| Index: content/browser/accessibility/accessibility_win_browsertest.cc
|
| diff --git a/content/browser/accessibility/accessibility_win_browsertest.cc b/content/browser/accessibility/accessibility_win_browsertest.cc
|
| index bb35348ba769d7777379632882be4f42ca7c07df..b94e1459ebe1b16399ae1a9d13184aba393e9429 100644
|
| --- a/content/browser/accessibility/accessibility_win_browsertest.cc
|
| +++ b/content/browser/accessibility/accessibility_win_browsertest.cc
|
| @@ -91,7 +91,7 @@ void RecursiveFindNodeInAccessibilityTree(IAccessible* node,
|
| // on the bots, this is really helpful in figuring out why.
|
| for (int i = 0; i < depth; i++)
|
| printf(" ");
|
| - printf("role=%d name=%s\n", V_I4(&role), WideToUTF8(name).c_str());
|
| + printf("role=%d name=%s\n", V_I4(&role), base::WideToUTF8(name).c_str());
|
|
|
| if (expected_role == V_I4(&role) && expected_name == name) {
|
| *found = true;
|
| @@ -286,7 +286,8 @@ void AccessibleChecker::AppendExpectedChild(
|
| }
|
|
|
| void AccessibleChecker::CheckAccessible(IAccessible* accessible) {
|
| - SCOPED_TRACE("while checking " + UTF16ToUTF8(RoleVariantToString(role_)));
|
| + SCOPED_TRACE("while checking " +
|
| + base::UTF16ToUTF8(RoleVariantToString(role_)));
|
| CheckAccessibleName(accessible);
|
| CheckAccessibleRole(accessible);
|
| CheckIA2Role(accessible);
|
|
|