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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGLQuery_h | 5 #ifndef WebGLQuery_h |
| 6 #define WebGLQuery_h | 6 #define WebGLQuery_h |
| 7 | 7 |
| 8 #include "core/html/canvas/WebGLSharedPlatform3DObject.h" | 8 #include "core/html/canvas/WebGLSharedPlatform3DObject.h" |
| 9 #include "wtf/PassRefPtr.h" | 9 #include "wtf/PassRefPtr.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 class WebGL2RenderingContextBase; | 13 class WebGL2RenderingContextBase; |
| 14 | 14 |
| 15 class WebGLQuery : public WebGLSharedPlatform3DObject { | 15 class WebGLQuery : public WebGLSharedPlatform3DObject { |
| 16 DEFINE_WRAPPERTYPEINFO(); | 16 DEFINE_WRAPPERTYPEINFO(); |
| 17 public: | 17 public: |
| 18 ~WebGLQuery() override; | 18 ~WebGLQuery() override; |
| 19 | 19 |
| 20 static PassRefPtrWillBeRawPtr<WebGLQuery> create(WebGL2RenderingContextBase* ); | 20 static PassRefPtrWillBeRawPtr<WebGLQuery> create(WebGL2RenderingContextBase* ); |
| 21 | 21 |
| 22 void setTarget(GLenum); | |
| 23 GLenum getTarget() const { return m_target; } | |
| 24 bool compatibleTarget(GLenum); | |
|
Ken Russell (switch to Gerrit)
2015/06/24 21:07:22
I'd suggest "isCompatibleWithTarget".
| |
| 25 | |
| 22 protected: | 26 protected: |
| 23 explicit WebGLQuery(WebGL2RenderingContextBase*); | 27 explicit WebGLQuery(WebGL2RenderingContextBase*); |
| 24 | 28 |
| 25 void deleteObjectImpl(WebGraphicsContext3D*) override; | 29 void deleteObjectImpl(WebGraphicsContext3D*) override; |
| 26 | 30 |
| 27 private: | 31 private: |
| 28 bool isQuery() const override { return true; } | 32 bool isQuery() const override { return true; } |
| 33 | |
| 34 GLenum m_target; | |
| 29 }; | 35 }; |
| 30 | 36 |
| 31 } // namespace blink | 37 } // namespace blink |
| 32 | 38 |
| 33 #endif // WebGLQuery_h | 39 #endif // WebGLQuery_h |
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