Index: dashboard/ui/endure_js/coordinates.js |
diff --git a/dashboard/ui/endure_js/coordinates.js b/dashboard/ui/endure_js/coordinates.js |
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+++ b/dashboard/ui/endure_js/coordinates.js |
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+/* |
+ Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+ Use of this source code is governed by a BSD-style license that can be |
+ found in the LICENSE file. |
+*/ |
+ |
+/** |
+ * @fileoverview Class and functions to handle positioning of plot data points. |
+ */ |
+ |
+/** |
+ * Class that handles plot data positioning. |
+ * @constructor |
+ * |
alias of yukishiino
2013/01/31 10:57:11
Usually people don't separate annotations (@constr
Dai Mikurube (NOT FULLTIME)
2013/02/01 06:14:13
WDYT, Dennis?
dennis_jeffrey
2013/02/05 02:48:28
I'm ok with making this change if it's closer to w
Dai Mikurube (NOT FULLTIME)
2013/02/05 06:31:49
Removed empty lines from all annotations in this f
|
+ * @param {Array} plotData Data that will be plotted. It is an array of lines, |
alias of yukishiino
2013/01/31 10:57:11
{Array.<Array.<Array.<number>>>>}
or better use @
Dai Mikurube (NOT FULLTIME)
2013/02/01 06:14:13
Temporarily changed it to {Array.<Array.<Array.<nu
|
+ * where each line is an array of points, and each point is a length-2 array |
+ * representing an (x, y) pair. |
+ */ |
+function Coordinates(plotData) { |
+ this.plotData = plotData; |
+ |
+ height = window.innerHeight - 16; |
+ width = window.innerWidth - 16; |
+ |
+ this.widthMax = width; |
+ this.heightMax = Math.min(400, height - 85); |
+ |
+ this.processValues_('x'); |
+ this.processValues_('y'); |
+} |
+ |
+/** |
+ * Determines the min/max x or y values in the plot, accounting for some extra |
+ * buffer space. |
+ * |
+ * @param {string} type The type of value to process, either 'x' or 'y'. |
+ */ |
+Coordinates.prototype.processValues_ = function (type) { |
+ var merged = []; |
+ for (var i = 0; i < this.plotData.length; i++) |
+ for (var j = 0; j < this.plotData[i].length; j++) { |
+ if (type == 'x') |
+ merged.push(parseFloat(this.plotData[i][j][0])); // Index 0 is x value. |
+ else |
+ merged.push(parseFloat(this.plotData[i][j][1])); // Index 1 is y value. |
+ } |
+ |
+ min = merged[0]; |
+ max = merged[0]; |
+ for (var i = 1; i < merged.length; ++i) { |
+ if (isNaN(min) || merged[i] < min) |
+ min = merged[i]; |
+ if (isNaN(max) || merged[i] > max) |
+ max = merged[i]; |
+ } |
+ |
+ var bufferSpace = 0.02 * (max - min); |
+ |
+ if (type == 'x') { |
+ this.xBufferSpace_ = bufferSpace; |
+ this.xMinValue_ = min; |
+ this.xMaxValue_ = max; |
+ } else { |
+ this.yBufferSpace_ = bufferSpace; |
+ this.yMinValue_ = min; |
+ this.yMaxValue_ = max; |
+ } |
+}; |
+ |
+/** |
+ * Difference between horizontal upper and lower limit values. |
+ * |
+ * @return {number} The x value range. |
+ */ |
+Coordinates.prototype.xValueRange = function() { |
+ return this.xUpperLimitValue() - this.xLowerLimitValue(); |
+}; |
+ |
+/** |
+ * Difference between vertical upper and lower limit values. |
+ * |
+ * @return {number} The y value range. |
+ */ |
+Coordinates.prototype.yValueRange = function() { |
+ return this.yUpperLimitValue() - this.yLowerLimitValue(); |
+}; |
+ |
+/** |
+ * Converts horizontal data value to pixel value on canvas. |
+ * |
+ * @param {number} value The x data value. |
+ * @return {number} The corresponding x pixel value on the canvas. |
+ */ |
+Coordinates.prototype.xPixel = function(value) { |
+ return this.widthMax * |
+ ((value - this.xLowerLimitValue()) / this.xValueRange()); |
+}; |
+ |
+/** |
+ * Converts vertical data value to pixel value on canvas. |
+ * |
+ * @param {number} value The y data value. |
+ * @return {number} The corresponding y pixel value on the canvas. |
+ */ |
+Coordinates.prototype.yPixel = function(value) { |
+ if (this.yValueRange() == 0) { |
+ // Completely horizontal lines should be centered horizontally. |
+ return this.heightMax / 2; |
+ } else { |
+ return this.heightMax - |
+ (this.heightMax * |
+ (value - this.yLowerLimitValue()) / this.yValueRange()); |
+ } |
+}; |
+ |
+/** |
+ * Converts x point on canvas to data value it represents. |
+ * |
+ * @param {number} position The x pixel value on the canvas. |
+ * @return {number} The corresponding x data value. |
+ */ |
+Coordinates.prototype.xValue = function(position) { |
+ return this.xLowerLimitValue() + |
+ (position / this.widthMax * this.xValueRange()); |
+}; |
+ |
+/** |
+ * Converts y point on canvas to data value it represents. |
+ * |
+ * @param {number} position The y pixel value on the canvas. |
+ * @return {number} The corresponding y data value. |
+ */ |
+Coordinates.prototype.yValue = function(position) { |
+ var ratio = this.heightMax / (this.heightMax - position); |
+ return this.yLowerLimitValue() + (this.yValueRange() / ratio); |
+}; |
+ |
+/** |
+ * Returns the minimum x value of all the data points. |
+ * |
+ * @return {number} The minimum x value of all the data points. |
+ */ |
+Coordinates.prototype.xMinValue = function() { |
+ return this.xMinValue_; |
+}; |
+ |
+/** |
+ * Returns the maximum x value of all the data points. |
+ * |
+ * @return {number} The maximum x value of all the data points. |
+ */ |
+Coordinates.prototype.xMaxValue = function() { |
+ return this.xMaxValue_; |
+}; |
+ |
+/** |
+ * Returns the minimum y value of all the data points. |
+ * |
+ * @return {number} The minimum y value of all the data points. |
+ */ |
+Coordinates.prototype.yMinValue = function() { |
+ return this.yMinValue_; |
+}; |
+ |
+/** |
+ * Returns the maximum y value of all the data points. |
+ * |
+ * @return {number} The maximum y value of all the data points. |
+ */ |
+Coordinates.prototype.yMaxValue = function() { |
+ return this.yMaxValue_; |
+}; |
+ |
+/** |
+ * Returns the x value at the lower limit of the bounding box of the canvas. |
+ * |
+ * @return {number} The x value at the lower limit of the bounding box of |
+ * the canvas. |
+ */ |
+Coordinates.prototype.xLowerLimitValue = function() { |
+ return this.xMinValue_ - this.xBufferSpace_; |
+}; |
+ |
+/** |
+ * Returns the x value at the upper limit of the bounding box of the canvas. |
+ * |
+ * @return {number} The x value at the upper limit of the bounding box of |
+ * the canvas. |
+ */ |
+Coordinates.prototype.xUpperLimitValue = function() { |
+ return this.xMaxValue_ + this.xBufferSpace_; |
+}; |
+ |
+/** |
+ * Returns the y value at the lower limit of the bounding box of the canvas. |
+ * |
+ * @return {number} The y value at the lower limit of the bounding box of |
+ * the canvas. |
+ */ |
+Coordinates.prototype.yLowerLimitValue = function() { |
+ return this.yMinValue_ - this.yBufferSpace_; |
+}; |
+ |
+/** |
+ * Returns the y value at the upper limit of the bounding box of the canvas. |
+ * |
+ * @return {number} The y value at the upper limit of the bounding box of |
+ * the canvas. |
+ */ |
+Coordinates.prototype.yUpperLimitValue = function() { |
+ return this.yMaxValue_ + this.yBufferSpace_; |
+}; |