Index: ui/base/events/event.cc |
diff --git a/ui/base/events/event.cc b/ui/base/events/event.cc |
index c06b6046b72742f7e74112865ed623dac099717b..4512ce8058ba45a223e341e03b9501e9a609eff0 100644 |
--- a/ui/base/events/event.cc |
+++ b/ui/base/events/event.cc |
@@ -11,10 +11,14 @@ |
#include <cmath> |
#include <cstring> |
+#include "base/command_line.h" |
#include "base/metrics/histogram.h" |
+#include "base/string_number_conversions.h" |
+#include "base/string_split.h" |
#include "base/stringprintf.h" |
#include "ui/base/events/event_utils.h" |
#include "ui/base/keycodes/keyboard_code_conversion.h" |
+#include "ui/base/ui_base_switches.h" |
#include "ui/gfx/point3_f.h" |
#include "ui/gfx/point_conversions.h" |
#include "ui/gfx/transform.h" |
@@ -406,6 +410,91 @@ const int MouseWheelEvent::kWheelDelta = 120; |
const int MouseWheelEvent::kWheelDelta = 53; |
#endif |
+#if defined(USE_XI2_MT) |
+//////////////////////////////////////////////////////////////////////////////// |
+// TouchCoordinatesCalibrator |
+ |
+TouchCoordinatesCalibrator::TouchCoordinatesCalibrator() |
+ : left_border_touch_calibration(0), |
+ right_border_touch_calibration(0), |
+ top_border_touch_calibration(0), |
+ bottom_border_touch_calibration(0) { |
+ std::vector<std::string> parts; |
+ base::SplitString(CommandLine::ForCurrentProcess()->GetSwitchValueASCII( |
+ switches::kTouchCalibration), ',', &parts); |
+ if (parts.size() >= 4) { |
+ if (!base::StringToInt(parts[0], &left_border_touch_calibration)) |
+ DLOG(ERROR) << "Incorrect left border calibration value passed."; |
+ if (!base::StringToInt(parts[1], &right_border_touch_calibration)) |
+ DLOG(ERROR) << "Incorrect right border calibration value passed."; |
+ if (!base::StringToInt(parts[2], &top_border_touch_calibration)) |
+ DLOG(ERROR) << "Incorrect top border calibration value passed."; |
+ if (!base::StringToInt(parts[3], &bottom_border_touch_calibration)) |
+ DLOG(ERROR) << "Incorrect bottom border calibration value passed."; |
+ } |
+} |
+ |
+TouchCoordinatesCalibrator* TouchCoordinatesCalibrator::GetInstance() { |
+ return Singleton<TouchCoordinatesCalibrator>::get(); |
+} |
+ |
+void TouchCoordinatesCalibrator::Calibrate(TouchEvent& event, |
+ const gfx::Rect& bounds) { |
+ int x = event.x(); |
+ int y = event.y(); |
+ |
+ if (!left_border_touch_calibration && !right_border_touch_calibration && |
+ !top_border_touch_calibration && !bottom_border_touch_calibration) |
+ return; |
+ |
+ const int resolution_x = bounds.width(); |
+ const int resolution_y = bounds.height(); |
+ // The "grace area" (10% in this case) is to make it easier for the user to |
+ // navigate to the corner. |
+ const double kGraceAreaFraction = 0.1; |
+ if (left_border_touch_calibration || right_border_touch_calibration) { |
+ // Offset the x position to the real |
+ x -= left_border_touch_calibration; |
+ // Check if we are in the grace area of the left side. |
+ // Note: We might not want to do this when the gesture is locked? |
+ if (x < 0 && x > -left_border_touch_calibration * kGraceAreaFraction) |
+ x = 0; |
+ // Check if we are in the grace area of the right side. |
+ // Note: We might not want to do this when the gesture is locked? |
+ if (x > resolution_x - left_border_touch_calibration && |
+ x < resolution_x - left_border_touch_calibration + |
+ right_border_touch_calibration * kGraceAreaFraction) |
+ x = resolution_x - left_border_touch_calibration; |
+ // Scale the screen area back to the full resolution of the screen. |
+ x = (x * resolution_x) / (resolution_x - (right_border_touch_calibration + |
+ left_border_touch_calibration)); |
+ } |
+ if (top_border_touch_calibration || bottom_border_touch_calibration) { |
+ // When there is a top bezel we add our border, |
+ y -= top_border_touch_calibration; |
+ |
+ // Check if we are in the grace area of the top side. |
+ // Note: We might not want to do this when the gesture is locked? |
+ if (y < 0 && y > -top_border_touch_calibration * kGraceAreaFraction) |
+ y = 0; |
+ |
+ // Check if we are in the grace area of the bottom side. |
+ // Note: We might not want to do this when the gesture is locked? |
+ if (y > resolution_y - top_border_touch_calibration && |
+ y < resolution_y - top_border_touch_calibration + |
+ bottom_border_touch_calibration * kGraceAreaFraction) |
+ y = resolution_y - top_border_touch_calibration; |
+ // Scale the screen area back to the full resolution of the screen. |
+ y = (y * resolution_y) / (resolution_y - (bottom_border_touch_calibration + |
+ top_border_touch_calibration)); |
+ } |
+ // Set the modified coordinate back to the event. |
+ if (event.root_location() == event.location()) |
+ event.set_root_location(gfx::Point(x, y)); |
+ event.set_location(gfx::Point(x, y)); |
+} |
+#endif |
+ |
//////////////////////////////////////////////////////////////////////////////// |
// TouchEvent |
@@ -455,6 +544,12 @@ void TouchEvent::Relocate(const gfx::Point& origin) { |
root_location_ -= origin.OffsetFromOrigin(); |
} |
+#if defined(USE_XI2_MT) |
+void TouchEvent::Calibrate(const gfx::Rect& bounds) { |
+ TouchCoordinatesCalibrator::GetInstance()->Calibrate(*this, bounds); |
+} |
+#endif |
+ |
void TouchEvent::UpdateForRootTransform(const gfx::Transform& root_transform) { |
LocatedEvent::UpdateForRootTransform(root_transform); |
gfx::DecomposedTransform decomp; |