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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/bubble/bubble_frame_view.h" | 5 #include "ui/views/bubble/bubble_frame_view.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ui/gfx/screen.h" | 9 #include "ui/gfx/screen.h" |
| 10 #include "ui/views/bubble/bubble_border.h" | 10 #include "ui/views/bubble/bubble_border.h" |
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| 32 return std::max(0, monitor_bounds.y() - window_bounds.y()) + | 32 return std::max(0, monitor_bounds.y() - window_bounds.y()) + |
| 33 std::max(0, window_bounds.bottom() - monitor_bounds.bottom()); | 33 std::max(0, window_bounds.bottom() - monitor_bounds.bottom()); |
| 34 return std::max(0, monitor_bounds.x() - window_bounds.x()) + | 34 return std::max(0, monitor_bounds.x() - window_bounds.x()) + |
| 35 std::max(0, window_bounds.right() - monitor_bounds.right()); | 35 std::max(0, window_bounds.right() - monitor_bounds.right()); |
| 36 } | 36 } |
| 37 | 37 |
| 38 } // namespace | 38 } // namespace |
| 39 | 39 |
| 40 namespace views { | 40 namespace views { |
| 41 | 41 |
| 42 BubbleFrameView::BubbleFrameView(const gfx::Insets& margins, | 42 BubbleFrameView::BubbleFrameView(const gfx::Insets& content_margins) |
| 43 BubbleBorder* border) | 43 : bubble_border_(NULL), |
| 44 : bubble_border_(border), | 44 content_margins_(content_margins) { |
| 45 content_margins_(margins) { | |
| 46 set_border(bubble_border_); | |
| 47 } | 45 } |
| 48 | 46 |
| 49 BubbleFrameView::~BubbleFrameView() {} | 47 BubbleFrameView::~BubbleFrameView() {} |
| 50 | 48 |
| 51 gfx::Rect BubbleFrameView::GetBoundsForClientView() const { | 49 gfx::Rect BubbleFrameView::GetBoundsForClientView() const { |
| 52 gfx::Rect client_bounds = GetLocalBounds(); | 50 gfx::Rect client_bounds = GetLocalBounds(); |
| 53 client_bounds.Inset(border()->GetInsets()); | 51 client_bounds.Inset(border()->GetInsets()); |
| 54 client_bounds.Inset(content_margins()); | 52 client_bounds.Inset(content_margins()); |
| 55 return client_bounds; | 53 return client_bounds; |
| 56 } | 54 } |
| 57 | 55 |
| 58 gfx::Rect BubbleFrameView::GetWindowBoundsForClientBounds( | 56 gfx::Rect BubbleFrameView::GetWindowBoundsForClientBounds( |
| 59 const gfx::Rect& client_bounds) const { | 57 const gfx::Rect& client_bounds) const { |
| 60 return const_cast<BubbleFrameView*>(this)->GetUpdatedWindowBounds( | 58 return const_cast<BubbleFrameView*>(this)->GetUpdatedWindowBounds( |
| 61 gfx::Rect(), client_bounds.size(), false); | 59 gfx::Rect(), client_bounds.size(), false); |
| 62 } | 60 } |
| 63 | 61 |
| 64 int BubbleFrameView::NonClientHitTest(const gfx::Point& point) { | 62 int BubbleFrameView::NonClientHitTest(const gfx::Point& point) { |
| 65 return GetWidget()->client_view()->NonClientHitTest(point); | 63 return GetWidget()->client_view()->NonClientHitTest(point); |
| 66 } | 64 } |
| 67 | 65 |
| 68 gfx::Size BubbleFrameView::GetPreferredSize() { | 66 gfx::Size BubbleFrameView::GetPreferredSize() { |
| 69 gfx::Size client_size(GetWidget()->client_view()->GetPreferredSize()); | 67 gfx::Size client_size(GetWidget()->client_view()->GetPreferredSize()); |
| 70 return GetUpdatedWindowBounds(gfx::Rect(), client_size, false).size(); | 68 return GetUpdatedWindowBounds(gfx::Rect(), client_size, false).size(); |
| 71 } | 69 } |
| 72 | 70 |
| 71 void BubbleFrameView::SetBubbleBorder(BubbleBorder* border) { |
| 72 bubble_border_ = border; |
| 73 set_border(bubble_border_); |
| 74 |
| 75 // Update the background, which relies on the border. |
| 76 set_background(new views::BubbleBackground(border)); |
| 77 } |
| 78 |
| 73 gfx::Rect BubbleFrameView::GetUpdatedWindowBounds(const gfx::Rect& anchor_rect, | 79 gfx::Rect BubbleFrameView::GetUpdatedWindowBounds(const gfx::Rect& anchor_rect, |
| 74 gfx::Size client_size, | 80 gfx::Size client_size, |
| 75 bool adjust_if_offscreen) { | 81 bool adjust_if_offscreen) { |
| 76 // Give the contents a margin. | 82 // Give the contents a margin. |
| 77 client_size.Enlarge(content_margins_.width(), content_margins_.height()); | 83 client_size.Enlarge(content_margins_.width(), content_margins_.height()); |
| 78 | 84 |
| 79 const BubbleBorder::ArrowLocation arrow = bubble_border_->arrow_location(); | 85 const BubbleBorder::ArrowLocation arrow = bubble_border_->arrow_location(); |
| 80 if (adjust_if_offscreen && BubbleBorder::has_arrow(arrow)) { | 86 if (adjust_if_offscreen && BubbleBorder::has_arrow(arrow)) { |
| 81 if (!bubble_border_->is_arrow_at_center(arrow)) { | 87 if (!bubble_border_->is_arrow_at_center(arrow)) { |
| 82 // Try to mirror the anchoring if the bubble does not fit on the screen. | 88 // Try to mirror the anchoring if the bubble does not fit on the screen. |
| 83 MirrorArrowIfOffScreen(true, anchor_rect, client_size); | 89 MirrorArrowIfOffScreen(true, anchor_rect, client_size); |
| 84 MirrorArrowIfOffScreen(false, anchor_rect, client_size); | 90 MirrorArrowIfOffScreen(false, anchor_rect, client_size); |
| 85 } else { | 91 } else { |
| 86 OffsetArrowIfOffScreen(anchor_rect, client_size); | 92 OffsetArrowIfOffScreen(anchor_rect, client_size); |
| 87 } | 93 } |
| 88 } | 94 } |
| 89 | 95 |
| 90 // Calculate the bounds with the arrow in its updated location and offset. | 96 // Calculate the bounds with the arrow in its updated location and offset. |
| 91 return bubble_border_->GetBounds(anchor_rect, client_size); | 97 return bubble_border_->GetBounds(anchor_rect, client_size); |
| 92 } | 98 } |
| 93 | 99 |
| 94 void BubbleFrameView::SetBubbleBorder(BubbleBorder* border) { | |
| 95 bubble_border_ = border; | |
| 96 set_border(bubble_border_); | |
| 97 | |
| 98 // Update the background, which relies on the border. | |
| 99 set_background(new views::BubbleBackground(border)); | |
| 100 } | |
| 101 | |
| 102 gfx::Rect BubbleFrameView::GetMonitorBounds(const gfx::Rect& rect) { | 100 gfx::Rect BubbleFrameView::GetMonitorBounds(const gfx::Rect& rect) { |
| 103 // TODO(scottmg): Native is wrong. http://crbug.com/133312 | 101 // TODO(scottmg): Native is wrong. http://crbug.com/133312 |
| 104 return gfx::Screen::GetNativeScreen()->GetDisplayNearestPoint( | 102 return gfx::Screen::GetNativeScreen()->GetDisplayNearestPoint( |
| 105 rect.CenterPoint()).work_area(); | 103 rect.CenterPoint()).work_area(); |
| 106 } | 104 } |
| 107 | 105 |
| 108 void BubbleFrameView::MirrorArrowIfOffScreen( | 106 void BubbleFrameView::MirrorArrowIfOffScreen( |
| 109 bool vertical, | 107 bool vertical, |
| 110 const gfx::Rect& anchor_rect, | 108 const gfx::Rect& anchor_rect, |
| 111 const gfx::Size& client_size) { | 109 const gfx::Size& client_size) { |
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| 161 // |offscreen_adjust|, e.g. positive |offscreen_adjust| means bubble | 159 // |offscreen_adjust|, e.g. positive |offscreen_adjust| means bubble |
| 162 // window needs to be moved to the right and that means we need to move arrow | 160 // window needs to be moved to the right and that means we need to move arrow |
| 163 // to the left, and that means negative offset. | 161 // to the left, and that means negative offset. |
| 164 bubble_border_->set_arrow_offset( | 162 bubble_border_->set_arrow_offset( |
| 165 bubble_border_->GetArrowOffset(window_bounds.size()) - offscreen_adjust); | 163 bubble_border_->GetArrowOffset(window_bounds.size()) - offscreen_adjust); |
| 166 if (offscreen_adjust) | 164 if (offscreen_adjust) |
| 167 SchedulePaint(); | 165 SchedulePaint(); |
| 168 } | 166 } |
| 169 | 167 |
| 170 } // namespace views | 168 } // namespace views |
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