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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TILE_PRIORITY_H_ | 5 #ifndef CC_TILE_PRIORITY_H_ |
6 #define CC_TILE_PRIORITY_H_ | 6 #define CC_TILE_PRIORITY_H_ |
7 | 7 |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "cc/picture_pile.h" | 12 #include "cc/picture_pile.h" |
13 #include "ui/gfx/quad_f.h" | |
13 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
14 #include "ui/gfx/size.h" | 15 #include "ui/gfx/size.h" |
15 | 16 |
17 #define TRACK_TILE_SCREEN_SPACE_QUADS 1 | |
18 | |
16 namespace base { | 19 namespace base { |
17 class Value; | 20 class Value; |
18 } | 21 } |
19 | 22 |
20 namespace cc { | 23 namespace cc { |
21 | 24 |
22 enum WhichTree { | 25 enum WhichTree { |
23 // Note: these must be 0 and 1 because we index with them in various places, | 26 // Note: these must be 0 and 1 because we index with them in various places, |
24 // e.g. in Tile::priority_. | 27 // e.g. in Tile::priority_. |
25 ACTIVE_TREE = 0, | 28 ACTIVE_TREE = 0, |
26 PENDING_TREE = 1, | 29 PENDING_TREE = 1, |
27 NUM_TREES = 2 | 30 NUM_TREES = 2 |
28 // Be sure to update WhichTreeAsValue when adding new fields. | 31 // Be sure to update WhichTreeAsValue when adding new fields. |
29 }; | 32 }; |
30 scoped_ptr<base::Value> WhichTreeAsValue( | 33 scoped_ptr<base::Value> WhichTreeAsValue( |
31 WhichTree tree); | 34 WhichTree tree); |
32 | 35 |
33 enum TileResolution { | 36 enum TileResolution { |
34 LOW_RESOLUTION = 0 , | 37 LOW_RESOLUTION = 0 , |
35 HIGH_RESOLUTION = 1, | 38 HIGH_RESOLUTION = 1, |
36 NON_IDEAL_RESOLUTION = 2, | 39 NON_IDEAL_RESOLUTION = 2, |
37 }; | 40 }; |
41 scoped_ptr<base::Value> TileResolutionAsValue( | |
42 TileResolution resolution); | |
38 | 43 |
39 struct CC_EXPORT TilePriority { | 44 struct CC_EXPORT TilePriority { |
40 TilePriority() | 45 TilePriority() |
41 : is_live(false), | 46 : is_live(false), |
42 resolution(NON_IDEAL_RESOLUTION), | 47 resolution(NON_IDEAL_RESOLUTION), |
43 time_to_visible_in_seconds(std::numeric_limits<float>::max()), | 48 time_to_visible_in_seconds(std::numeric_limits<float>::max()), |
44 distance_to_visible_in_pixels(std::numeric_limits<float>::max()) {} | 49 distance_to_visible_in_pixels(std::numeric_limits<float>::max()) {} |
45 | 50 |
46 TilePriority( | 51 TilePriority( |
47 TileResolution resolution, | 52 TileResolution resolution, |
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82 resolution = NON_IDEAL_RESOLUTION; | 87 resolution = NON_IDEAL_RESOLUTION; |
83 | 88 |
84 time_to_visible_in_seconds = | 89 time_to_visible_in_seconds = |
85 std::min(active.time_to_visible_in_seconds, | 90 std::min(active.time_to_visible_in_seconds, |
86 pending.time_to_visible_in_seconds); | 91 pending.time_to_visible_in_seconds); |
87 distance_to_visible_in_pixels = | 92 distance_to_visible_in_pixels = |
88 std::min(active.distance_to_visible_in_pixels, | 93 std::min(active.distance_to_visible_in_pixels, |
89 pending.distance_to_visible_in_pixels); | 94 pending.distance_to_visible_in_pixels); |
90 } | 95 } |
91 | 96 |
97 #ifdef TRACK_TILE_SCREEN_SPACE_QUADS | |
whunt
2013/02/01 21:09:33
same question on #if defined
| |
98 void set_current_screen_quad(const gfx::QuadF& q) { current_screen_quad = q; } | |
99 #else | |
100 void set_current_screen_quad(const gfx::QuadF& current_screen_quad) {} | |
101 #endif | |
102 | |
103 scoped_ptr<base::Value> AsValue() const; | |
104 | |
92 static const double kMaxTimeToVisibleInSeconds; | 105 static const double kMaxTimeToVisibleInSeconds; |
93 static const double kMaxDistanceInContentSpace; | 106 static const double kMaxDistanceInContentSpace; |
94 | 107 |
95 static int manhattanDistance(const gfx::RectF& a, const gfx::RectF& b); | 108 static int manhattanDistance(const gfx::RectF& a, const gfx::RectF& b); |
96 | 109 |
97 // Calculate the time for the |current_bounds| to intersect with the | 110 // Calculate the time for the |current_bounds| to intersect with the |
98 // |target_bounds| given its previous location and time delta. | 111 // |target_bounds| given its previous location and time delta. |
99 // This function should work for both scaling and scrolling case. | 112 // This function should work for both scaling and scrolling case. |
100 static double TimeForBoundsToIntersect(gfx::RectF previous_bounds, | 113 static double TimeForBoundsToIntersect(gfx::RectF previous_bounds, |
101 gfx::RectF current_bounds, | 114 gfx::RectF current_bounds, |
102 double time_delta, | 115 double time_delta, |
103 gfx::RectF target_bounds); | 116 gfx::RectF target_bounds); |
104 | 117 |
105 // If a tile is not live, then all other fields are invalid. | 118 // If a tile is not live, then all other fields are invalid. |
106 bool is_live; | 119 bool is_live; |
107 TileResolution resolution; | 120 TileResolution resolution; |
108 float time_to_visible_in_seconds; | 121 float time_to_visible_in_seconds; |
109 float distance_to_visible_in_pixels; | 122 float distance_to_visible_in_pixels; |
123 | |
124 private: | |
125 // TODO(nduca): How do we make this suck minimally? | |
126 #if TRACK_TILE_SCREEN_SPACE_QUADS | |
127 gfx::QuadF current_screen_quad; | |
128 #endif | |
110 }; | 129 }; |
111 | 130 |
112 enum TileMemoryLimitPolicy { | 131 enum TileMemoryLimitPolicy { |
113 // Nothing. | 132 // Nothing. |
114 ALLOW_NOTHING, | 133 ALLOW_NOTHING, |
115 | 134 |
116 // You might be made visible, but you're not being interacted with. | 135 // You might be made visible, but you're not being interacted with. |
117 ALLOW_ABSOLUTE_MINIMUM, // Tall. | 136 ALLOW_ABSOLUTE_MINIMUM, // Tall. |
118 | 137 |
119 // You're being interacted with, but we're low on memory. | 138 // You're being interacted with, but we're low on memory. |
(...skipping 29 matching lines...) Expand all Loading... | |
149 size_t memory_limit_in_bytes; | 168 size_t memory_limit_in_bytes; |
150 | 169 |
151 TreePriority tree_priority; | 170 TreePriority tree_priority; |
152 | 171 |
153 scoped_ptr<base::Value> AsValue() const; | 172 scoped_ptr<base::Value> AsValue() const; |
154 }; | 173 }; |
155 | 174 |
156 } // namespace cc | 175 } // namespace cc |
157 | 176 |
158 #endif // CC_TILE_PRIORITY_H_ | 177 #endif // CC_TILE_PRIORITY_H_ |
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