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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ipc/ipc_sync_channel.h" | 5 #include "ipc/ipc_sync_channel.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
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227 LAZY_INSTANCE_INITIALIZER; | 227 LAZY_INSTANCE_INITIALIZER; |
228 | 228 |
229 SyncChannel::SyncContext::SyncContext( | 229 SyncChannel::SyncContext::SyncContext( |
230 Listener* listener, | 230 Listener* listener, |
231 base::SingleThreadTaskRunner* ipc_task_runner, | 231 base::SingleThreadTaskRunner* ipc_task_runner, |
232 WaitableEvent* shutdown_event) | 232 WaitableEvent* shutdown_event) |
233 : ChannelProxy::Context(listener, ipc_task_runner), | 233 : ChannelProxy::Context(listener, ipc_task_runner), |
234 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), | 234 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), |
235 shutdown_event_(shutdown_event), | 235 shutdown_event_(shutdown_event), |
236 restrict_dispatch_group_(kRestrictDispatchGroup_None) { | 236 restrict_dispatch_group_(kRestrictDispatchGroup_None) { |
237 shutdown_watcher_callback_ = base::Bind( | |
238 &SyncChannel::SyncContext::OnWaitableEventSignaled, | |
239 base::Unretained(this)); | |
dmichael (off chromium)
2013/02/01 17:27:18
Okay, so the problem is if you don't use base::Unr
| |
237 } | 240 } |
238 | 241 |
239 SyncChannel::SyncContext::~SyncContext() { | 242 SyncChannel::SyncContext::~SyncContext() { |
240 while (!deserializers_.empty()) | 243 while (!deserializers_.empty()) |
241 Pop(); | 244 Pop(); |
242 } | 245 } |
243 | 246 |
244 // Adds information about an outgoing sync message to the context so that | 247 // Adds information about an outgoing sync message to the context so that |
245 // we know how to deserialize the reply. Returns a handle that's set when | 248 // we know how to deserialize the reply. Returns a handle that's set when |
246 // the reply has arrived. | 249 // the reply has arrived. |
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346 return Context::OnMessageReceivedNoFilter(msg); | 349 return Context::OnMessageReceivedNoFilter(msg); |
347 } | 350 } |
348 | 351 |
349 void SyncChannel::SyncContext::OnChannelError() { | 352 void SyncChannel::SyncContext::OnChannelError() { |
350 CancelPendingSends(); | 353 CancelPendingSends(); |
351 shutdown_watcher_.StopWatching(); | 354 shutdown_watcher_.StopWatching(); |
352 Context::OnChannelError(); | 355 Context::OnChannelError(); |
353 } | 356 } |
354 | 357 |
355 void SyncChannel::SyncContext::OnChannelOpened() { | 358 void SyncChannel::SyncContext::OnChannelOpened() { |
356 shutdown_watcher_.StartWatching(shutdown_event_, this); | 359 shutdown_watcher_.StartWatching(shutdown_event_, shutdown_watcher_callback_); |
357 Context::OnChannelOpened(); | 360 Context::OnChannelOpened(); |
358 } | 361 } |
359 | 362 |
360 void SyncChannel::SyncContext::OnChannelClosed() { | 363 void SyncChannel::SyncContext::OnChannelClosed() { |
361 CancelPendingSends(); | 364 CancelPendingSends(); |
362 shutdown_watcher_.StopWatching(); | 365 shutdown_watcher_.StopWatching(); |
363 Context::OnChannelClosed(); | 366 Context::OnChannelClosed(); |
364 } | 367 } |
365 | 368 |
366 void SyncChannel::SyncContext::OnSendTimeout(int message_id) { | 369 void SyncChannel::SyncContext::OnSendTimeout(int message_id) { |
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510 | 513 |
511 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) { | 514 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) { |
512 base::WaitableEventWatcher send_done_watcher; | 515 base::WaitableEventWatcher send_done_watcher; |
513 | 516 |
514 ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs(); | 517 ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs(); |
515 DCHECK(sync_msg_queue != NULL); | 518 DCHECK(sync_msg_queue != NULL); |
516 | 519 |
517 base::WaitableEventWatcher* old_send_done_event_watcher = | 520 base::WaitableEventWatcher* old_send_done_event_watcher = |
518 sync_msg_queue->top_send_done_watcher(); | 521 sync_msg_queue->top_send_done_watcher(); |
519 | 522 |
520 base::WaitableEventWatcher::Delegate* old_delegate = NULL; | 523 base::WaitableEventWatcher::EventCallback old_callback; |
521 base::WaitableEvent* old_event = NULL; | 524 base::WaitableEvent* old_event = NULL; |
522 | 525 |
523 // Maintain a local global stack of send done delegates to ensure that | 526 // Maintain a local global stack of send done delegates to ensure that |
524 // nested sync calls complete in the correct sequence, i.e. the | 527 // nested sync calls complete in the correct sequence, i.e. the |
525 // outermost call completes first, etc. | 528 // outermost call completes first, etc. |
526 if (old_send_done_event_watcher) { | 529 if (old_send_done_event_watcher) { |
527 old_delegate = old_send_done_event_watcher->delegate(); | 530 old_callback = old_send_done_event_watcher->callback(); |
dmichael (off chromium)
2013/02/01 17:27:18
If you instead just make the callback here (e.g.,
| |
528 old_event = old_send_done_event_watcher->GetWatchedEvent(); | 531 old_event = old_send_done_event_watcher->GetWatchedEvent(); |
529 old_send_done_event_watcher->StopWatching(); | 532 old_send_done_event_watcher->StopWatching(); |
530 } | 533 } |
531 | 534 |
532 sync_msg_queue->set_top_send_done_watcher(&send_done_watcher); | 535 sync_msg_queue->set_top_send_done_watcher(&send_done_watcher); |
533 | 536 |
534 send_done_watcher.StartWatching(context->GetSendDoneEvent(), context); | 537 send_done_watcher.StartWatching(context->GetSendDoneEvent(), |
538 context->shutdown_watcher_callback()); | |
535 | 539 |
536 { | 540 { |
537 MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current()); | 541 MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current()); |
538 MessageLoop::current()->Run(); | 542 MessageLoop::current()->Run(); |
539 } | 543 } |
540 | 544 |
541 sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher); | 545 sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher); |
542 if (old_send_done_event_watcher && old_event) { | 546 if (old_send_done_event_watcher && old_event) { |
543 old_send_done_event_watcher->StartWatching(old_event, old_delegate); | 547 old_send_done_event_watcher->StartWatching(old_event, old_callback); |
544 } | 548 } |
545 } | 549 } |
546 | 550 |
547 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { | 551 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { |
548 DCHECK(event == sync_context()->GetDispatchEvent()); | 552 DCHECK(event == sync_context()->GetDispatchEvent()); |
549 // The call to DispatchMessages might delete this object, so reregister | 553 // The call to DispatchMessages might delete this object, so reregister |
550 // the object watcher first. | 554 // the object watcher first. |
551 event->Reset(); | 555 event->Reset(); |
552 dispatch_watcher_.StartWatching(event, this); | 556 dispatch_watcher_.StartWatching(event, dispatch_watcher_callback_); |
553 sync_context()->DispatchMessages(); | 557 sync_context()->DispatchMessages(); |
554 } | 558 } |
555 | 559 |
556 void SyncChannel::StartWatching() { | 560 void SyncChannel::StartWatching() { |
557 // Ideally we only want to watch this object when running a nested message | 561 // Ideally we only want to watch this object when running a nested message |
558 // loop. However, we don't know when it exits if there's another nested | 562 // loop. However, we don't know when it exits if there's another nested |
559 // message loop running under it or not, so we wouldn't know whether to | 563 // message loop running under it or not, so we wouldn't know whether to |
560 // stop or keep watching. So we always watch it, and create the event as | 564 // stop or keep watching. So we always watch it, and create the event as |
561 // manual reset since the object watcher might otherwise reset the event | 565 // manual reset since the object watcher might otherwise reset the event |
562 // when we're doing a WaitMany. | 566 // when we're doing a WaitMany. |
563 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); | 567 dispatch_watcher_callback_ = |
568 base::Bind(&SyncChannel::OnWaitableEventSignaled, | |
569 base::Unretained(this)); | |
570 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), | |
571 dispatch_watcher_callback_); | |
564 } | 572 } |
565 | 573 |
566 } // namespace IPC | 574 } // namespace IPC |
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