| Index: cc/trees/layer_tree_host_impl.cc
|
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc
|
| index a9fbff52bfa10f2dfb3f7ae7439c358c6710a133..89d2ef5b173b512dc7eaf3699d2900cca159c3e2 100644
|
| --- a/cc/trees/layer_tree_host_impl.cc
|
| +++ b/cc/trees/layer_tree_host_impl.cc
|
| @@ -220,6 +220,13 @@ LayerTreeHostImpl::LayerTreeHostImpl(
|
| GetDefaultMemoryAllocationLimit(),
|
| gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
|
| ManagedMemoryPolicy::kDefaultNumResourcesLimit),
|
| + // Must be initialized after settings_ and proxy_.
|
| + tile_manager_(
|
| + TileManager::Create(this,
|
| + GetTaskRunner(),
|
| + IsSynchronousSingleThreaded()
|
| + ? std::numeric_limits<size_t>::max()
|
| + : settings.scheduled_raster_task_limit)),
|
| pinch_gesture_active_(false),
|
| pinch_gesture_end_should_clear_scrolling_layer_(false),
|
| fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())),
|
| @@ -306,7 +313,7 @@ LayerTreeHostImpl::~LayerTreeHostImpl() {
|
| animation_host_->SetMutatorHostClient(nullptr);
|
| }
|
|
|
| - DestroyTileManager();
|
| + CleanUpTileManager();
|
| }
|
|
|
| void LayerTreeHostImpl::BeginMainFrameAborted(CommitEarlyOutReason reason) {
|
| @@ -348,9 +355,10 @@ void LayerTreeHostImpl::CommitComplete() {
|
| bool update_lcd_text = true;
|
| sync_tree()->UpdateDrawProperties(update_lcd_text);
|
| // Start working on newly created tiles immediately if needed.
|
| - if (tile_manager_ && tile_priorities_dirty_) {
|
| - PrepareTiles();
|
| - } else {
|
| + // TODO(vmpstr): Investigate always having PrepareTiles issue
|
| + // NotifyReadyToActivate, instead of handling it here.
|
| + bool did_prepare_tiles = PrepareTiles();
|
| + if (!did_prepare_tiles) {
|
| NotifyReadyToActivate();
|
|
|
| // Ensure we get ReadyToDraw signal even when PrepareTiles not run. This
|
| @@ -426,16 +434,16 @@ void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) {
|
| AnimateTopControls(monotonic_time);
|
| }
|
|
|
| -void LayerTreeHostImpl::PrepareTiles() {
|
| - if (!tile_manager_)
|
| - return;
|
| +bool LayerTreeHostImpl::PrepareTiles() {
|
| if (!tile_priorities_dirty_)
|
| - return;
|
| + return false;
|
|
|
| client_->WillPrepareTiles();
|
| - tile_priorities_dirty_ = false;
|
| - tile_manager_->PrepareTiles(global_tile_state_);
|
| + bool did_prepare_tiles = tile_manager_->PrepareTiles(global_tile_state_);
|
| + if (did_prepare_tiles)
|
| + tile_priorities_dirty_ = false;
|
| client_->DidPrepareTiles();
|
| + return did_prepare_tiles;
|
| }
|
|
|
| void LayerTreeHostImpl::StartPageScaleAnimation(
|
| @@ -1185,7 +1193,7 @@ size_t LayerTreeHostImpl::SourceAnimationFrameNumberForTesting() const {
|
|
|
| void LayerTreeHostImpl::UpdateTileManagerMemoryPolicy(
|
| const ManagedMemoryPolicy& policy) {
|
| - if (!tile_manager_)
|
| + if (!resource_pool_)
|
| return;
|
|
|
| global_tile_state_.hard_memory_limit_in_bytes = 0;
|
| @@ -1337,14 +1345,11 @@ void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) {
|
| // This is short term solution to synchronously drop tile resources when
|
| // using synchronous compositing to avoid memory usage regression.
|
| // TODO(boliu): crbug.com/499004 to track removing this.
|
| - if (!policy.bytes_limit_when_visible && tile_manager_ &&
|
| + if (!policy.bytes_limit_when_visible && resource_pool_ &&
|
| settings_.using_synchronous_renderer_compositor) {
|
| ReleaseTreeResources();
|
| - // TileManager destruction will synchronoulsy wait for all tile workers to
|
| - // be cancelled or completed. This allows all resources to be freed
|
| - // synchronously.
|
| - DestroyTileManager();
|
| - CreateAndSetTileManager();
|
| + CleanUpTileManager();
|
| + CreateTileManagerResources();
|
| RecreateTreeResources();
|
| }
|
| }
|
| @@ -1451,9 +1456,7 @@ void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) {
|
|
|
| // In OOM, we now might be able to release more resources that were held
|
| // because they were exported.
|
| - if (tile_manager_) {
|
| - DCHECK(resource_pool_);
|
| -
|
| + if (resource_pool_) {
|
| resource_pool_->CheckBusyResources(false);
|
| resource_pool_->ReduceResourceUsage();
|
| }
|
| @@ -1698,11 +1701,13 @@ void LayerTreeHostImpl::UpdateTreeResourcesForGpuRasterizationIfNeeded() {
|
| return;
|
|
|
| // Clean up and replace existing tile manager with another one that uses
|
| - // appropriate rasterizer.
|
| + // appropriate rasterizer. Only do this however if we already have a
|
| + // resource pool, since otherwise we might not be able to create a new
|
| + // one.
|
| ReleaseTreeResources();
|
| - if (tile_manager_) {
|
| - DestroyTileManager();
|
| - CreateAndSetTileManager();
|
| + if (resource_pool_) {
|
| + CleanUpTileManager();
|
| + CreateTileManagerResources();
|
| }
|
| RecreateTreeResources();
|
|
|
| @@ -2066,24 +2071,13 @@ void LayerTreeHostImpl::CreateAndSetRenderer() {
|
| client_->UpdateRendererCapabilitiesOnImplThread();
|
| }
|
|
|
| -void LayerTreeHostImpl::CreateAndSetTileManager() {
|
| - DCHECK(!tile_manager_);
|
| - DCHECK(output_surface_);
|
| - DCHECK(resource_provider_);
|
| -
|
| +void LayerTreeHostImpl::CreateTileManagerResources() {
|
| CreateResourceAndTileTaskWorkerPool(&tile_task_worker_pool_, &resource_pool_,
|
| &staging_resource_pool_);
|
| - DCHECK(tile_task_worker_pool_);
|
| - DCHECK(resource_pool_);
|
| -
|
| - DCHECK(GetTaskRunner());
|
| - size_t scheduled_raster_task_limit =
|
| + tile_manager_->SetResources(
|
| + resource_pool_.get(), tile_task_worker_pool_->AsTileTaskRunner(),
|
| IsSynchronousSingleThreaded() ? std::numeric_limits<size_t>::max()
|
| - : settings_.scheduled_raster_task_limit;
|
| - tile_manager_ = TileManager::Create(
|
| - this, GetTaskRunner(), resource_pool_.get(),
|
| - tile_task_worker_pool_->AsTileTaskRunner(), scheduled_raster_task_limit);
|
| -
|
| + : settings_.scheduled_raster_task_limit);
|
| UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
|
| }
|
|
|
| @@ -2203,8 +2197,8 @@ void LayerTreeHostImpl::PostFrameTimingEvents(
|
| main_frame_events.Pass());
|
| }
|
|
|
| -void LayerTreeHostImpl::DestroyTileManager() {
|
| - tile_manager_ = nullptr;
|
| +void LayerTreeHostImpl::CleanUpTileManager() {
|
| + tile_manager_->FinishTasksAndCleanUp();
|
| resource_pool_ = nullptr;
|
| staging_resource_pool_ = nullptr;
|
| tile_task_worker_pool_ = nullptr;
|
| @@ -2226,7 +2220,7 @@ bool LayerTreeHostImpl::InitializeRenderer(
|
|
|
| // Note: order is important here.
|
| renderer_ = nullptr;
|
| - DestroyTileManager();
|
| + CleanUpTileManager();
|
| resource_provider_ = nullptr;
|
| output_surface_ = nullptr;
|
|
|
| @@ -2251,7 +2245,7 @@ bool LayerTreeHostImpl::InitializeRenderer(
|
| // Since the new renderer may be capable of MSAA, update status here.
|
| UpdateGpuRasterizationStatus();
|
|
|
| - CreateAndSetTileManager();
|
| + CreateTileManagerResources();
|
| RecreateTreeResources();
|
|
|
| // Initialize vsync parameters to sane values.
|
|
|