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Unified Diff: test/unittests/heap/gc-idle-time-handler-unittest.cc

Issue 1208993009: Reland "Replace reduce-memory mode in idle notification with delayed clean-up GC." (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 5 months ago
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Index: test/unittests/heap/gc-idle-time-handler-unittest.cc
diff --git a/test/unittests/heap/gc-idle-time-handler-unittest.cc b/test/unittests/heap/gc-idle-time-handler-unittest.cc
index d4833b34d2710877a42bdca257fbb30bfa85df61..c75fde492e5822fbc5d77fb3d5cfa0db9cd2a000 100644
--- a/test/unittests/heap/gc-idle-time-handler-unittest.cc
+++ b/test/unittests/heap/gc-idle-time-handler-unittest.cc
@@ -25,7 +25,6 @@ class GCIdleTimeHandlerTest : public ::testing::Test {
result.contexts_disposal_rate = GCIdleTimeHandler::kHighContextDisposalRate;
result.size_of_objects = kSizeOfObjects;
result.incremental_marking_stopped = false;
- result.can_start_incremental_marking = true;
result.sweeping_in_progress = false;
result.sweeping_completed = false;
result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed;
@@ -38,63 +37,13 @@ class GCIdleTimeHandlerTest : public ::testing::Test {
return result;
}
- void TransitionToReduceMemoryMode(
- const GCIdleTimeHandler::HeapState& heap_state) {
- handler()->NotifyScavenge();
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle;
- bool incremental = !heap_state.incremental_marking_stopped ||
- heap_state.can_start_incremental_marking;
- for (int i = 0; i < limit; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- if (incremental) {
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- } else {
- EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
- }
- }
- handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
- }
-
- void TransitionToDoneMode(const GCIdleTimeHandler::HeapState& heap_state,
- double idle_time_ms,
- GCIdleTimeActionType expected) {
- EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
- int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts;
- for (int i = 0; i < limit; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(expected, action.type);
- EXPECT_TRUE(action.reduce_memory);
- handler()->NotifyMarkCompact(true);
- handler()->NotifyIdleMarkCompact();
- }
- handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(GCIdleTimeHandler::kDone, handler()->mode());
- }
-
- void TransitionToReduceLatencyMode(
- const GCIdleTimeHandler::HeapState& heap_state) {
- EXPECT_EQ(GCIdleTimeHandler::kDone, handler()->mode());
- int limit = GCIdleTimeHandler::kMarkCompactsBeforeMutatorIsActive;
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- for (int i = 0; i < limit; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DONE, action.type);
- handler()->NotifyMarkCompact(true);
- }
- handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
- }
-
static const size_t kSizeOfObjects = 100 * MB;
static const size_t kMarkCompactSpeed = 200 * KB;
static const size_t kMarkingSpeed = 200 * KB;
static const size_t kScavengeSpeed = 100 * KB;
static const size_t kNewSpaceCapacity = 1 * MB;
static const size_t kNewSpaceAllocationThroughput = 10 * KB;
- static const int kMaxNotifications = 1000;
+ static const int kMaxNotifications = 100;
private:
GCIdleTimeHandler handler_;
@@ -263,11 +212,8 @@ TEST_F(GCIdleTimeHandlerTest, ContextDisposeLowRate) {
heap_state.contexts_disposed = 1;
heap_state.incremental_marking_stopped = true;
double idle_time_ms = 0;
- for (int mode = 0; mode < 1; mode++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
- TransitionToReduceMemoryMode(heap_state);
- }
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_NOTHING, action.type);
}
@@ -278,12 +224,8 @@ TEST_F(GCIdleTimeHandlerTest, ContextDisposeHighRate) {
GCIdleTimeHandler::kHighContextDisposalRate - 1;
heap_state.incremental_marking_stopped = true;
double idle_time_ms = 0;
- for (int mode = 0; mode < 1; mode++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
- heap_state.contexts_disposal_rate = 0.0;
- TransitionToReduceMemoryMode(heap_state);
- }
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_FULL_GC, action.type);
}
@@ -293,12 +235,8 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) {
heap_state.contexts_disposal_rate = 1.0;
heap_state.incremental_marking_stopped = true;
double idle_time_ms = 0;
- for (int mode = 0; mode < 1; mode++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
- heap_state.contexts_disposal_rate = 0.0;
- TransitionToReduceMemoryMode(heap_state);
- }
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_FULL_GC, action.type);
}
@@ -307,16 +245,11 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
heap_state.contexts_disposed = 1;
heap_state.contexts_disposal_rate =
GCIdleTimeHandler::kHighContextDisposalRate;
- heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
double idle_time_ms =
static_cast<double>(heap_state.size_of_objects / speed - 1);
- for (int mode = 0; mode < 1; mode++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- heap_state.contexts_disposal_rate = 0.0;
- TransitionToReduceMemoryMode(heap_state);
- }
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
}
@@ -328,12 +261,8 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
double idle_time_ms =
static_cast<double>(heap_state.size_of_objects / speed - 1);
- for (int mode = 0; mode < 1; mode++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- heap_state.contexts_disposal_rate = 0.0;
- TransitionToReduceMemoryMode(heap_state);
- }
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
}
@@ -341,197 +270,106 @@ TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
double idle_time_ms = 10;
- for (int mode = 0; mode < 1; mode++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
- static_cast<size_t>(action.parameter));
- EXPECT_LT(0, action.parameter);
- TransitionToReduceMemoryMode(heap_state);
- }
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
+ static_cast<size_t>(action.parameter));
+ EXPECT_LT(0, action.parameter);
}
TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
double idle_time_ms = 10;
- for (int mode = 0; mode < 1; mode++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
- static_cast<size_t>(action.parameter));
- EXPECT_LT(0, action.parameter);
- TransitionToReduceMemoryMode(heap_state);
- }
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
+ static_cast<size_t>(action.parameter));
+ EXPECT_LT(0, action.parameter);
}
TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
double idle_time_ms =
static_cast<double>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
- TransitionToReduceMemoryMode(heap_state);
- action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_EQ(DONE, action.type);
}
TEST_F(GCIdleTimeHandlerTest, FinalizeSweeping) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- for (int mode = 0; mode < 1; mode++) {
- heap_state.sweeping_in_progress = true;
- heap_state.sweeping_completed = true;
- double idle_time_ms = 10.0;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FINALIZE_SWEEPING, action.type);
- heap_state.sweeping_in_progress = false;
- heap_state.sweeping_completed = false;
- TransitionToReduceMemoryMode(heap_state);
- }
+ heap_state.sweeping_in_progress = true;
+ heap_state.sweeping_completed = true;
+ double idle_time_ms = 10.0;
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_FINALIZE_SWEEPING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, CannotFinalizeSweeping) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- for (int mode = 0; mode < 1; mode++) {
- heap_state.sweeping_in_progress = true;
- heap_state.sweeping_completed = false;
- double idle_time_ms = 10.0;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
- heap_state.sweeping_in_progress = false;
- heap_state.sweeping_completed = false;
- TransitionToReduceMemoryMode(heap_state);
- }
+ heap_state.sweeping_in_progress = true;
+ heap_state.sweeping_completed = false;
+ double idle_time_ms = 10.0;
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_NOTHING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, Scavenge) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
int idle_time_ms = 10;
- for (int mode = 0; mode < 1; mode++) {
- heap_state.used_new_space_size =
- heap_state.new_space_capacity -
- (kNewSpaceAllocationThroughput * idle_time_ms);
- GCIdleTimeAction action =
- handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
- EXPECT_EQ(DO_SCAVENGE, action.type);
- heap_state.used_new_space_size = 0;
- TransitionToReduceMemoryMode(heap_state);
- }
+ heap_state.used_new_space_size =
+ heap_state.new_space_capacity -
+ (kNewSpaceAllocationThroughput * idle_time_ms);
+ GCIdleTimeAction action =
+ handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
+ EXPECT_EQ(DO_SCAVENGE, action.type);
+ heap_state.used_new_space_size = 0;
}
TEST_F(GCIdleTimeHandlerTest, ScavengeAndDone) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
int idle_time_ms = 10;
- heap_state.can_start_incremental_marking = false;
- heap_state.incremental_marking_stopped = true;
- for (int mode = 0; mode < 1; mode++) {
- heap_state.used_new_space_size =
- heap_state.new_space_capacity -
- (kNewSpaceAllocationThroughput * idle_time_ms);
- GCIdleTimeAction action =
- handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
- EXPECT_EQ(DO_SCAVENGE, action.type);
- heap_state.used_new_space_size = 0;
- action = handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
- TransitionToReduceMemoryMode(heap_state);
- }
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- bool stopped = false;
- for (int i = 0; i < kMaxNotifications && !stopped; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- if (action.type == DO_INCREMENTAL_MARKING || action.type == DO_FULL_GC) {
- handler()->NotifyMarkCompact(true);
- handler()->NotifyIdleMarkCompact();
- }
- if (action.type == DONE) stopped = true;
- }
- EXPECT_TRUE(stopped);
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- double idle_time_ms =
- static_cast<double>(heap_state.size_of_objects / speed + 1);
- TransitionToReduceMemoryMode(heap_state);
- TransitionToDoneMode(heap_state, idle_time_ms, DO_FULL_GC);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DONE, action.type);
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, StopEventually3) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- double idle_time_ms = 10;
- TransitionToReduceMemoryMode(heap_state);
- TransitionToDoneMode(heap_state, idle_time_ms, DO_INCREMENTAL_MARKING);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ heap_state.used_new_space_size =
+ heap_state.new_space_capacity -
+ (kNewSpaceAllocationThroughput * idle_time_ms);
+ GCIdleTimeAction action =
+ handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
+ EXPECT_EQ(DO_SCAVENGE, action.type);
+ heap_state.used_new_space_size = 0;
+ action = handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
EXPECT_EQ(DONE, action.type);
}
-TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
+TEST_F(GCIdleTimeHandlerTest, DoNotStartIncrementalMarking) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- double idle_time_ms =
- static_cast<double>(heap_state.size_of_objects / speed + 1);
- TransitionToReduceMemoryMode(heap_state);
- TransitionToDoneMode(heap_state, idle_time_ms, DO_FULL_GC);
+ double idle_time_ms = 10.0;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DONE, action.type);
- TransitionToReduceLatencyMode(heap_state);
- heap_state.can_start_incremental_marking = true;
- action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_FALSE(action.reduce_memory);
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
}
-TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
+TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- double idle_time_ms = 10;
- TransitionToReduceMemoryMode(heap_state);
- TransitionToDoneMode(heap_state, idle_time_ms, DO_INCREMENTAL_MARKING);
+ double idle_time_ms = 10.0;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DONE, action.type);
- TransitionToReduceLatencyMode(heap_state);
- heap_state.can_start_incremental_marking = true;
+ heap_state.incremental_marking_stopped = false;
action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_FALSE(action.reduce_memory);
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
}
@@ -547,7 +385,6 @@ TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) {
TEST_F(GCIdleTimeHandlerTest, SmallIdleTimeNothingToDo) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
for (int i = 0; i < kMaxNotifications; i++) {
GCIdleTimeAction action = handler()->Compute(10, heap_state);
EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
@@ -555,105 +392,16 @@ TEST_F(GCIdleTimeHandlerTest, SmallIdleTimeNothingToDo) {
}
-TEST_F(GCIdleTimeHandlerTest, StayInReduceLatencyModeBecauseOfScavenges) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle;
- for (int i = 0; i < kMaxNotifications; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
- if ((i + 1) % limit == 0) handler()->NotifyScavenge();
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
- }
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, StayInReduceLatencyModeBecauseOfMarkCompacts) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle;
- for (int i = 0; i < kMaxNotifications; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
- if ((i + 1) % limit == 0) handler()->NotifyMarkCompact(true);
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
- }
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToReduceLatency) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts;
- for (int idle_gc = 0; idle_gc < limit; idle_gc++) {
- TransitionToReduceMemoryMode(heap_state);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_TRUE(action.reduce_memory);
- EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
- for (int i = 0; i < idle_gc; i++) {
- action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_TRUE(action.reduce_memory);
- // ReduceMemory mode should tolerate one mutator GC per idle GC.
- handler()->NotifyScavenge();
- // Notify idle GC.
- handler()->NotifyMarkCompact(true);
- handler()->NotifyIdleMarkCompact();
- }
- // Transition to ReduceLatency mode after doing |idle_gc| idle GCs.
- handler()->NotifyScavenge();
- action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
- EXPECT_FALSE(action.reduce_memory);
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
- }
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToDone) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts;
- TransitionToReduceMemoryMode(heap_state);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_TRUE(action.reduce_memory);
- for (int i = 0; i < limit; i++) {
- action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_TRUE(action.reduce_memory);
- EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
- // ReduceMemory mode should tolerate one mutator GC per idle GC.
- handler()->NotifyScavenge();
- // Notify idle GC.
- handler()->NotifyMarkCompact(true);
- handler()->NotifyIdleMarkCompact();
- }
- action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DONE, action.type);
-}
-
-
TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnSweeping) {
// Regression test for crbug.com/489323.
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
// Simulate sweeping being in-progress but not complete.
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
heap_state.sweeping_in_progress = true;
heap_state.sweeping_completed = false;
double idle_time_ms = 10.0;
- for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerMode; i++) {
+ for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimes; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
@@ -669,50 +417,11 @@ TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnIncrementalMarking) {
// Simulate incremental marking stopped and not eligible to start.
heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
double idle_time_ms = 10.0;
- for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerMode; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
- }
- // We should return DONE after not making progress for some time.
+ // We should return DONE if we cannot start incremental marking.
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DONE, action.type);
}
-
-TEST_F(GCIdleTimeHandlerTest, BackgroundReduceLatencyToReduceMemory) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = false;
- heap_state.can_start_incremental_marking = true;
- double idle_time_ms = GCIdleTimeHandler::kMinBackgroundIdleTime;
- handler()->NotifyScavenge();
- EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
- int limit =
- GCIdleTimeHandler::kBackgroundIdleNotificationsBeforeMutatorIsIdle;
- for (int i = 0; i < limit; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- }
- handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, SkipUselessGCs) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.incremental_marking_stopped = false;
- heap_state.can_start_incremental_marking = true;
- TransitionToReduceMemoryMode(heap_state);
- EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
- double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- handler()->NotifyMarkCompact(false);
- handler()->NotifyIdleMarkCompact();
- action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DONE, action.type);
-}
-
} // namespace internal
} // namespace v8
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