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Side by Side Diff: src/image/SkSurface_Gpu.cpp

Issue 1210303003: add getTextureHandle to SkSurface (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweak dox Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkSurface_Gpu.h" 8 #include "SkSurface_Gpu.h"
9 9
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
11 #include "SkGpuDevice.h" 11 #include "SkGpuDevice.h"
12 #include "SkImage_Base.h" 12 #include "SkImage_Base.h"
13 #include "SkImage_Gpu.h" 13 #include "SkImage_Gpu.h"
14 #include "SkImagePriv.h" 14 #include "SkImagePriv.h"
15 #include "SkSurface_Base.h" 15 #include "SkSurface_Base.h"
16 16
17 #if SK_SUPPORT_GPU 17 #if SK_SUPPORT_GPU
18 18
19 /////////////////////////////////////////////////////////////////////////////// 19 ///////////////////////////////////////////////////////////////////////////////
20 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) 20 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device)
21 : INHERITED(device->width(), device->height(), &device->surfaceProps()) 21 : INHERITED(device->width(), device->height(), &device->surfaceProps())
22 , fDevice(SkRef(device)) { 22 , fDevice(SkRef(device)) {
23 } 23 }
24 24
25 SkSurface_Gpu::~SkSurface_Gpu() { 25 SkSurface_Gpu::~SkSurface_Gpu() {
26 fDevice->unref(); 26 fDevice->unref();
27 } 27 }
28 28
29 GrBackendObject SkSurface_Gpu::onGetTextureHandle(TextureHandleAccess access) {
30 GrRenderTarget* rt = fDevice->accessRenderTarget();
31 switch (access) {
32 case kFlushRead_TextureHandleAccess:
33 rt->prepareForExternalRead(); // todo: rename to prepareForExterna lAccess()
34 break;
35 case kFlushWrite_TextureHandleAccess:
36 this->notifyContentWillChange(kRetain_ContentChangeMode);
37 rt->flushWrites();
38 break;
39 case kDiscardWrite_TextureHandleAccess:
40 this->notifyContentWillChange(kDiscard_ContentChangeMode);
41 rt->discard();
42 break;
43 }
44 return rt->asTexture()->getTextureHandle();
45 }
46
29 SkCanvas* SkSurface_Gpu::onNewCanvas() { 47 SkCanvas* SkSurface_Gpu::onNewCanvas() {
30 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; 48 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags;
31 // When we think this works... 49 // When we think this works...
32 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; 50 // flags |= SkCanvas::kConservativeRasterClip_InitFlag;
33 51
34 return SkNEW_ARGS(SkCanvas, (fDevice, flags)); 52 return SkNEW_ARGS(SkCanvas, (fDevice, flags));
35 } 53 }
36 54
37 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { 55 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
38 GrRenderTarget* rt = fDevice->accessRenderTarget(); 56 GrRenderTarget* rt = fDevice->accessRenderTarget();
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 } 134 }
117 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget (), props, 135 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget (), props,
118 SkGpuDevice::kUninit_In itContents)); 136 SkGpuDevice::kUninit_In itContents));
119 if (!device) { 137 if (!device) {
120 return NULL; 138 return NULL;
121 } 139 }
122 return SkNEW_ARGS(SkSurface_Gpu, (device)); 140 return SkNEW_ARGS(SkSurface_Gpu, (device));
123 } 141 }
124 142
125 #endif 143 #endif
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