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Issue 12096112: [cc] Trace detailed tile info when --trace-all-rendered-frames (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/picture_layer_tiling.h" 5 #include "cc/picture_layer_tiling.h"
6 6
7 #include "cc/math_util.h" 7 #include "cc/math_util.h"
8 #include "ui/gfx/point_conversions.h" 8 #include "ui/gfx/point_conversions.h"
9 #include "ui/gfx/rect_conversions.h" 9 #include "ui/gfx/rect_conversions.h"
10 #include "ui/gfx/safe_integer_conversions.h" 10 #include "ui/gfx/safe_integer_conversions.h"
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428 float time_to_visible_in_seconds = 428 float time_to_visible_in_seconds =
429 TilePriority::TimeForBoundsToIntersect( 429 TilePriority::TimeForBoundsToIntersect(
430 last_screen_rect, current_screen_rect, time_delta, view_rect); 430 last_screen_rect, current_screen_rect, time_delta, view_rect);
431 float distance_to_visible_in_pixels = 431 float distance_to_visible_in_pixels =
432 TilePriority::manhattanDistance(current_screen_rect, view_rect); 432 TilePriority::manhattanDistance(current_screen_rect, view_rect);
433 433
434 TilePriority priority( 434 TilePriority priority(
435 resolution_, 435 resolution_,
436 time_to_visible_in_seconds, 436 time_to_visible_in_seconds,
437 distance_to_visible_in_pixels); 437 distance_to_visible_in_pixels);
438 bool clipped;
439 priority.set_current_screen_quad(
440 MathUtil::projectQuad(current_screen_transform,
shawnsingh 2013/02/01 19:39:22 First, are you sure we want project here? This is
441 gfx::QuadF(tile_bounds),
442 clipped));
438 tile->set_priority(tree, priority); 443 tile->set_priority(tree, priority);
439 } 444 }
440 } 445 }
441 else 446 else
442 { 447 {
443 for (TilingData::Iterator iter(&tiling_data_, inflated_rect); 448 for (TilingData::Iterator iter(&tiling_data_, inflated_rect);
444 iter; ++iter) { 449 iter; ++iter) {
445 TileMap::iterator find = tiles_.find(iter.index()); 450 TileMap::iterator find = tiles_.find(iter.index());
446 if (find == tiles_.end()) 451 if (find == tiles_.end())
447 continue; 452 continue;
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465 float time_to_visible_in_seconds = 470 float time_to_visible_in_seconds =
466 TilePriority::TimeForBoundsToIntersect( 471 TilePriority::TimeForBoundsToIntersect(
467 last_screen_rect, current_screen_rect, time_delta, view_rect); 472 last_screen_rect, current_screen_rect, time_delta, view_rect);
468 float distance_to_visible_in_pixels = 473 float distance_to_visible_in_pixels =
469 TilePriority::manhattanDistance(current_screen_rect, view_rect); 474 TilePriority::manhattanDistance(current_screen_rect, view_rect);
470 475
471 TilePriority priority( 476 TilePriority priority(
472 resolution_, 477 resolution_,
473 time_to_visible_in_seconds, 478 time_to_visible_in_seconds,
474 distance_to_visible_in_pixels); 479 distance_to_visible_in_pixels);
480 bool clipped;
481 priority.set_current_screen_quad(
482 MathUtil::projectQuad(current_screen_transform,
483 gfx::QuadF(tile_bounds),
484 clipped));
475 tile->set_priority(tree, priority); 485 tile->set_priority(tree, priority);
476 } 486 }
477 } 487 }
478 488
479 last_source_frame_number_ = current_source_frame_number; 489 last_source_frame_number_ = current_source_frame_number;
480 last_impl_frame_time_ = current_frame_time; 490 last_impl_frame_time_ = current_frame_time;
481 } 491 }
482 492
483 void PictureLayerTiling::DidBecomeActive() { 493 void PictureLayerTiling::DidBecomeActive() {
484 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { 494 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
485 it->second->set_priority(ACTIVE_TREE, it->second->priority(PENDING_TREE)); 495 it->second->set_priority(ACTIVE_TREE, it->second->priority(PENDING_TREE));
486 it->second->set_priority(PENDING_TREE, TilePriority()); 496 it->second->set_priority(PENDING_TREE, TilePriority());
487 497
488 // Tile holds a ref onto a picture pile. If the tile never gets invalidated 498 // Tile holds a ref onto a picture pile. If the tile never gets invalidated
489 // and recreated, then that picture pile ref could exist indefinitely. To 499 // and recreated, then that picture pile ref could exist indefinitely. To
490 // prevent this, ask the client to update the pile to its own ref. This 500 // prevent this, ask the client to update the pile to its own ref. This
491 // will cause PicturePileImpls and their clones to get deleted once the 501 // will cause PicturePileImpls and their clones to get deleted once the
492 // corresponding PictureLayerImpl and any in flight raster jobs go out of 502 // corresponding PictureLayerImpl and any in flight raster jobs go out of
493 // scope. 503 // scope.
494 client_->UpdatePile(it->second); 504 client_->UpdatePile(it->second);
495 } 505 }
496 } 506 }
497 507
498 } // namespace cc 508 } // namespace cc
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