OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/accelerators/magnifier_key_scroller.h" | 5 #include "ash/accelerators/magnifier_key_scroller.h" |
6 | 6 |
7 #include "ash/magnifier/magnification_controller.h" | 7 #include "ash/magnifier/magnification_controller.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/test/ash_test_base.h" | 9 #include "ash/test/ash_test_base.h" |
10 #include "ash/wm/window_util.h" | 10 #include "ash/wm/window_util.h" |
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
56 ui::test::EventGenerator& generator = GetEventGenerator(); | 56 ui::test::EventGenerator& generator = GetEventGenerator(); |
57 | 57 |
58 // Click and Release generates the press event upon release. | 58 // Click and Release generates the press event upon release. |
59 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); | 59 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); |
60 EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); | 60 EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); |
61 EXPECT_FALSE(delegate.event()); | 61 EXPECT_FALSE(delegate.event()); |
62 | 62 |
63 generator.ReleaseKey(ui::VKEY_DOWN, 0); | 63 generator.ReleaseKey(ui::VKEY_DOWN, 0); |
64 EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); | 64 EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); |
65 RunAllPendingInMessageLoop(); | 65 RunAllPendingInMessageLoop(); |
66 EXPECT_TRUE(delegate.event()); | 66 ASSERT_TRUE(delegate.event()); |
67 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); | 67 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); |
68 delegate.reset(); | 68 delegate.reset(); |
69 | 69 |
70 // Click and hold scrolls the magnifier screen. | 70 // Click and hold scrolls the magnifier screen. |
71 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); | 71 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); |
72 EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); | 72 EXPECT_EQ("200,150", controller->GetWindowPosition().ToString()); |
73 EXPECT_FALSE(delegate.event()); | 73 EXPECT_FALSE(delegate.event()); |
74 | 74 |
75 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); | 75 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); |
76 EXPECT_EQ("200,300", controller->GetWindowPosition().ToString()); | 76 EXPECT_EQ("200,300", controller->GetWindowPosition().ToString()); |
77 EXPECT_FALSE(delegate.event()); | 77 EXPECT_FALSE(delegate.event()); |
78 | 78 |
79 generator.ReleaseKey(ui::VKEY_DOWN, 0); | 79 generator.ReleaseKey(ui::VKEY_DOWN, 0); |
80 EXPECT_EQ("200,300", controller->GetWindowPosition().ToString()); | 80 EXPECT_EQ("200,300", controller->GetWindowPosition().ToString()); |
81 EXPECT_FALSE(delegate.event()); | 81 EXPECT_FALSE(delegate.event()); |
82 | 82 |
83 // Events are passed normally when the magnifier is off. | 83 // Events are passed normally when the magnifier is off. |
84 controller->SetEnabled(false); | 84 controller->SetEnabled(false); |
85 | 85 |
86 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); | 86 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); |
87 EXPECT_TRUE(delegate.event()); | 87 ASSERT_TRUE(delegate.event()); |
88 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); | 88 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); |
89 delegate.reset(); | 89 delegate.reset(); |
90 | 90 |
91 generator.ReleaseKey(ui::VKEY_DOWN, 0); | 91 generator.ReleaseKey(ui::VKEY_DOWN, 0); |
92 EXPECT_TRUE(delegate.event()); | 92 ASSERT_TRUE(delegate.event()); |
93 EXPECT_EQ(ui::ET_KEY_RELEASED, delegate.event()->type()); | 93 EXPECT_EQ(ui::ET_KEY_RELEASED, delegate.event()->type()); |
94 delegate.reset(); | 94 delegate.reset(); |
95 | 95 |
96 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); | 96 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); |
97 EXPECT_TRUE(delegate.event()); | 97 ASSERT_TRUE(delegate.event()); |
98 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); | 98 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); |
99 delegate.reset(); | 99 delegate.reset(); |
100 | 100 |
101 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); | 101 generator.PressKey(ui::VKEY_DOWN, ui::EF_SHIFT_DOWN); |
102 EXPECT_TRUE(delegate.event()); | 102 ASSERT_TRUE(delegate.event()); |
103 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); | 103 EXPECT_EQ(ui::ET_KEY_PRESSED, delegate.event()->type()); |
104 delegate.reset(); | 104 delegate.reset(); |
105 | 105 |
106 generator.ReleaseKey(ui::VKEY_DOWN, 0); | 106 generator.ReleaseKey(ui::VKEY_DOWN, 0); |
107 EXPECT_TRUE(delegate.event()); | 107 ASSERT_TRUE(delegate.event()); |
108 EXPECT_EQ(ui::ET_KEY_RELEASED, delegate.event()->type()); | 108 EXPECT_EQ(ui::ET_KEY_RELEASED, delegate.event()->type()); |
109 delegate.reset(); | 109 delegate.reset(); |
110 } | 110 } |
111 | 111 |
112 } // namespace ash | 112 } // namespace ash |
OLD | NEW |