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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "effects/GrCustomXfermode.h" | 8 #include "effects/GrCustomXfermode.h" |
| 9 #include "effects/GrCustomXfermodePriv.h" | 9 #include "effects/GrCustomXfermodePriv.h" |
| 10 | 10 |
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| 148 // else if (4D < Da) | 148 // else if (4D < Da) |
| 149 fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {", | 149 fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {", |
| 150 dst, component, dst); | 150 dst, component, dst); |
| 151 fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;", | 151 fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;", |
| 152 dst, component, dst, component); | 152 dst, component, dst, component); |
| 153 fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component); | 153 fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component); |
| 154 fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst); | 154 fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst); |
| 155 fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst); | 155 fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst); |
| 156 // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da
^2 | 156 // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da
^2 |
| 157 fsBuilder->codeAppendf("%s.%c =" | 157 fsBuilder->codeAppendf("%s.%c =" |
| 158 "(-DaCub*%s.%c + DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6
.0*%s.%c - 1.0)) +" | 158 "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)
) +" |
| 159 " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s
.a - 2.0*%s.%c)) /" | 159 " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s
.a - 2.0*%s.%c) -" |
| 160 "DaSqd;", | 160 " DaCub*%s.%c) / DaSqd;", |
| 161 final, component, src, component, src, component, dst
, component, | 161 final, component, src, component, dst, component, |
| 162 src, src, component, dst, src, src, component, src, s
rc, | 162 src, src, component, dst, src, src, component, src, s
rc, |
| 163 component); | 163 component, src, component); |
| 164 fsBuilder->codeAppendf("} else {"); | 164 fsBuilder->codeAppendf("} else {"); |
| 165 // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S | 165 // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S |
| 166 fsBuilder->codeAppendf("%s.%c = -sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*
%s.%c +" | 166 fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -" |
| 167 "%s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c;", | 167 " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;", |
| 168 final, component, dst, dst, component, src, src, comp
onent, dst, | 168 final, component, dst, component, src, src, component
, src, component, |
| 169 src, component, dst, component, src, src, component,
src, | 169 dst, dst, component, src, src, component, dst, src, c
omponent); |
| 170 component); | |
| 171 fsBuilder->codeAppendf("}"); | 170 fsBuilder->codeAppendf("}"); |
| 172 } | 171 } |
| 173 | 172 |
| 174 // Adds a function that takes two colors and an alpha as input. It produces a co
lor with the | 173 // Adds a function that takes two colors and an alpha as input. It produces a co
lor with the |
| 175 // hue and saturation of the first color, the luminosity of the second color, an
d the input | 174 // hue and saturation of the first color, the luminosity of the second color, an
d the input |
| 176 // alpha. It has this signature: | 175 // alpha. It has this signature: |
| 177 // vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor). | 176 // vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor). |
| 178 static void add_lum_function(GrGLFragmentBuilder* fsBuilder, SkString* setLumFun
ction) { | 177 static void add_lum_function(GrGLFragmentBuilder* fsBuilder, SkString* setLumFun
ction) { |
| 179 // Emit a helper that gets the luminance of a color. | 178 // Emit a helper that gets the luminance of a color. |
| 180 SkString getFunction; | 179 SkString getFunction; |
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| 816 GR_DEFINE_XP_FACTORY_TEST(GrCustomXPFactory); | 815 GR_DEFINE_XP_FACTORY_TEST(GrCustomXPFactory); |
| 817 GrXPFactory* GrCustomXPFactory::TestCreate(SkRandom* rand, | 816 GrXPFactory* GrCustomXPFactory::TestCreate(SkRandom* rand, |
| 818 GrContext*, | 817 GrContext*, |
| 819 const GrCaps&, | 818 const GrCaps&, |
| 820 GrTexture*[]) { | 819 GrTexture*[]) { |
| 821 int mode = rand->nextRangeU(SkXfermode::kLastCoeffMode + 1, SkXfermode::kLas
tSeparableMode); | 820 int mode = rand->nextRangeU(SkXfermode::kLastCoeffMode + 1, SkXfermode::kLas
tSeparableMode); |
| 822 | 821 |
| 823 return SkNEW_ARGS(GrCustomXPFactory, (static_cast<SkXfermode::Mode>(mode))); | 822 return SkNEW_ARGS(GrCustomXPFactory, (static_cast<SkXfermode::Mode>(mode))); |
| 824 } | 823 } |
| 825 | 824 |
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