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Side by Side Diff: cc/layer_tree_host_impl.h

Issue 12093015: Move page scale ownership to LayerTreeImpl. (Closed) Base URL: http://git.chromium.org/chromium/src.git@coordchange3
Patch Set: Rebase to 179503 Created 7 years, 10 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_TREE_HOST_IMPL_H_ 5 #ifndef CC_LAYER_TREE_HOST_IMPL_H_
6 #define CC_LAYER_TREE_HOST_IMPL_H_ 6 #define CC_LAYER_TREE_HOST_IMPL_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h" 10 #include "base/time.h"
11 #include "cc/animation_events.h" 11 #include "cc/animation_events.h"
12 #include "cc/animation_registrar.h" 12 #include "cc/animation_registrar.h"
13 #include "cc/cc_export.h" 13 #include "cc/cc_export.h"
14 #include "cc/input_handler.h" 14 #include "cc/input_handler.h"
15 #include "cc/output_surface_client.h" 15 #include "cc/output_surface_client.h"
16 #include "cc/pinch_zoom_viewport.h"
17 #include "cc/render_pass.h" 16 #include "cc/render_pass.h"
18 #include "cc/render_pass_sink.h" 17 #include "cc/render_pass_sink.h"
19 #include "cc/renderer.h" 18 #include "cc/renderer.h"
20 #include "cc/tile_manager.h" 19 #include "cc/tile_manager.h"
21 #include "cc/top_controls_manager_client.h" 20 #include "cc/top_controls_manager_client.h"
22 #include "skia/ext/refptr.h" 21 #include "skia/ext/refptr.h"
23 #include "third_party/skia/include/core/SkColor.h" 22 #include "third_party/skia/include/core/SkColor.h"
24 #include "third_party/skia/include/core/SkPicture.h" 23 #include "third_party/skia/include/core/SkPicture.h"
25 #include "ui/gfx/rect.h" 24 #include "ui/gfx/rect.h"
26 25
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184 void setVisible(bool); 183 void setVisible(bool);
185 184
186 size_t memoryAllocationLimitBytes() const { return m_managedMemoryPolicy.byt esLimitWhenVisible; } 185 size_t memoryAllocationLimitBytes() const { return m_managedMemoryPolicy.byt esLimitWhenVisible; }
187 186
188 void setViewportSize(const gfx::Size& layoutViewportSize, const gfx::Size& d eviceViewportSize); 187 void setViewportSize(const gfx::Size& layoutViewportSize, const gfx::Size& d eviceViewportSize);
189 const gfx::Size& layoutViewportSize() const { return m_layoutViewportSize; } 188 const gfx::Size& layoutViewportSize() const { return m_layoutViewportSize; }
190 189
191 float deviceScaleFactor() const { return m_deviceScaleFactor; } 190 float deviceScaleFactor() const { return m_deviceScaleFactor; }
192 void setDeviceScaleFactor(float); 191 void setDeviceScaleFactor(float);
193 192
194 float pageScaleFactor() const;
195 void setPageScaleFactorAndLimits(float pageScaleFactor, float minPageScaleFa ctor, float maxPageScaleFactor);
196
197 scoped_ptr<ScrollAndScaleSet> processScrollDeltas(); 193 scoped_ptr<ScrollAndScaleSet> processScrollDeltas();
198 gfx::Transform implTransform() const;
199 194
200 void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnchor, flo at scale, base::TimeDelta duration); 195 void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnchor, flo at scale, base::TimeDelta duration);
201 196
202 bool needsAnimateLayers() const { return !m_animationRegistrar->active_anima tion_controllers().empty(); } 197 bool needsAnimateLayers() const { return !m_animationRegistrar->active_anima tion_controllers().empty(); }
203 198
204 void renderingStats(RenderingStats*) const; 199 void renderingStats(RenderingStats*) const;
205 200
206 void sendManagedMemoryStats( 201 void sendManagedMemoryStats(
207 size_t memoryVisibleBytes, 202 size_t memoryVisibleBytes,
208 size_t memoryVisibleAndNearbyBytes, 203 size_t memoryVisibleAndNearbyBytes,
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246 // Iterates in draw order, so that when a surface is removed, and its 241 // Iterates in draw order, so that when a surface is removed, and its
247 // target becomes empty, then its target can be removed also. 242 // target becomes empty, then its target can be removed also.
248 size_t renderPassListBegin(const RenderPassList&) const { return 0; } 243 size_t renderPassListBegin(const RenderPassList&) const { return 0; }
249 size_t renderPassListEnd(const RenderPassList& list) const { return list .size(); } 244 size_t renderPassListEnd(const RenderPassList& list) const { return list .size(); }
250 size_t renderPassListNext(size_t it) const { return it + 1; } 245 size_t renderPassListNext(size_t it) const { return it + 1; }
251 }; 246 };
252 247
253 template<typename RenderPassCuller> 248 template<typename RenderPassCuller>
254 static void removeRenderPasses(RenderPassCuller, FrameData&); 249 static void removeRenderPasses(RenderPassCuller, FrameData&);
255 250
256 float totalPageScaleFactorForTesting() const { return m_pinchZoomViewport.to tal_page_scale_factor(); }
257
258 const PinchZoomViewport& pinchZoomViewport() const { return m_pinchZoomViewp ort; }
259
260 skia::RefPtr<SkPicture> capturePicture(); 251 skia::RefPtr<SkPicture> capturePicture();
261 252
262 bool pinchGestureActive() const { return m_pinchGestureActive; } 253 bool pinchGestureActive() const { return m_pinchGestureActive; }
263 254
264 void setTreePriority(TreePriority priority); 255 void setTreePriority(TreePriority priority);
265 256
266 void beginNextFrame(); 257 void beginNextFrame();
267 base::TimeTicks currentFrameTime(); 258 base::TimeTicks currentFrameTime();
268 259
269 protected: 260 protected:
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341 bool m_pinchGestureActive; 332 bool m_pinchGestureActive;
342 gfx::Point m_previousPinchAnchor; 333 gfx::Point m_previousPinchAnchor;
343 334
344 scoped_ptr<TopControlsManager> m_topControlsManager; 335 scoped_ptr<TopControlsManager> m_topControlsManager;
345 336
346 scoped_ptr<PageScaleAnimation> m_pageScaleAnimation; 337 scoped_ptr<PageScaleAnimation> m_pageScaleAnimation;
347 338
348 // This is used for ticking animations slowly when hidden. 339 // This is used for ticking animations slowly when hidden.
349 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> m_timeSourceClientAdapter; 340 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> m_timeSourceClientAdapter;
350 341
351 PinchZoomViewport m_pinchZoomViewport;
352
353 scoped_ptr<FrameRateCounter> m_fpsCounter; 342 scoped_ptr<FrameRateCounter> m_fpsCounter;
354 scoped_ptr<PaintTimeCounter> m_paintTimeCounter; 343 scoped_ptr<PaintTimeCounter> m_paintTimeCounter;
355 scoped_ptr<DebugRectHistory> m_debugRectHistory; 344 scoped_ptr<DebugRectHistory> m_debugRectHistory;
356 345
357 int64 m_numImplThreadScrolls; 346 int64 m_numImplThreadScrolls;
358 int64 m_numMainThreadScrolls; 347 int64 m_numMainThreadScrolls;
359 348
360 int64 m_cumulativeNumLayersDrawn; 349 int64 m_cumulativeNumLayersDrawn;
361 350
362 int64 m_cumulativeNumMissingTiles; 351 int64 m_cumulativeNumMissingTiles;
363 352
364 size_t m_lastSentMemoryVisibleBytes; 353 size_t m_lastSentMemoryVisibleBytes;
365 size_t m_lastSentMemoryVisibleAndNearbyBytes; 354 size_t m_lastSentMemoryVisibleAndNearbyBytes;
366 size_t m_lastSentMemoryUseBytes; 355 size_t m_lastSentMemoryUseBytes;
367 356
368 base::TimeTicks m_currentFrameTime; 357 base::TimeTicks m_currentFrameTime;
369 358
370 scoped_ptr<AnimationRegistrar> m_animationRegistrar; 359 scoped_ptr<AnimationRegistrar> m_animationRegistrar;
371 360
372 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); 361 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
373 }; 362 };
374 363
375 } // namespace cc 364 } // namespace cc
376 365
377 #endif // CC_LAYER_TREE_HOST_IMPL_H_ 366 #endif // CC_LAYER_TREE_HOST_IMPL_H_
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