process*es*"
mmenke
2015/07/14 16:47:47
Done.
| |
| 138 Requests initiated in the browser process don't go through the RDH, with some | |
| 139 exceptions. | |
| 140 | |
| 141 When the RDH sees the request, it calls into a URLRequestContext to create the | |
| 142 URLRequest. The URLRequestContext has pointers to all the network stack | |
| 143 objects needed to issue the request over the network, such as the cache, cookie | |
| 144 store, and host resolver. The RDH then creates a chain of ResourceHandlers | |
| 145 each of which can monitor/modify/delay/cancel the URLRequest and the | |
| 146 information it returns. The only one of these I'll talk about here is the | |
| 147 AsyncResourceHandler, which is the last ResourceHandler in the chain. The RDH | |
| 148 then creates a ResourceLoader (which is the URLRequest::Delegate), passes | |
| 149 ownership of the URLRequest and the ResourceHandler chain to it, and then starts | |
| 150 the ResourceLoader. | |
| 151 | |
| 152 The ResourceLoader checks that none of the ResourceHandlers want to cancel, | |
| 153 modify, or delay the request, and then finally starts the URLRequest. | |
| 154 | |
| 155 ### Check the cache, request an HttpStream | |
| 156 | |
| 157 Summary: | |
| 158 | |
| 159 * The URLRequest asks the URLRequestJobFactory to create a URLRequestJob, in | |
| 160 this case, a URLRequestHttpJob. | |
| 161 * The URLRequestHttpJob asks the HttpCache to create an HttpTransaction | |
| 162 (always an HttpCache::Transaction). | |
| 163 * The HttpCache::Transaction sees there's no cache entry for the request, | |
| 164 and creates an HttpNetworkTransaction. | |
| 165 * The HttpNetworkTransaction calls into the HttpStreamFactory to request an | |
| 166 HttpStream. | |
| 167 | |
| 168 The URLRequest then calls into the URLRequestJobFactory to create a | |
| 169 URLRequestJob and then starts it. In the case of an HTTP or HTTPS request, this | |
| 170 will be a URLRequestHttpJob. The URLRequestHttpJob attaches cookies to the | |
| 171 request, if needed. | |
| 172 | |
| 173 The URLRequestHttpJob calls into the HttpCache to create an | |
| 174 HttpCache::Transaction. If there's no matching entry in the cache, the | |
| 175 HttpCache::Transaction will just call into the HttpNetworkLayer to create an | |
| 176 HttpNetworkTransaction, and transparently wrap it. The HttpNetworkTransaction | |
| 177 then calls into the HttpStreamFactory to request an HttpStream to the server. | |
| 178 | |
| 179 ### Create an HttpStream | |
| 180 | |
| 181 Summary: | |
| 182 | |
| 183 * HttpStreamFactory creates an HttpStreamFactoryImpl::Job. | |
| 184 * HttpStreamFactoryImpl::Job calls into the TransportClientSocketPool to | |
| 185 populate an ClientSocketHandle. | |
| 186 * TransportClientSocketPool has no idle sockets, so it creates a | |
| 187 TransportConnectJob and starts it. | |
| 188 * TransportConnectJob creates a StreamSocket and establishes a connection. | |
| 189 * TransportClientSocketPool puts the StreamSocket in the ClientSocketHandle, | |
| 190 and calls into HttpStreamFactoryImpl::Job. | |
| 191 * HttpStreamFactoryImpl::Job creates an HttpBasicStream, which takes | |
| 192 ownership of the ClientSocketHandle. | |
| 193 * It returns the HttpBasicStream to the HttpNetworkTransaction. | |
| 194 | |
| 195 The HttpStreamFactoryImpl::Job creates a ClientSocketHandle to hold a socket, | |
| 196 once connected, and passes it into the ClientSocketPoolManager. The | |
| 197 ClientSocketPoolManager assembles the TransportSocketParams needed to | |
| 198 establish the connection and creates a group name ("host:port") used to | |
| 199 identify sockets that can be used interchangeably. | |
| 200 | |
| 201 The ClientSocketPoolManager directs the request to the | |
| 202 TransportClientSocketPool, since there's no proxy and it's an HTTP request. The | |
| 203 request is forwarded to the pool's ClientSocketPoolBase<TransportSocketParams>'s | |
| 204 ClientSocketPoolBaseHelper. If there isn't already an idle connection, and there | |
| 205 are available socket slots, the ClientSocketPoolBaseHelper will create a new | |
| 206 TransportConnectJob using the aforementioned params object. This Job will do the | |
| 207 actual DNS lookup by calling into the HostResolverImpl, if needed, and then | |
| 208 finally establishes a connection. | |
| 209 | |
| 210 Once the socket is connected, ownership of the socket is passed to the | |
| 211 ClientSocketHandle. The HttpStreamFactoryImpl::Job is then informed the | |
| 212 connection attempt succeeded, and it then creates an HttpBasicStream, which | |
| 213 takes ownership of the ClientSocketHandle. It then passes ownership of the | |
| 214 HttpBasicStream back to the HttpNetworkTransaction. | |
| 215 | |
| 216 ### Send request and read the response headers | |
| 217 | |
| 218 Summary: | |
| 219 | |
| 220 * HttpNetworkTransaction gives the request headers to the HttpBasicStream, | |
| 221 and tells it to start the request. | |
| 222 * HttpBasicStream sends the request, and waits for the response. | |
| 223 * The HttpBasicStream sends the response headers back to the | |
| 224 HttpNetworkTransaction. | |
| 225 * The response headers are sent up to the URLRequest, to the ResourceLoader, | |
| 226 and down through the ResourceHandler chain. | |
| 227 * They're then sent by the the last ResourceHandler in the chain (the | |
| 228 AsyncResourceHandler) to the ResourceDispatcher, with an IPC. | |
| 229 | |
| 230 The HttpNetworkTransaction passes the request headers to the HttpBasicStream, | |
| 231 which uses an HttpStreamParser to (finally) format the request headers and body | |
| 232 (if present) and send them to the server. | |
| 233 | |
| 234 The HttpStreamParser waits to receive the response and then parses the HTTP/1.x | |
| 235 response headers, and then passes them up through both the | |
| 236 HttpNetworkTransaction and HttpCache::Transaction to the URLRequestHttpJob. The | |
| 237 URLRequestHttpJob saves any cookies, if needed, and then passes the headers up | |
| 238 to the URLRequest and on to the ResourceLoader. | |
| 239 | |
| 240 The ResourceLoader passes them through the chain of ResourceHandlers, and then | |
| 241 they make their way to the AsyncResourceHandler. The AsyncResourceHandler uses | |
| 242 the renderer process ID ("child ID") to figure out which process the request | |
| 243 was associated with, and then sends the headers along with the request ID to | |
| 244 that process's ResourceDispatcher. The ResourceDispatcher uses the ID to | |
| 245 figure out which IPCResourceLoaderBridge the headers should be sent to, which | |
| 246 sends them on to whatever created the IPCResourceLoaderBridge in the first | |
| 247 place. | |
| 248 | |
| 249 ### Response body is read | |
| 250 | |
| 251 Summary: | |
| 252 | |
| 253 * AsyncResourceHandler allocates a 512k ring buffer of shared memory to read | |
| 254 the body of the request. | |
| 255 * AsyncResourceHandler tells the ResourceLoader to read the response body to | |
| 256 the buffer, 32kB at a time. | |
| 257 * AsyncResourceHandler informs the ResourceDispatcher of each read using | |
| 258 cross-process IPCs. | |
| 259 * ResourceDispatcher tells the AsyncResourceHandler when it's done with the | |
| 260 data with each read, so it knows when parts of the buffer can be reused. | |
| 261 | |
| 262 Without waiting to hear back from the ResourceDispatcher, the ResourceLoader | |
| 263 tells its ResourceHandler chain to allocate memory to receive the response | |
| 264 body. The AsyncResourceHandler creates a 512KB ring buffer of shared memory, | |
| 265 and then passes the first 32KB of it to the ResourceLoader for the first read. | |
| 266 The ResourceLoader then passes a 32KB body read request down through the | |
| 267 URLRequest all the way down to the HttpResponseParser. Once some data is read, | |
| 268 possibly less than 32KB, the number of bytes read makes its way back to the | |
| 269 AsyncResourceHandler, which passes the shared memory buffer and the offset and | |
| 270 amount of data read to the renderer process. | |
| 271 | |
| 272 The AsyncResourceHandler relies on ACKs from the renderer to prevent it from | |
| 273 overwriting data that the renderer has yet to consume. This process repeats | |
| 274 until the response body is completely read. | |
| 275 | |
| 276 ### URLRequest is destroyed | |
| 277 | |
| 278 Summary: | |
| 279 | |
| 280 * When complete, the RDH deletes the ResourceLoader, which deletes the | |
| 281 URLRequest and the ResourceHandler chain. | |
| 282 * During destruction, the HttpNetworkTransaction determines if the socket is | |
| 283 reusable, and if so, tells the HttpBasicStream to return it to the socket pool. | |
| 284 | |
| 285 When the URLRequest informs the ResourceLoader it's complete, the | |
| 286 ResourceLoader tells the ResourceHandlers, and the AsyncResourceHandler tells | |
| 287 the ResourceDispatcher the request is complete. The RDH then deletes | |
| 288 ResourceLoader, which deletes the URLRequest and ResourceHandler chain. | |
| 289 | |
| 290 When the HttpNetworkTransaction is being torn down, it figures out if the | |
| 291 socket is reusable. If not, it tells the HttpBasicStream to close the socket. | |
| 292 Either way, the ClientSocketHandle returns the socket is then returned to the | |
| 293 socket pool, either for reuse or so the socket pool knows it has another free | |
| 294 socket slot. | |
| 295 | |
| 296 | |
| 297 # Additional Topics | |
| 298 | |
| 299 ## HTTP Cache | |
| 300 | |
| 301 The HttpCache::Transaction sits between the URLRequestHttpJob and the | |
| 302 HttpNetworkTransaction, and implements the HttpTransaction interface, just like | |
| 303 the HttpNetworkTransaction. The HttpCache::Transaction checks if a request can | |
| 304 be served out of the cache. If a request needs to be revalidated, it handles | |
| 305 sending a 204 revalidation request over the network. It may also break a range | |
| 306 request into multiple cached and non-cached contiguous chunks, and may issue | |
| 307 multiple network requests for a single range URLRequest. | |
| 308 | |
| 309 The HttpCache::Transaction uses one of three disk_cache::Backends to actually | |
| 310 store the cache's index and files: The in memory backend, the blockfile cache | |
| 311 backend, and the simple cache backend. The first is used in incognito. The | |
| 312 latter two are both stored on disk, and are used on different platforms. | |
| 313 | |
| 314 One important detail is that it has a read/write lock for each URL. The lock | |
| 315 technically allows multiple reads at once, but since an HttpCache::Transaction | |
| 316 always grabs the lock for writing and reading before downgrading it to a read | |
| 317 only lock, all requests for the same URL are effectively done serially. The | |
| 318 renderer process merges requests for the same URL in many cases, which mitigates | |
| 319 this problem to some extent. | |
| 320 | |
| 321 It's also worth noting that each renderer process also has its own in-memory | |
| 322 cache, which has no relation to the cache implemented in net/, which lives in | |
| 323 the browser process. | |
| 324 | |
| 325 ## Cancellation | |
| 326 | |
| 327 A request can be cancelled by the child process, by any of the | |
| 328 ResourceHandlers in the chain, or by the ResourceDispatcherHost itself. When the | |
| 329 cancellation message reaches the URLRequest, it passes on the fact it's been | |
| 330 cancelled back to the ResourceLoader, which then sends the message down the | |
| 331 ResourceHandler chain. | |
| 332 | |
| 333 When an HttpNetworkTransaction for a cancelled request is being torn down, it | |
| 334 figures out if the socket the HttpStream owns can potentially be reused, based | |
| 335 on the protocol (HTTP / HTTP/2 / QUIC) and any received headers. If the socket | |
| 336 potentially can be reused, an HttpResponseBodyDrainer is created to try and | |
| 337 read any remaining body bytes of the HttpStream, if any, before returning the | |
| 338 socket to the SocketPool. If this takes too long, or there's an error, the | |
| 339 socket is closed instead. Since this all happens at the layer below the cache, | |
| 340 any drained bytes are not written to the cache, and as far as the cache layer is | |
| 341 concerned, it only has a partial response. | |
| 342 | |
| 343 ## Redirects | |
| 344 | |
| 345 The URLRequestHttpJob checks if headers indicate a redirect when it receives | |
| 346 them from the next layer down (Typically the HttpCache::Transaction). If they | |
| 347 indicate a redirect, it tells the cache the response is complete, ignoring the | |
| 348 body, so the cache only has the headers. The cache then treats it as a complete | |
| 349 entry, even if the headers indicated there will be a body. | |
| 350 | |
| 351 The URLRequestHttpJob then checks with the URLRequest if the request should be | |
|
Randy Smith (Not in Mondays)
2015/07/14 16:35:50
nit: Should this be "... if the redirect should be
mmenke
2015/07/14 16:47:47
Done.
| |
| 352 followed. The URLRequest then informs the ResourceLoader about the redirect, to | |
| 353 give it a chance to cancel the request. The information makes its way down | |
| 354 through the AsyncResourceHandler into the other process, via the | |
| 355 ResourceDispatcher. Whatever issued the original request then checks if the | |
| 356 redirect should be followed. | |
| 357 | |
| 358 The ResourceDispatcher then asynchronously sends a message back to either | |
| 359 follow the redirect or cancel the request. In either case, the old | |
| 360 HttpTransaction is destroyed, and the HttpNetworkTransaction attempts to drain | |
| 361 the socket for reuse, just as in the cancellation case. If the redirect is | |
| 362 followed, the URLRequest calls into the URLRequestJobFactory to create a new | |
| 363 URLRequestJob, and then starts it. | |
| 364 | |
| 365 ## Filters (gzip, SDCH, etc) | |
| 366 | |
| 367 When the URLRequestHttpJob receives headers, it sends a list of all | |
| 368 Content-Encoding values to Filter::Factory, which creates a (possibly empty) | |
| 369 chain of filters. As body bytes are received, they're passed through the | |
| 370 filters at the URLRequestJob layer and the decoded bytes are passed back to the | |
| 371 URLRequest::Delegate. | |
| 372 | |
| 373 Since this is done above the cache layer, the cache stores the responses prior | |
| 374 to decompression. As a result, if files aren't compressed over the wire, they | |
| 375 aren't compressed in the cache, either. This behavior can create problems when | |
| 376 responses are SDCH compressed, as a dictionary and a cached file encoded using | |
| 377 it may have different lifetimes. | |
| 378 | |
| 379 ## Socket Pools | |
| 380 | |
| 381 The ClientSocketPoolManager is responsible for assembling the parameters needed | |
| 382 to connect a socket, and then sending the request to the right socket pool. | |
| 383 Each socket request sent to a socket pool comes with a socket params object, a | |
| 384 ClientSocketHandle, and a "group name". The params object contains all the | |
| 385 information a ConnectJob needs to create a connection of a given type, and | |
| 386 different types of socket pools take different params types. The | |
| 387 ClientSocketHandle will take temporary ownership of a connected socket and | |
| 388 return it to the socket pool when done. All connections with the same group name | |
| 389 in the same pool can be used to service the same connection requests, so it | |
| 390 consists of host, port, protocol, and whether "privacy mode" is enabled for | |
| 391 sockets in the goup. | |
| 392 | |
| 393 All socket pool classes derive from the ClientSocketPoolBase<SocketParamType>. | |
| 394 The ClientSocketPoolBase handles managing sockets - which requests to create | |
| 395 sockets for, which requests get connected sockets first, which sockets belong | |
| 396 to which groups, connection limits per group, keeping track of and closing idle | |
| 397 sockets, etc. Each ClientSocketPoolBase subclass has its own ConnectJob type, | |
| 398 which establishes a connection using the socket params, before the pool hands | |
| 399 out the connected socket. | |
| 400 | |
| 401 ### Socket Pool Layering | |
| 402 | |
| 403 Some socket pools are layered on top other socket pools. This is done when a | |
| 404 "socket" in a higher layer needs to establish a connection in a lower level | |
| 405 pool and then take ownership of it as part of its connection process. For | |
| 406 example, each socket in the SSLClientSocketPool is layered on top of a socket | |
| 407 in the TransportClientSocketPool. There are a couple additional complexities | |
| 408 here. | |
| 409 | |
| 410 From the perspective of the lower layer pool, all of its sockets that a higher | |
| 411 layer pools owns are actively in use, even when the higher layer pool considers | |
| 412 them idle. As a result, when a lower layer pool is at its connection limit and | |
| 413 needs to make a new connection, it will ask any higher layer pools pools to | |
| 414 close an idle connection if they have one, so it can make a new connection. | |
| 415 | |
| 416 Since sockets in the higher layer pool are also in a group in the lower layer | |
| 417 pool, they must have their own distinct group name. This is needed so that, for | |
| 418 instance, SSL and HTTP connections won't grouped together in the | |
| 419 TcpClientSocketPool, which the SSLClientSocketPool sits on top of. | |
| 420 | |
| 421 ### SSL | |
| 422 | |
| 423 When an SSL connection is needed, the ClientSocketPoolManager assembles the | |
| 424 parameters needed both to connect the TCP socket and establish an SSL | |
| 425 connection. It then passes them to the SSLClientSocketPool, which creates | |
| 426 an SSLConnectJob using them. The SSLConnectJob's first step is to call into the | |
| 427 TransportSocketPool to establish a TCP connection. | |
| 428 | |
| 429 Once a connection is established by the lower layered pool, the SSLConnectJob | |
| 430 then starts SSL negotiation. Once that's done, the SSL socket is passed back to | |
| 431 the HttpStreamFactoryImpl::Job that initiated the request, and things proceed | |
| 432 just as with HTTP. When complete, the socket is returned to the | |
| 433 SSLClientSocketPool. | |
| 434 | |
| 435 ## Proxies | |
| 436 | |
| 437 Each proxy has its own completely independent set of socket pools. They have | |
| 438 their own exclusive TransportSocketPool, their own protocol-specific pool above | |
| 439 it, and their own SSLSocketPool above that. HTTPS proxies also have a second | |
| 440 SSLSocketPool between the the HttpProxyClientSocketPool and the | |
| 441 TransportSocketPool, since they can talk SSL to both the proxy and the | |
| 442 destination server, layered on top of each other. | |
| 443 | |
| 444 The first step the HttpStreamFactoryImpl::Job performs, just before calling | |
| 445 into the ClientSocketPoolManager to create a socket, is to pass the URL to the | |
| 446 Proxy service to get an ordered list of proxies (if any) that should be tried | |
| 447 for that URL. Then when the ClientSocketPoolManager tries to get a socket for | |
| 448 the Job, it uses that list of proxies to direct the request to the right socket | |
| 449 pool. | |
| 450 | |
| 451 ## Alternate Protocols | |
| 452 | |
| 453 ### HTTP/2 (Formerly SPDY) | |
| 454 | |
| 455 HTTP/2 negotation is performed as part of the SSL handshake, so when | |
| 456 HttpStreamFactoryImpl::Job gets a socket, it may have HTTP/2 negotiated over it | |
| 457 as well. When it gets a socket with HTTP/2 negotiated as well, the Job creates a | |
| 458 SpdySession using the socket and a SpdyHttpStream on top of the SpdySession. | |
| 459 The SpdyHttpStream will be passed to the HttpNetworkTransaction, which drives | |
| 460 the stream as usual. | |
| 461 | |
| 462 The SpdySession will be shared with other Jobs connecting to the same server, | |
| 463 and future Jobs will find the SpdySession before they try to create a | |
| 464 connection. HttpServerProperties also tracks which servers supported HTTP/2 when | |
| 465 we last talked to them. We only try to establish a single connection to servers | |
| 466 we think speak HTTP/2 when multiple HttpStreamFactoryImpl::Jobs are trying to | |
| 467 connect to them, to avoid wasting resources. | |
| 468 | |
| 469 ### QUIC | |
| 470 | |
| 471 QUIC works quite a bit differently from HTTP/2. Servers advertise QUIC support | |
| 472 with an "Alternate-Protocol" HTTP header in their responses. | |
| 473 HttpServerProperties then tracks servers that have advertised QUIC support. | |
| 474 | |
| 475 When a new request comes in to HttpStreamFactoryImpl for a connection to a | |
| 476 server that has advertised QUIC support in the past, it will create a second | |
| 477 HttpStreamFactoryImpl::Job for QUIC, which returns an QuicHttpStream on success. | |
| 478 The two Jobs (One for QUIC, one for all versions of HTTP) will be raced against | |
| 479 each other, and whichever successfully creates an HttpStream first will be used. | |
| 480 | |
| 481 As with HTTP/2, once a QUIC connection is established, it will be shared with | |
| 482 other Jobs connecting to the same server, and future Jobs will just reuse the | |
| 483 existing QUIC session. | |
| 484 | |
| 485 ## Prioritization | |
| 486 | |
| 487 URLRequests are assigned a priority on creation. It only comes into play in | |
| 488 a couple places: | |
| 489 | |
| 490 * The ResourceScheduler lives outside net/, and in some cases, delays starting | |
| 491 low priority requests on a per-tab basis. | |
| 492 * DNS lookups are initiated based on the highest priority request for a lookup. | |
| 493 * Socket pools hand out and create sockets based on prioritization. However, | |
| 494 when a socket becomes idle, it will be assigned to the highest priority request | |
| 495 for the server its connected to, even if there's a higher priority request to | |
| 496 another server that's waiting on a free socket slot. | |
| 497 * HTTP/2 and QUIC both support sending priorities over-the-wire. | |
| 498 | |
| 499 At the socket pool layer, sockets are only assigned to socket requests once the | |
| 500 socket is connected and SSL is negotiated, if needed. This is done so that if | |
| 501 a higher priority request for a group reaches the socket pool before a | |
| 502 connection is established, the first usable connection goes to the highest | |
| 503 priority socket request. | |
| 504 | |
| 505 ## Non-HTTP Schemes | |
| 506 | |
| 507 The URLRequestJobFactory has a ProtocolHander for each supported scheme. | |
| 508 Non-HTTP URLRequests have their own ProtocolHandlers. Some are implemented in | |
| 509 net/, (like FTP, file, and data, though the renderer handles some data URLs | |
| 510 internally), and others are implemented in content/ or chrome (like blob, | |
| 511 chrome, and chrome-extension). | |
| OLD | NEW |