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Side by Side Diff: sky/sdk/example/game/lib/sprite.dart

Issue 1210173004: Move examples to //sky/sdk/example (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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1 part of sprites; 1 part of sprites;
2 2
3 /// A Sprite is a [Node] that renders a bitmap image to the screen. 3 /// A Sprite is a [Node] that renders a bitmap image to the screen.
4 class Sprite extends NodeWithSize { 4 class Sprite extends NodeWithSize {
5 5
6 /// The texture that the sprite will render to screen. 6 /// The texture that the sprite will render to screen.
7 /// 7 ///
8 /// If the texture is null, the sprite will be rendered as a red square 8 /// If the texture is null, the sprite will be rendered as a red square
9 /// marking the bounds of the sprite. 9 /// marking the bounds of the sprite.
10 /// 10 ///
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120 canvas.drawImageRect(texture.image, texture.frame, texture.spriteSourceS ize, paint); 120 canvas.drawImageRect(texture.image, texture.frame, texture.spriteSourceS ize, paint);
121 } 121 }
122 } else { 122 } else {
123 // Paint a red square for missing texture 123 // Paint a red square for missing texture
124 canvas.drawRect(new Rect.fromLTRB(0.0, 0.0, size.width, size.height), 124 canvas.drawRect(new Rect.fromLTRB(0.0, 0.0, size.width, size.height),
125 new Paint()..color = const Color.fromARGB(255, 255, 0, 0)); 125 new Paint()..color = const Color.fromARGB(255, 255, 0, 0));
126 } 126 }
127 canvas.restore(); 127 canvas.restore();
128 } 128 }
129 } 129 }
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