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Issue 12094106: Refactor: Simplify WaitableEventWatcher. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ipc/ipc_sync_channel.h" 5 #include "ipc/ipc_sync_channel.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/debug/trace_event.h" 8 #include "base/debug/trace_event.h"
9 #include "base/lazy_instance.h" 9 #include "base/lazy_instance.h"
10 #include "base/location.h" 10 #include "base/location.h"
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227 LAZY_INSTANCE_INITIALIZER; 227 LAZY_INSTANCE_INITIALIZER;
228 228
229 SyncChannel::SyncContext::SyncContext( 229 SyncChannel::SyncContext::SyncContext(
230 Listener* listener, 230 Listener* listener,
231 base::SingleThreadTaskRunner* ipc_task_runner, 231 base::SingleThreadTaskRunner* ipc_task_runner,
232 WaitableEvent* shutdown_event) 232 WaitableEvent* shutdown_event)
233 : ChannelProxy::Context(listener, ipc_task_runner), 233 : ChannelProxy::Context(listener, ipc_task_runner),
234 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), 234 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()),
235 shutdown_event_(shutdown_event), 235 shutdown_event_(shutdown_event),
236 restrict_dispatch_group_(kRestrictDispatchGroup_None) { 236 restrict_dispatch_group_(kRestrictDispatchGroup_None) {
237 shutdown_watcher_callback_ = base::Bind(
238 &SyncChannel::SyncContext::OnWaitableEventSignaled,
239 base::Unretained(this));
dmichael (off chromium) 2013/02/01 17:27:18 Okay, so the problem is if you don't use base::Unr
237 } 240 }
238 241
239 SyncChannel::SyncContext::~SyncContext() { 242 SyncChannel::SyncContext::~SyncContext() {
240 while (!deserializers_.empty()) 243 while (!deserializers_.empty())
241 Pop(); 244 Pop();
242 } 245 }
243 246
244 // Adds information about an outgoing sync message to the context so that 247 // Adds information about an outgoing sync message to the context so that
245 // we know how to deserialize the reply. Returns a handle that's set when 248 // we know how to deserialize the reply. Returns a handle that's set when
246 // the reply has arrived. 249 // the reply has arrived.
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346 return Context::OnMessageReceivedNoFilter(msg); 349 return Context::OnMessageReceivedNoFilter(msg);
347 } 350 }
348 351
349 void SyncChannel::SyncContext::OnChannelError() { 352 void SyncChannel::SyncContext::OnChannelError() {
350 CancelPendingSends(); 353 CancelPendingSends();
351 shutdown_watcher_.StopWatching(); 354 shutdown_watcher_.StopWatching();
352 Context::OnChannelError(); 355 Context::OnChannelError();
353 } 356 }
354 357
355 void SyncChannel::SyncContext::OnChannelOpened() { 358 void SyncChannel::SyncContext::OnChannelOpened() {
356 shutdown_watcher_.StartWatching(shutdown_event_, this); 359 shutdown_watcher_.StartWatching(shutdown_event_, shutdown_watcher_callback_);
357 Context::OnChannelOpened(); 360 Context::OnChannelOpened();
358 } 361 }
359 362
360 void SyncChannel::SyncContext::OnChannelClosed() { 363 void SyncChannel::SyncContext::OnChannelClosed() {
361 CancelPendingSends(); 364 CancelPendingSends();
362 shutdown_watcher_.StopWatching(); 365 shutdown_watcher_.StopWatching();
363 Context::OnChannelClosed(); 366 Context::OnChannelClosed();
364 } 367 }
365 368
366 void SyncChannel::SyncContext::OnSendTimeout(int message_id) { 369 void SyncChannel::SyncContext::OnSendTimeout(int message_id) {
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510 513
511 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) { 514 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) {
512 base::WaitableEventWatcher send_done_watcher; 515 base::WaitableEventWatcher send_done_watcher;
513 516
514 ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs(); 517 ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs();
515 DCHECK(sync_msg_queue != NULL); 518 DCHECK(sync_msg_queue != NULL);
516 519
517 base::WaitableEventWatcher* old_send_done_event_watcher = 520 base::WaitableEventWatcher* old_send_done_event_watcher =
518 sync_msg_queue->top_send_done_watcher(); 521 sync_msg_queue->top_send_done_watcher();
519 522
520 base::WaitableEventWatcher::Delegate* old_delegate = NULL; 523 base::WaitableEventWatcher::EventCallback old_callback;
521 base::WaitableEvent* old_event = NULL; 524 base::WaitableEvent* old_event = NULL;
522 525
523 // Maintain a local global stack of send done delegates to ensure that 526 // Maintain a local global stack of send done delegates to ensure that
524 // nested sync calls complete in the correct sequence, i.e. the 527 // nested sync calls complete in the correct sequence, i.e. the
525 // outermost call completes first, etc. 528 // outermost call completes first, etc.
526 if (old_send_done_event_watcher) { 529 if (old_send_done_event_watcher) {
527 old_delegate = old_send_done_event_watcher->delegate(); 530 old_callback = old_send_done_event_watcher->callback();
dmichael (off chromium) 2013/02/01 17:27:18 If you instead just make the callback here (e.g.,
528 old_event = old_send_done_event_watcher->GetWatchedEvent(); 531 old_event = old_send_done_event_watcher->GetWatchedEvent();
529 old_send_done_event_watcher->StopWatching(); 532 old_send_done_event_watcher->StopWatching();
530 } 533 }
531 534
532 sync_msg_queue->set_top_send_done_watcher(&send_done_watcher); 535 sync_msg_queue->set_top_send_done_watcher(&send_done_watcher);
533 536
534 send_done_watcher.StartWatching(context->GetSendDoneEvent(), context); 537 send_done_watcher.StartWatching(context->GetSendDoneEvent(),
538 context->shutdown_watcher_callback());
535 539
536 { 540 {
537 MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current()); 541 MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current());
538 MessageLoop::current()->Run(); 542 MessageLoop::current()->Run();
539 } 543 }
540 544
541 sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher); 545 sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher);
542 if (old_send_done_event_watcher && old_event) { 546 if (old_send_done_event_watcher && old_event) {
543 old_send_done_event_watcher->StartWatching(old_event, old_delegate); 547 old_send_done_event_watcher->StartWatching(old_event, old_callback);
544 } 548 }
545 } 549 }
546 550
547 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { 551 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) {
548 DCHECK(event == sync_context()->GetDispatchEvent()); 552 DCHECK(event == sync_context()->GetDispatchEvent());
549 // The call to DispatchMessages might delete this object, so reregister 553 // The call to DispatchMessages might delete this object, so reregister
550 // the object watcher first. 554 // the object watcher first.
551 event->Reset(); 555 event->Reset();
552 dispatch_watcher_.StartWatching(event, this); 556 dispatch_watcher_.StartWatching(event, dispatch_watcher_callback_);
553 sync_context()->DispatchMessages(); 557 sync_context()->DispatchMessages();
554 } 558 }
555 559
556 void SyncChannel::StartWatching() { 560 void SyncChannel::StartWatching() {
557 // Ideally we only want to watch this object when running a nested message 561 // Ideally we only want to watch this object when running a nested message
558 // loop. However, we don't know when it exits if there's another nested 562 // loop. However, we don't know when it exits if there's another nested
559 // message loop running under it or not, so we wouldn't know whether to 563 // message loop running under it or not, so we wouldn't know whether to
560 // stop or keep watching. So we always watch it, and create the event as 564 // stop or keep watching. So we always watch it, and create the event as
561 // manual reset since the object watcher might otherwise reset the event 565 // manual reset since the object watcher might otherwise reset the event
562 // when we're doing a WaitMany. 566 // when we're doing a WaitMany.
563 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); 567 dispatch_watcher_callback_ =
568 base::Bind(&SyncChannel::OnWaitableEventSignaled,
569 base::Unretained(this));
570 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(),
571 dispatch_watcher_callback_);
564 } 572 }
565 573
566 } // namespace IPC 574 } // namespace IPC
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