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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TILE_PRIORITY_H_ | 5 #ifndef CC_TILE_PRIORITY_H_ |
| 6 #define CC_TILE_PRIORITY_H_ | 6 #define CC_TILE_PRIORITY_H_ |
| 7 | 7 |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "cc/picture_pile.h" | 12 #include "cc/picture_pile.h" |
| 13 #include "ui/gfx/quad_f.h" | |
| 13 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
| 14 #include "ui/gfx/size.h" | 15 #include "ui/gfx/size.h" |
| 15 | 16 |
| 17 #define TRACK_TILE_SCREEN_SPACE_QUADS 1 | |
| 18 | |
| 16 namespace base { | 19 namespace base { |
| 17 class Value; | 20 class Value; |
| 18 } | 21 } |
| 19 | 22 |
| 20 namespace cc { | 23 namespace cc { |
| 21 | 24 |
| 22 enum WhichTree { | 25 enum WhichTree { |
| 23 // Note: these must be 0 and 1 because we index with them in various places, | 26 // Note: these must be 0 and 1 because we index with them in various places, |
| 24 // e.g. in Tile::priority_. | 27 // e.g. in Tile::priority_. |
| 25 ACTIVE_TREE = 0, | 28 ACTIVE_TREE = 0, |
| 26 PENDING_TREE = 1, | 29 PENDING_TREE = 1, |
| 27 NUM_TREES = 2 | 30 NUM_TREES = 2 |
| 28 // Be sure to update WhichTreeAsValue when adding new fields. | 31 // Be sure to update WhichTreeAsValue when adding new fields. |
| 29 }; | 32 }; |
| 30 scoped_ptr<base::Value> WhichTreeAsValue( | 33 scoped_ptr<base::Value> WhichTreeAsValue( |
| 31 WhichTree tree); | 34 WhichTree tree); |
| 32 | 35 |
| 33 enum TileResolution { | 36 enum TileResolution { |
| 34 LOW_RESOLUTION = 0 , | 37 LOW_RESOLUTION = 0 , |
| 35 HIGH_RESOLUTION = 1, | 38 HIGH_RESOLUTION = 1, |
| 36 NON_IDEAL_RESOLUTION = 2, | 39 NON_IDEAL_RESOLUTION = 2, |
| 37 }; | 40 }; |
| 41 scoped_ptr<base::Value> TileResolutionAsValue( | |
| 42 TileResolution resolution); | |
| 38 | 43 |
| 39 struct CC_EXPORT TilePriority { | 44 struct CC_EXPORT TilePriority { |
| 40 TilePriority() | 45 TilePriority() |
| 41 : is_live(false), | 46 : is_live(false), |
| 42 resolution(NON_IDEAL_RESOLUTION), | 47 resolution(NON_IDEAL_RESOLUTION), |
| 43 time_to_visible_in_seconds(std::numeric_limits<float>::max()), | 48 time_to_visible_in_seconds(std::numeric_limits<float>::max()), |
| 44 distance_to_visible_in_pixels(std::numeric_limits<float>::max()) {} | 49 distance_to_visible_in_pixels(std::numeric_limits<float>::max()) {} |
| 45 | 50 |
| 46 TilePriority( | 51 TilePriority( |
| 47 TileResolution resolution, | 52 TileResolution resolution, |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 82 resolution = NON_IDEAL_RESOLUTION; | 87 resolution = NON_IDEAL_RESOLUTION; |
| 83 | 88 |
| 84 time_to_visible_in_seconds = | 89 time_to_visible_in_seconds = |
| 85 std::min(active.time_to_visible_in_seconds, | 90 std::min(active.time_to_visible_in_seconds, |
| 86 pending.time_to_visible_in_seconds); | 91 pending.time_to_visible_in_seconds); |
| 87 distance_to_visible_in_pixels = | 92 distance_to_visible_in_pixels = |
| 88 std::min(active.distance_to_visible_in_pixels, | 93 std::min(active.distance_to_visible_in_pixels, |
| 89 pending.distance_to_visible_in_pixels); | 94 pending.distance_to_visible_in_pixels); |
| 90 } | 95 } |
| 91 | 96 |
| 97 #ifdef TRACK_TILE_SCREEN_SPACE_QUADS | |
|
whunt
2013/02/01 21:09:33
same question on #if defined
| |
| 98 void set_current_screen_quad(const gfx::QuadF& q) { current_screen_quad = q; } | |
| 99 #else | |
| 100 void set_current_screen_quad(const gfx::QuadF& current_screen_quad) {} | |
| 101 #endif | |
| 102 | |
| 103 scoped_ptr<base::Value> AsValue() const; | |
| 104 | |
| 92 static const double kMaxTimeToVisibleInSeconds; | 105 static const double kMaxTimeToVisibleInSeconds; |
| 93 static const double kMaxDistanceInContentSpace; | 106 static const double kMaxDistanceInContentSpace; |
| 94 | 107 |
| 95 static int manhattanDistance(const gfx::RectF& a, const gfx::RectF& b); | 108 static int manhattanDistance(const gfx::RectF& a, const gfx::RectF& b); |
| 96 | 109 |
| 97 // Calculate the time for the |current_bounds| to intersect with the | 110 // Calculate the time for the |current_bounds| to intersect with the |
| 98 // |target_bounds| given its previous location and time delta. | 111 // |target_bounds| given its previous location and time delta. |
| 99 // This function should work for both scaling and scrolling case. | 112 // This function should work for both scaling and scrolling case. |
| 100 static double TimeForBoundsToIntersect(gfx::RectF previous_bounds, | 113 static double TimeForBoundsToIntersect(gfx::RectF previous_bounds, |
| 101 gfx::RectF current_bounds, | 114 gfx::RectF current_bounds, |
| 102 double time_delta, | 115 double time_delta, |
| 103 gfx::RectF target_bounds); | 116 gfx::RectF target_bounds); |
| 104 | 117 |
| 105 // If a tile is not live, then all other fields are invalid. | 118 // If a tile is not live, then all other fields are invalid. |
| 106 bool is_live; | 119 bool is_live; |
| 107 TileResolution resolution; | 120 TileResolution resolution; |
| 108 float time_to_visible_in_seconds; | 121 float time_to_visible_in_seconds; |
| 109 float distance_to_visible_in_pixels; | 122 float distance_to_visible_in_pixels; |
| 123 | |
| 124 private: | |
| 125 // TODO(nduca): How do we make this suck minimally? | |
| 126 #if TRACK_TILE_SCREEN_SPACE_QUADS | |
| 127 gfx::QuadF current_screen_quad; | |
| 128 #endif | |
| 110 }; | 129 }; |
| 111 | 130 |
| 112 enum TileMemoryLimitPolicy { | 131 enum TileMemoryLimitPolicy { |
| 113 // Nothing. | 132 // Nothing. |
| 114 ALLOW_NOTHING, | 133 ALLOW_NOTHING, |
| 115 | 134 |
| 116 // You might be made visible, but you're not being interacted with. | 135 // You might be made visible, but you're not being interacted with. |
| 117 ALLOW_ABSOLUTE_MINIMUM, // Tall. | 136 ALLOW_ABSOLUTE_MINIMUM, // Tall. |
| 118 | 137 |
| 119 // You're being interacted with, but we're low on memory. | 138 // You're being interacted with, but we're low on memory. |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 149 size_t memory_limit_in_bytes; | 168 size_t memory_limit_in_bytes; |
| 150 | 169 |
| 151 TreePriority tree_priority; | 170 TreePriority tree_priority; |
| 152 | 171 |
| 153 scoped_ptr<base::Value> AsValue() const; | 172 scoped_ptr<base::Value> AsValue() const; |
| 154 }; | 173 }; |
| 155 | 174 |
| 156 } // namespace cc | 175 } // namespace cc |
| 157 | 176 |
| 158 #endif // CC_TILE_PRIORITY_H_ | 177 #endif // CC_TILE_PRIORITY_H_ |
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